Implemented Vulkan

This commit is contained in:
Chewico 2026-03-23 01:21:29 +01:00
parent ba0f786ac7
commit fc3898283f
55 changed files with 4042 additions and 0 deletions

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#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}

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#version 450
layout(location = 0) out vec3 fragColor;
vec2 positions[3] = vec2[](
vec2(0.0, -0.5),
vec2(0.5, 0.5),
vec2(-0.5, 0.5)
);
vec3 colors[3] = vec3[](
vec3(1.0, 0.0, 0.0),
vec3(0.0, 1.0, 0.0),
vec3(0.0, 0.0, 1.0)
);
void main() {
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
fragColor = colors[gl_VertexIndex];
}

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22
core/CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.16)
file(GLOB_RECURSE CORE_SOURCES CONFIGURE_DEPENDS
${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp
)
add_library(deerith_core ${CORE_SOURCES})
target_include_directories(deerith_core
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include
PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src
)
target_compile_features(deerith_core PUBLIC cxx_std_20)
find_package(spdlog REQUIRED)
target_link_libraries(deerith_core
PUBLIC spdlog::spdlog
)
add_library(deerith::core ALIAS deerith_core)

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#pragma once
namespace deerith {
namespace engine {
void init();
void shutdown();
} // namespace engine
} // namespace deerith

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#pragma once
#include <spdlog/sinks/stdout_color_sinks.h>
#include <spdlog/spdlog.h>
namespace spdlog {
class logger;
}
namespace deerith {
namespace log {
spdlog::logger* get_core_logger();
spdlog::logger* get_graphics_logger();
}; // namespace log
} // namespace deerith
#define deerith_core_trace(...) deerith::log::get_core_logger()->trace(__VA_ARGS__)
#define deerith_core_info(...) deerith::log::get_core_logger()->info(__VA_ARGS__)
#define deerith_core_warn(...) deerith::log::get_core_logger()->warn(__VA_ARGS__)
#define deerith_core_error(...) deerith::log::get_core_logger()->error(__VA_ARGS__)
#define deerith_graphics_trace(...) deerith::log::get_graphics_logger()->trace(__VA_ARGS__)
#define deerith_graphics_info(...) deerith::log::get_graphics_logger()->info(__VA_ARGS__)
#define deerith_graphics_warn(...) deerith::log::get_graphics_logger()->warn(__VA_ARGS__)
#define deerith_graphics_error(...) deerith::log::get_graphics_logger()->error(__VA_ARGS__)
#define deerith_core_assert(condition, ...) \
if (!(condition)) { \
deerith::log::get_core_logger()->error(__VA_ARGS__); \
__builtin_trap(); \
}
#define deerith_graphics_assert(condition, ...) \
if (!(condition)) { \
deerith::log::get_graphics_logger()->error(__VA_ARGS__); \
__builtin_trap(); \
}

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@ -0,0 +1,12 @@
#pragma once
#include <memory>
namespace deerith {
template <typename T>
using Scope = std::unique_ptr<T>;
template <typename T, typename... Args>
constexpr auto make_scope(Args&&... args) {
return std::make_unique<T>(std::forward<Args>(args)...);
}
} // namespace deerith

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#pragma once
#include <stdint.h>

8
core/src/detail/log.h Normal file
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#pragma once
namespace deerith {
namespace log {
void init();
void shutdown();
} // namespace log
} // namespace deerith

16
core/src/engine.cpp Normal file
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#include <deerith/core/engine.h>
#include <deerith/core/log.h>
#include "detail/log.h"
namespace deerith {
void engine::init() {
log::init();
deerith_core_trace("Initializing deerith core");
}
void engine::shutdown() {
deerith_core_trace("Shutting deerith core");
log::shutdown();
}
} // namespace deerith

35
core/src/log.cpp Normal file
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#include <deerith/core/log.h>
#include "detail/log.h"
namespace deerith {
namespace log {
std::shared_ptr<spdlog::logger> core_logger;
std::shared_ptr<spdlog::logger> graphics_logger;
} // namespace log
void log::init() {
spdlog::set_pattern("%^[%T] %n: %v%$");
core_logger = spdlog::stdout_color_mt("core");
graphics_logger = spdlog::stdout_color_mt("graphics");
core_logger->set_level(spdlog::level::level_enum::trace);
graphics_logger->set_level(spdlog::level::level_enum::trace);
}
void log::shutdown() {
core_logger.reset();
graphics_logger.reset();
spdlog::drop_all();
}
spdlog::logger* log::get_core_logger() {
return core_logger.get();
}
spdlog::logger* log::get_graphics_logger() {
return graphics_logger.get();
}
} // namespace deerith

