17 lines
529 B
ActionScript
17 lines
529 B
ActionScript
string renderMeshExplorer(string&in dir) {
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string return_dir = dir;
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AssetType resourceType = AssetType::Mesh;
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//int meshCount = Assets::getAssetCount(AssetType::Mesh, dir);
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//for (int i = 0; i < meshCount; i++) {
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// drawFile(
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// Assets::getAssetNameById(AssetType::Mesh, dir, i),
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// "MESH",
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// any(Assets::getAssetTypePathById(AssetType::Mesh, dir, i)),
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// Assets::getAssetTypePathById(AssetType::Mesh, dir, i));
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//}
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return return_dir;
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}
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