51 Commits

Author SHA1 Message Date
c4d9dd300b Updated README.md compile steps
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2025-07-02 22:18:08 +02:00
db48644676 Removed sudo from gitea actions
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2025-07-02 21:52:09 +02:00
3205ce7d96 Making gitea actions
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2025-07-02 21:50:35 +02:00
82ca9a1708 Improving Asset managment 2025-07-01 22:27:56 +02:00
dddd305f07 Fixed some bugs 2025-06-24 20:53:13 +02:00
3cc97f579f GLUE for Service Script API 2025-06-24 19:02:27 +02:00
e83c55f0e4 Update GitHub Actions workflow to fix OpenGL dependencies 2025-06-23 16:30:31 +02:00
905e66b241 Fixed api 2025-06-22 01:51:04 +02:00
9ca8377b7e Changes 2025-06-22 00:21:29 +02:00
7adbc97ff2 Added Service Scripp Module 2025-05-30 23:28:01 +02:00
b623fddd26 Separated dock panels in isolates environments 2025-05-29 14:18:52 +02:00
88ba321f68 Improved Environment and Entity managment 2025-05-26 02:49:22 +02:00
ea8420f0d8 Fixed auto generated docs for angelscript 2025-05-23 23:24:59 +02:00
f7d69eb21d Impoving api for Environment... 2025-05-23 03:24:55 +02:00
f81574efed Window Resize working 2025-05-22 16:25:34 +02:00
7f452d7e25 Refactor, removed Application singelton and working Deer Studio 2025-05-22 01:04:30 +02:00
bea9a56354 Refactoring Application, removing singelton to make it namespace, cleaner and easier to access 2025-05-21 19:29:16 +02:00
00fc2aff1c Camera Working 2025-05-21 16:15:38 +02:00
ed82f40492 Camera working 2025-05-21 16:15:26 +02:00
fc169a2c91 Improved frame rendering 2025-05-20 19:55:01 +02:00
bbdd9b126e Remove as.predefiend_tmp 2025-05-20 15:14:29 +02:00
ccaed61368 Changes to angelscript 2025-05-20 15:12:54 +02:00
8ca669f4a6 Added LSP support for AngelScript Editor 2025-05-20 15:05:40 +02:00
046c54948a Updating premake 2025-05-17 15:37:02 +02:00
5347e0a873 Added premake-core 2025-05-17 15:26:08 +02:00
f2f9c9a9cd IDK 2025-05-17 15:24:37 +02:00
a65c2bc262 Not working yet 2025-05-15 19:37:34 +02:00
ddce1caaed Add 2025-05-15 17:24:48 +02:00
2675fb006c Working frame buffer render 2025-05-11 23:00:29 +02:00
55b6c671a7 - 2025-05-11 14:28:46 +02:00
84be4e6c9b Working on Deer LSP 2025-05-11 03:39:50 +02:00
c5ca30dcfb Improved tree pannel 2025-05-10 20:49:17 +02:00
b3884b6bd5 Working Mesh and Rendering component 2025-05-09 01:24:28 +02:00
930a17d730 Working set mesh 2025-05-08 02:05:51 +02:00
5581dfa8ad Get Mesh component starts to workgit add .! 2025-05-07 19:24:32 +02:00
8529fb1a66 Working system 2025-05-07 18:09:37 +02:00
52d34f48ab Refactor and make Shader and Mesh managment systems 2025-05-07 15:47:13 +02:00
f7bf0f64a7 Clear 2025-05-07 12:46:53 +02:00
f658738d5a Removed not ready projects 2025-05-07 00:51:08 +02:00
d29fabffb9 Refactor to make Scene unique and also Voxel World 2025-05-07 00:26:34 +02:00
5d7025e141 Working on tree pannel from angelscriptgit add .! 2025-05-03 00:19:06 +02:00
0ce75eeec8 Working on tree pannel implementation in angelscript 2025-05-02 16:39:54 +02:00
a0e49a2690 Making UIEngine editor 2025-04-29 22:18:15 +02:00
af877c42ed Porting all Pannels to Angel Script to make a super modulable Game Enginegit add .! 2025-04-28 03:13:39 +02:00
b1215c2563 Model loading fully working and tools for workbench 2025-04-27 01:36:11 +02:00
423e41efda Mesh format working 2025-04-24 17:51:15 +02:00
769cc6842f Working on custom mesh saving mode 2025-04-23 17:58:20 +02:00
76880e25b6 working on mesh explorer to load meshes 2025-04-23 00:31:06 +02:00
66737f4eec Improving looks 2025-04-22 17:42:47 +02:00
fddb88a9b2 Refactor scene, environment, entity, and child entity saving for clear and faster execution 2025-04-21 12:36:29 +02:00