31
graphics/CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.16)
file(GLOB_RECURSE GRAPHICS_SOURCES CONFIGURE_DEPENDS
${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp
)
add_library(deerith_graphics ${GRAPHICS_SOURCES})
target_include_directories(deerith_graphics
PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include
PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src
)
target_compile_features(deerith_graphics PUBLIC cxx_std_20)
find_package(Vulkan REQUIRED)
find_package(glfw3 REQUIRED)
find_package(glm REQUIRED)
find_package(fmt REQUIRED)
target_link_libraries(deerith_graphics
PUBLIC
deerith::core
PRIVATE
Vulkan::Vulkan
glfw
glm::glm
fmt::fmt
)
add_library(deerith::graphics ALIAS deerith_graphics)

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#pragma once
namespace deerith {
namespace graphics {
struct GraphicsConfig {
const char* window_title = "";
int window_width = 800;
int window_height = 600;
};
void init(const GraphicsConfig& config);
void shutdown();
} // namespace graphics
} // namespace deerith

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#pragma once
#include <deerith/core/log.h>
#include <deerith/graphics/graphics.h>
#include <optional>
#include <vector>
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
#include <vulkan/vulkan.h>
#define ACTIVE_VALIDATION_LAYER true
class GLFWwindow;
namespace deerith {
namespace graphics {
struct QueueFamilyIndices {
std::optional<uint32_t> graphics_family;
std::optional<uint32_t> present_family;
inline bool is_complete() const {
return graphics_family.has_value() && present_family.has_value();
}
};
struct SwapChainSupportDetails {
VkSurfaceCapabilitiesKHR capabilities;
std::vector<VkSurfaceFormatKHR> formats;
std::vector<VkPresentModeKHR> present_modes;
};
extern GraphicsConfig graphics_config;
extern GLFWwindow* window;
// Vulkan Specific
extern VkInstance instance;
extern const std::vector<const char*> validation_layers;
extern const std::vector<const char*> device_extensions;
extern VkPhysicalDevice physical_device;
extern QueueFamilyIndices queue_family_indices;
extern SwapChainSupportDetails swap_chain_support_details;
extern VkDevice device;
extern VkQueue graphics_queue;
extern VkQueue pressent_queue;
extern VkSurfaceKHR surface;
extern VkSwapchainKHR swap_chain;
extern std::vector<VkImage> swap_chain_images;
extern VkFormat swap_chain_image_format;
extern VkExtent2D swap_chain_extent;
extern std::vector<VkImageView> swap_chain_image_views;
extern VkPipelineLayout pipeline_layout;
extern VkRenderPass render_pass;
extern VkPipeline graphics_pipeline;
extern std::vector<VkFramebuffer> swap_chain_frame_buffers;
extern VkCommandPool command_pool;
extern VkCommandBuffer command_buffer;
extern VkSemaphore image_available_semaphore;
extern VkSemaphore render_finished_semaphore;
extern VkFence in_flight_fence;
void init_glfw();
void shutdown_glfw();
void init_vulkan();
void shutdown_vulkan();
void create_vulkan_instance();
void create_vulkan_validation_layer();
void create_vulkan_surface();
void create_vulkan_phisical_device();
void create_vulkan_logical_device();
void create_vulkan_swap_chain();
void create_vulkan_image_view();
void create_vulkan_render_pass();
void create_vulkan_graphics_pipeline();
void create_vulkan_frame_buffer();
void create_vulkan_command_buffer();
void create_vulkan_sync_objects();
void vulkan_test_loop();
QueueFamilyIndices find_queue_families(VkPhysicalDevice device);
SwapChainSupportDetails query_swap_chain_support(VkPhysicalDevice device);
void record_command_buffer(VkCommandBuffer commandBuffer, uint32_t imageIndex);
} // namespace graphics
} // namespace deerith

27
graphics/src/glfw.cpp Normal file
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#include <deerith/core/log.h>
#include "detail/graphics.h"
namespace deerith {
void graphics::init_glfw() {
deerith_graphics_trace("Initializing glfw");
glfwInit();
glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);
window = glfwCreateWindow(graphics_config.window_width, graphics_config.window_height, graphics_config.window_title, nullptr, nullptr);
if (!window) {
deerith_graphics_error("failed to init glfw window");
}
}
void graphics::shutdown_glfw() {
deerith_graphics_trace("Shutting down glfw");
glfwDestroyWindow(window);
glfwTerminate();
}
} // namespace deerith

22
graphics/src/graphics.cpp Normal file
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#include <deerith/core/log.h>
#include <deerith/graphics/graphics.h>
#include "detail/graphics.h"
namespace deerith {
void graphics::init(const GraphicsConfig& config) {
deerith_graphics_trace("Initializing deerith graphics");
graphics_config = config;
init_glfw();
init_vulkan();
}
void graphics::shutdown() {
deerith_graphics_trace("Shutting down deerith graphics");
shutdown_vulkan();
shutdown_glfw();
}
} // namespace deerith

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#include "detail/graphics.h"
#define GLFW_INCLUDE_VULKAN
#include <GLFW/glfw3.h>
namespace deerith {
graphics::GraphicsConfig graphics::graphics_config;
GLFWwindow* graphics::window;
VkInstance graphics::instance;
const std::vector<const char*> graphics::validation_layers = {"VK_LAYER_KHRONOS_validation"};
const std::vector<const char*> graphics::device_extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
VkPhysicalDevice graphics::physical_device = VK_NULL_HANDLE;
graphics::QueueFamilyIndices graphics::queue_family_indices;
graphics::SwapChainSupportDetails graphics::swap_chain_support_details;
VkDevice graphics::device;
VkQueue graphics::graphics_queue;
VkQueue graphics::pressent_queue;
VkSurfaceKHR graphics::surface;
VkSwapchainKHR graphics::swap_chain;
std::vector<VkImage> graphics::swap_chain_images;
VkFormat graphics::swap_chain_image_format;
VkExtent2D graphics::swap_chain_extent;
std::vector<VkImageView> graphics::swap_chain_image_views;
VkPipelineLayout graphics::pipeline_layout;
VkRenderPass graphics::render_pass;
VkPipeline graphics::graphics_pipeline;
std::vector<VkFramebuffer> graphics::swap_chain_frame_buffers;
VkCommandPool graphics::command_pool;
VkCommandBuffer graphics::command_buffer;
VkSemaphore graphics::image_available_semaphore;
VkSemaphore graphics::render_finished_semaphore;
VkFence graphics::in_flight_fence;
} // namespace deerith

44
graphics/src/vulkan.cpp Normal file
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#include "detail/graphics.h"
namespace deerith {
void graphics::init_vulkan() {
deerith_graphics_trace("Initializing Vulkan");
create_vulkan_validation_layer();
create_vulkan_instance();
create_vulkan_surface();
create_vulkan_phisical_device();
create_vulkan_logical_device();
create_vulkan_swap_chain();
create_vulkan_image_view();
create_vulkan_render_pass();
create_vulkan_graphics_pipeline();
create_vulkan_frame_buffer();
create_vulkan_command_buffer();
create_vulkan_sync_objects();
vulkan_test_loop();
}
void graphics::shutdown_vulkan() {
deerith_graphics_trace("Shutting Vulkan");
vkDeviceWaitIdle(device);
vkDestroyCommandPool(device, command_pool, nullptr);
for (auto framebuffer : swap_chain_frame_buffers) {
vkDestroyFramebuffer(device, framebuffer, nullptr);
}
vkDestroyPipeline(device, graphics_pipeline, nullptr);
vkDestroyRenderPass(device, render_pass, nullptr);
vkDestroyPipelineLayout(device, pipeline_layout, nullptr);
for (auto image_view : swap_chain_image_views) {
vkDestroyImageView(device, image_view, nullptr);
}
vkDestroySwapchainKHR(device, swap_chain, nullptr);
vkDestroySurfaceKHR(instance, surface, nullptr);
vkDestroyDevice(device, nullptr);
vkDestroyInstance(instance, nullptr);
}
} // namespace deerith

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#include "detail/graphics.h"
namespace deerith {
void graphics::create_vulkan_frame_buffer() {
swap_chain_frame_buffers.resize(swap_chain_image_views.size());
for (size_t i = 0; i < swap_chain_image_views.size(); i++) {
VkImageView attachments[] = {swap_chain_image_views[i]};
VkFramebufferCreateInfo framebufferInfo{};
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
framebufferInfo.renderPass = render_pass;
framebufferInfo.attachmentCount = 1;
framebufferInfo.pAttachments = attachments;
framebufferInfo.width = swap_chain_extent.width;
framebufferInfo.height = swap_chain_extent.height;
framebufferInfo.layers = 1;
if (vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swap_chain_frame_buffers[i]) != VK_SUCCESS) {
deerith_graphics_error("failed to create framebuffer!");
}
}
}
} // namespace deerith

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#include "detail/graphics.h"
#include <fstream>
namespace deerith {
namespace graphics {
std::vector<char> read_file(const std::string& filename);
VkShaderModule create_shader_module(const std::vector<char>& code);
} // namespace graphics
void graphics::create_vulkan_graphics_pipeline() {
auto vertShaderCode = read_file("shaders/vert.spv");
auto fragShaderCode = read_file("shaders/frag.spv");
VkShaderModule vertShaderModule = create_shader_module(vertShaderCode);
VkShaderModule fragShaderModule = create_shader_module(fragShaderCode);
VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
vertShaderStageInfo.module = vertShaderModule;
vertShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
fragShaderStageInfo.module = fragShaderModule;
fragShaderStageInfo.pName = "main";
VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
vertexInputInfo.vertexBindingDescriptionCount = 0;
vertexInputInfo.pVertexBindingDescriptions = nullptr; // Optional
vertexInputInfo.vertexAttributeDescriptionCount = 0;
vertexInputInfo.pVertexAttributeDescriptions = nullptr; // Optional
VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
inputAssembly.primitiveRestartEnable = VK_FALSE;
VkViewport viewport{};
viewport.x = 0.0f;
viewport.y = 0.0f;
viewport.width = (float)swap_chain_extent.width;
viewport.height = (float)swap_chain_extent.height;
viewport.minDepth = 0.0f;
viewport.maxDepth = 1.0f;
VkRect2D scissor{};
scissor.offset = {0, 0};
scissor.extent = swap_chain_extent;
VkPipelineViewportStateCreateInfo viewportState{};
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
viewportState.viewportCount = 1;
viewportState.pViewports = &viewport;
viewportState.scissorCount = 1;
viewportState.pScissors = &scissor;
VkPipelineRasterizationStateCreateInfo rasterizer{};
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
rasterizer.depthClampEnable = VK_FALSE;
rasterizer.polygonMode = VK_POLYGON_MODE_FILL;
rasterizer.depthBiasEnable = VK_FALSE;
rasterizer.lineWidth = 1.0f;
rasterizer.depthBiasConstantFactor = 0.0f; // Optional
rasterizer.depthBiasClamp = 0.0f; // Optional
rasterizer.depthBiasSlopeFactor = 0.0f; // Optional
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
colorBlendAttachment.blendEnable = VK_FALSE;
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
pipelineLayoutInfo.setLayoutCount = 0; // Optional
pipelineLayoutInfo.pSetLayouts = nullptr; // Optional
pipelineLayoutInfo.pushConstantRangeCount = 0; // Optional
pipelineLayoutInfo.pPushConstantRanges = nullptr; // Optional
VkPipelineMultisampleStateCreateInfo multisampling{};
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
multisampling.sampleShadingEnable = VK_FALSE;
multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
multisampling.minSampleShading = 1.0f; // Optional
multisampling.pSampleMask = nullptr; // Optional
multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
multisampling.alphaToOneEnable = VK_FALSE; // Optional
VkPipelineColorBlendStateCreateInfo colorBlending{};
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
colorBlending.logicOpEnable = VK_FALSE;
colorBlending.logicOp = VK_LOGIC_OP_COPY; // Optional
colorBlending.attachmentCount = 1;
colorBlending.pAttachments = &colorBlendAttachment;
colorBlending.blendConstants[0] = 0.0f; // Optional
colorBlending.blendConstants[1] = 0.0f; // Optional
colorBlending.blendConstants[2] = 0.0f; // Optional
colorBlending.blendConstants[3] = 0.0f; // Optional
if (vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipeline_layout) != VK_SUCCESS) {
deerith_graphics_error("failed to create pipeline layout!");
}
VkGraphicsPipelineCreateInfo pipelineInfo{};
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
pipelineInfo.stageCount = 2;
pipelineInfo.pStages = shaderStages;
pipelineInfo.pVertexInputState = &vertexInputInfo;
pipelineInfo.pInputAssemblyState = &inputAssembly;
pipelineInfo.pViewportState = &viewportState;
pipelineInfo.pRasterizationState = &rasterizer;
pipelineInfo.pMultisampleState = &multisampling;
pipelineInfo.pDepthStencilState = nullptr; // Optional
pipelineInfo.pColorBlendState = &colorBlending;
pipelineInfo.pDynamicState = nullptr;
pipelineInfo.layout = pipeline_layout;
pipelineInfo.renderPass = render_pass;
pipelineInfo.subpass = 0;
if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphics_pipeline) != VK_SUCCESS) {
deerith_graphics_error("failed to create graphics pipeline!");
}
vkDestroyShaderModule(device, fragShaderModule, nullptr);
vkDestroyShaderModule(device, vertShaderModule, nullptr);
}
VkShaderModule graphics::create_shader_module(const std::vector<char>& code) {
VkShaderModuleCreateInfo create_info{};
create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
create_info.codeSize = code.size();
create_info.pCode = reinterpret_cast<const uint32_t*>(code.data());
VkShaderModule shader_module;
if (vkCreateShaderModule(device, &create_info, nullptr, &shader_module) != VK_SUCCESS) {
deerith_graphics_error("failed to create shader module!");
}
return shader_module;
}
std::vector<char> graphics::read_file(const std::string& filename) {
std::ifstream file(filename, std::ios::ate | std::ios::binary);
if (!file.is_open()) {
deerith_graphics_error("failed to open file!");
}
size_t fileSize = (size_t)file.tellg();
std::vector<char> buffer(fileSize);
file.seekg(0);
file.read(buffer.data(), fileSize);
file.close();
return buffer;
}
} // namespace deerith

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#include "detail/graphics.h"
namespace deerith {
void graphics::create_vulkan_image_view() {
swap_chain_image_views.resize(swap_chain_images.size());
for (size_t i = 0; i < swap_chain_images.size(); i++) {
VkImageViewCreateInfo create_info{};
create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
create_info.image = swap_chain_images[i];
create_info.viewType = VK_IMAGE_VIEW_TYPE_2D;
create_info.format = swap_chain_image_format;
create_info.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
create_info.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
create_info.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
create_info.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
create_info.subresourceRange.baseMipLevel = 0;
create_info.subresourceRange.levelCount = 1;
create_info.subresourceRange.baseArrayLayer = 0;
create_info.subresourceRange.layerCount = 1;
if (vkCreateImageView(device, &create_info, nullptr, &swap_chain_image_views[i]) != VK_SUCCESS) {
deerith_graphics_error("failed to create image views!");
}
}
}
} // namespace deerith

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#include "detail/graphics.h"
namespace deerith {
void graphics::create_vulkan_instance() {
deerith_graphics_trace("Initializing Vulkan instance");
VkApplicationInfo app_info{};
app_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
app_info.pApplicationName = graphics_config.window_title;
app_info.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
app_info.pEngineName = "Deerith";
app_info.engineVersion = VK_MAKE_VERSION(1, 0, 0);
app_info.apiVersion = VK_API_VERSION_1_0;
VkInstanceCreateInfo create_info{};
create_info.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
create_info.pApplicationInfo = &app_info;
uint32_t glfw_extension_count = 0;
const char** glfw_extensions;
glfw_extensions = glfwGetRequiredInstanceExtensions(&glfw_extension_count);
create_info.enabledExtensionCount = glfw_extension_count;
create_info.ppEnabledExtensionNames = glfw_extensions;
if (ACTIVE_VALIDATION_LAYER) {
create_info.enabledLayerCount = static_cast<uint32_t>(validation_layers.size());
create_info.ppEnabledLayerNames = validation_layers.data();
} else {
create_info.enabledLayerCount = 0;
}
if (vkCreateInstance(&create_info, nullptr, &instance) != VK_SUCCESS) {
deerith_graphics_error("Error creating vulkan instance");
}
}
graphics::SwapChainSupportDetails graphics::query_swap_chain_support(VkPhysicalDevice device) {
SwapChainSupportDetails details;
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);
uint32_t format_count;
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &format_count, nullptr);
if (format_count != 0) {
details.formats.resize(format_count);
vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &format_count, details.formats.data());
}
uint32_t pressent_mode_count;
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &pressent_mode_count, nullptr);
if (pressent_mode_count != 0) {
details.present_modes.resize(pressent_mode_count);
vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &pressent_mode_count, details.present_modes.data());
}
return details;
}
} // namespace deerith

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#include "detail/graphics.h"
#include <set>
namespace deerith {
void graphics::create_vulkan_logical_device() {
deerith_graphics_trace("Initializing Vulkan logical device");
QueueFamilyIndices indices = find_queue_families(physical_device);
VkPhysicalDeviceFeatures device_features{};
std::vector<VkDeviceQueueCreateInfo> queue_create_infos;
std::set<uint32_t> unique_queue_families = {indices.graphics_family.value(), indices.present_family.value()};
float queuePriority = 1.0f;
for (uint32_t queueFamily : unique_queue_families) {
VkDeviceQueueCreateInfo queue_create_info{};
queue_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
queue_create_info.queueFamilyIndex = queueFamily;
queue_create_info.queueCount = 1;
queue_create_info.pQueuePriorities = &queuePriority;
queue_create_infos.push_back(queue_create_info);
}
VkDeviceCreateInfo create_info{};
create_info.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
create_info.queueCreateInfoCount = static_cast<uint32_t>(queue_create_infos.size());
create_info.pQueueCreateInfos = queue_create_infos.data();
create_info.pEnabledFeatures = &device_features;
create_info.enabledExtensionCount = static_cast<uint32_t>(device_extensions.size());
create_info.ppEnabledExtensionNames = device_extensions.data();
if (ACTIVE_VALIDATION_LAYER) {
create_info.enabledLayerCount = static_cast<uint32_t>(validation_layers.size());
create_info.ppEnabledLayerNames = validation_layers.data();
} else {
create_info.enabledLayerCount = 0;
}
if (vkCreateDevice(physical_device, &create_info, nullptr, &device) != VK_SUCCESS) {
deerith_graphics_error("failed to create logical device");
}
vkGetDeviceQueue(device, indices.graphics_family.value(), 0, &graphics_queue);
vkGetDeviceQueue(device, indices.present_family.value(), 0, &pressent_queue);
}
} // namespace deerith

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#include "detail/graphics.h"
#include <set>
namespace deerith {
namespace graphics {
bool is_device_suitable(VkPhysicalDevice device);
bool check_device_extension_support(VkPhysicalDevice device);
} // namespace graphics
void graphics::create_vulkan_phisical_device() {
deerith_graphics_trace("Initializing Vulkan phisical device");
uint32_t deviceCount = 0;
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
if (deviceCount == 0) {
deerith_graphics_error("failed to find GPUs with Vulkan support!");
return;
}
std::vector<VkPhysicalDevice> devices(deviceCount);
vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());
for (const auto& device : devices) {
if (is_device_suitable(device)) {
physical_device = device;
break;
}
}
if (physical_device == VK_NULL_HANDLE) {
deerith_graphics_error("failed to find GPUs");
}
queue_family_indices = find_queue_families(physical_device);
}
bool graphics::is_device_suitable(VkPhysicalDevice device) {
VkPhysicalDeviceProperties deviceProperties;
vkGetPhysicalDeviceProperties(device, &deviceProperties);
VkPhysicalDeviceFeatures deviceFeatures;
vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
QueueFamilyIndices indices = find_queue_families(device);
SwapChainSupportDetails swap_chainSupport = query_swap_chain_support(device);
bool swap_chain_adequate = !swap_chainSupport.formats.empty() && !swap_chainSupport.present_modes.empty();
return deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
deviceFeatures.geometryShader &&
indices.is_complete() &&
swap_chain_adequate;
}
graphics::QueueFamilyIndices graphics::find_queue_families(VkPhysicalDevice device) {
graphics::QueueFamilyIndices indices;
uint32_t queue_familty_count = 0;
vkGetPhysicalDeviceQueueFamilyProperties(device, &queue_familty_count, nullptr);
std::vector<VkQueueFamilyProperties> queueFamilies(queue_familty_count);
vkGetPhysicalDeviceQueueFamilyProperties(device, &queue_familty_count, queueFamilies.data());
int i = 0;
for (const auto& queueFamily : queueFamilies) {
if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT) {
indices.graphics_family = i;
}
VkBool32 presentSupport = false;
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
if (presentSupport) {
indices.present_family = i;
}
if (indices.is_complete()) {
break;
}
i++;
}
return indices;
}
bool graphics::check_device_extension_support(VkPhysicalDevice device) {
uint32_t extensionCount;
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
std::set<std::string> requiredExtensions(device_extensions.begin(), device_extensions.end());
for (const auto& extension : availableExtensions) {
requiredExtensions.erase(extension.extensionName);
}
return requiredExtensions.empty();
}
} // namespace deerith

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#include "detail/graphics.h"
namespace deerith {
void graphics::create_vulkan_surface() {
deerith_graphics_trace("Initializing Vulkan pressentation/surface");
if (glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS) {
deerith_graphics_error("failed to create window surface!");
return;
}
}
} // namespace deerith

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#include "detail/graphics.h"
namespace deerith {
void graphics::create_vulkan_command_buffer() {
QueueFamilyIndices queueFamilyIndices = find_queue_families(physical_device);
VkCommandPoolCreateInfo poolInfo{};
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
poolInfo.queueFamilyIndex = queueFamilyIndices.graphics_family.value();
if (vkCreateCommandPool(device, &poolInfo, nullptr, &command_pool) != VK_SUCCESS) {
deerith_graphics_error("failed to create command pool!");
}
VkCommandBufferAllocateInfo allocInfo{};
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
allocInfo.commandPool = command_pool;
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
allocInfo.commandBufferCount = 1;
if (vkAllocateCommandBuffers(device, &allocInfo, &command_buffer) != VK_SUCCESS) {
deerith_graphics_error("failed to allocate command buffers!");
}
}
void graphics::record_command_buffer(VkCommandBuffer commandBuffer, uint32_t imageIndex) {
VkCommandBufferBeginInfo beginInfo{};
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
beginInfo.flags = 0; // Optional
beginInfo.pInheritanceInfo = nullptr; // Optional
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
deerith_graphics_error("failed to begin recording command buffer!");
}
VkRenderPassBeginInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
renderPassInfo.renderPass = render_pass;
renderPassInfo.framebuffer = swap_chain_frame_buffers[imageIndex];
renderPassInfo.renderArea.offset = {0, 0};
renderPassInfo.renderArea.extent = swap_chain_extent;
VkClearValue clearColor = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
renderPassInfo.clearValueCount = 1;
renderPassInfo.pClearValues = &clearColor;
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
vkCmdDraw(commandBuffer, 3, 1, 0, 0);
vkCmdEndRenderPass(commandBuffer);
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
deerith_graphics_error("failed to record command buffer!");
}
}
} // namespace deerith

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#include "detail/graphics.h"
namespace deerith {
void graphics::create_vulkan_render_pass() {
VkAttachmentDescription colorAttachment{};
colorAttachment.format = swap_chain_image_format;
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
VkAttachmentReference colorAttachmentRef{};
colorAttachmentRef.attachment = 0;
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
VkSubpassDescription subpass{};
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
subpass.colorAttachmentCount = 1;
subpass.pColorAttachments = &colorAttachmentRef;
VkRenderPassCreateInfo renderPassInfo{};
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
renderPassInfo.attachmentCount = 1;
renderPassInfo.pAttachments = &colorAttachment;
renderPassInfo.subpassCount = 1;
renderPassInfo.pSubpasses = &subpass;
if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &render_pass) != VK_SUCCESS) {
deerith_graphics_error("failed to create render pass!");
}
}
} // namespace deerith

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#include "detail/graphics.h"
namespace deerith {
namespace graphics {
void drawFrame();
} // namespace graphics
void graphics::vulkan_test_loop() {
while (!glfwWindowShouldClose(window)) {
glfwPollEvents();
drawFrame();
}
}
void graphics::create_vulkan_sync_objects() {
VkSemaphoreCreateInfo semaphoreInfo{};
semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
VkFenceCreateInfo fenceInfo{};
fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;
if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &image_available_semaphore) != VK_SUCCESS ||
vkCreateSemaphore(device, &semaphoreInfo, nullptr, &render_finished_semaphore) != VK_SUCCESS ||
vkCreateFence(device, &fenceInfo, nullptr, &in_flight_fence) != VK_SUCCESS) {
deerith_graphics_error("failed to create semaphores!");
}
}
void graphics::drawFrame() {
vkWaitForFences(device, 1, &in_flight_fence, VK_TRUE, UINT64_MAX);
vkResetFences(device, 1, &in_flight_fence);
uint32_t imageIndex;
vkAcquireNextImageKHR(device, swap_chain, UINT64_MAX, image_available_semaphore, VK_NULL_HANDLE, &imageIndex);
vkResetCommandBuffer(command_buffer, 0);
record_command_buffer(command_buffer, imageIndex);
VkSubmitInfo submitInfo{};
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
VkSemaphore waitSemaphores[] = {image_available_semaphore};
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
submitInfo.waitSemaphoreCount = 1;
submitInfo.pWaitSemaphores = waitSemaphores;
submitInfo.pWaitDstStageMask = waitStages;
submitInfo.commandBufferCount = 1;
submitInfo.pCommandBuffers = &command_buffer;
VkSemaphore signalSemaphores[] = {render_finished_semaphore};
submitInfo.signalSemaphoreCount = 1;
submitInfo.pSignalSemaphores = signalSemaphores;
if (vkQueueSubmit(graphics_queue, 1, &submitInfo, in_flight_fence) != VK_SUCCESS) {
deerith_graphics_error("failed to submit draw command buffer!");
}
VkSubpassDependency dependency{};
dependency.srcSubpass = VK_SUBPASS_EXTERNAL;
dependency.dstSubpass = 0;
dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.srcAccessMask = 0;
dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
VkPresentInfoKHR presentInfo{};
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
presentInfo.waitSemaphoreCount = 1;
presentInfo.pWaitSemaphores = signalSemaphores;
VkSwapchainKHR swapChains[] = {swap_chain};
presentInfo.swapchainCount = 1;
presentInfo.pSwapchains = swapChains;
presentInfo.pImageIndices = &imageIndex;
presentInfo.pResults = nullptr; // Optional
vkQueuePresentKHR(pressent_queue, &presentInfo);
}
} // namespace deerith

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#include "detail/graphics.h"
#include <algorithm>
#include <cstdint>
#include <limits>
namespace deerith {
namespace graphics {
VkSurfaceFormatKHR choose_swap_surface_format(const std::vector<VkSurfaceFormatKHR>& formats);
VkPresentModeKHR choose_swap_present_mode(const std::vector<VkPresentModeKHR>& modes);
VkExtent2D choose_swap_extent(const VkSurfaceCapabilitiesKHR& capabilities);
} // namespace graphics
void graphics::create_vulkan_swap_chain() {
SwapChainSupportDetails swap_chain_support = query_swap_chain_support(physical_device);
VkSurfaceFormatKHR surface_format = choose_swap_surface_format(swap_chain_support.formats);
VkPresentModeKHR presentMode = choose_swap_present_mode(swap_chain_support.present_modes);
VkExtent2D extent = choose_swap_extent(swap_chain_support.capabilities);
uint32_t image_count = swap_chain_support.capabilities.minImageCount;
if (swap_chain_support.capabilities.maxImageCount > 0 && image_count > swap_chain_support.capabilities.maxImageCount) {
image_count = swap_chain_support.capabilities.maxImageCount;
}
VkSwapchainCreateInfoKHR create_info{};
create_info.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
create_info.surface = surface;
create_info.minImageCount = image_count;
create_info.imageFormat = surface_format.format;
create_info.imageColorSpace = surface_format.colorSpace;
create_info.imageExtent = extent;
create_info.imageArrayLayers = 1;
create_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
QueueFamilyIndices indices = find_queue_families(physical_device);
uint32_t queueFamilyIndices[] = {indices.graphics_family.value(), indices.present_family.value()};
if (indices.graphics_family != indices.present_family) {
create_info.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
create_info.queueFamilyIndexCount = 2;
create_info.pQueueFamilyIndices = queueFamilyIndices;
} else {
create_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
create_info.queueFamilyIndexCount = 0;
create_info.pQueueFamilyIndices = nullptr;
}
create_info.preTransform = swap_chain_support.capabilities.currentTransform;
create_info.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
create_info.presentMode = presentMode;
create_info.clipped = VK_TRUE;
create_info.oldSwapchain = VK_NULL_HANDLE;
if (vkCreateSwapchainKHR(device, &create_info, nullptr, &swap_chain) != VK_SUCCESS) {
deerith_graphics_error("failed to create swap chain!");
}
vkGetSwapchainImagesKHR(device, swap_chain, &image_count, nullptr);
swap_chain_images.resize(image_count);
vkGetSwapchainImagesKHR(device, swap_chain, &image_count, swap_chain_images.data());
swap_chain_image_format = surface_format.format;
swap_chain_extent = extent;
}
VkSurfaceFormatKHR graphics::choose_swap_surface_format(const std::vector<VkSurfaceFormatKHR>& formats) {
for (const auto& available_format : formats) {
if (available_format.format == VK_FORMAT_B8G8R8A8_SRGB && available_format.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR) {
return available_format;
}
}
return formats[0];
}
VkPresentModeKHR graphics::choose_swap_present_mode(const std::vector<VkPresentModeKHR>& modes) {
for (const auto& available_present_mode : modes) {
if (available_present_mode == VK_PRESENT_MODE_MAILBOX_KHR) {
return available_present_mode;
}
}
return VK_PRESENT_MODE_FIFO_KHR;
}
VkExtent2D graphics::choose_swap_extent(const VkSurfaceCapabilitiesKHR& capabilities) {
if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max()) {
return capabilities.currentExtent;
} else {
int width, height;
glfwGetFramebufferSize(window, &width, &height);
VkExtent2D actualExtent = {
static_cast<uint32_t>(width),
static_cast<uint32_t>(height)};
actualExtent.width = std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
actualExtent.height = std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);
return actualExtent;
}
}
} // namespace deerith

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#include "detail/graphics.h"
namespace deerith {
namespace graphics {
bool check_validation_layer_support();
} // namespace graphics
void graphics::create_vulkan_validation_layer() {
if (!ACTIVE_VALIDATION_LAYER)
return;
deerith_graphics_trace("Initializing Vulkan validation layer");
if (!check_validation_layer_support()) {
deerith_graphics_error("Vulkan validation layer is not aviable");
return;
}
}
bool graphics::check_validation_layer_support() {
uint32_t layer_count;
vkEnumerateInstanceLayerProperties(&layer_count, nullptr);
std::vector<VkLayerProperties> available_layers(layer_count);
vkEnumerateInstanceLayerProperties(&layer_count, available_layers.data());
for (const char* layerName : validation_layers) {
bool layerFound = false;
for (const auto& layerProperties : available_layers) {
if (strcmp(layerName, layerProperties.layerName) == 0) {
layerFound = true;
break;
}
}
if (!layerFound) {
return false;
}
}
return true;
}
std::vector<const char*> get_required_extensions() {
uint32_t glfw_extension_count = 0;
const char** glfw_extensions;
glfw_extensions = glfwGetRequiredInstanceExtensions(&glfw_extension_count);
std::vector<const char*> extensions(glfw_extensions, glfw_extensions + glfw_extension_count);
if (ACTIVE_VALIDATION_LAYER) {
extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
}
return extensions;
}
} // namespace deerith

14
studio/CMakeLists.txt Normal file
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cmake_minimum_required(VERSION 3.16)
project(deerith_studio LANGUAGES CXX)
file(GLOB_RECURSE STUDIO_SOURCES CONFIGURE_DEPENDS
${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp
)
add_executable(deerith_studio ${STUDIO_SOURCES})
target_link_libraries(deerith_studio
PUBLIC
deerith::core
deerith::graphics
)

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studio/shaders/frag.spv Normal file

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#version 450
layout(location = 0) in vec3 fragColor;
layout(location = 0) out vec4 outColor;
void main() {
outColor = vec4(fragColor, 1.0);
}

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#version 450
layout(location = 0) out vec3 fragColor;
vec2 positions[3] = vec2[](
vec2(0.0, -0.5),
vec2(0.5, 0.5),
vec2(-0.5, 0.5)
);
vec3 colors[3] = vec3[](
vec3(1.0, 0.0, 0.0),
vec3(0.0, 1.0, 0.0),
vec3(0.0, 0.0, 1.0)
);
void main() {
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
fragColor = colors[gl_VertexIndex];
}

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studio/shaders/vert.spv Normal file

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studio/src/main.cpp Normal file
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#include <deerith/core/engine.h>
#include <deerith/core/log.h>
#include <deerith/graphics/graphics.h>
int main() {
deerith::engine::init();
deerith::graphics::GraphicsConfig graphics_config{};
graphics_config.window_title = "Deerith Studio";
deerith::graphics::init(graphics_config);
deerith::graphics::shutdown();
deerith::engine::shutdown();
return 0;
}