Refactor for correct naming
This commit is contained in:
parent
10175d92b3
commit
8b1aa63327
@ -83,7 +83,7 @@ namespace deerith {
|
|||||||
|
|
||||||
QueueFamilyIndices find_queue_families(VkPhysicalDevice device);
|
QueueFamilyIndices find_queue_families(VkPhysicalDevice device);
|
||||||
SwapChainSupportDetails query_swap_chain_support(VkPhysicalDevice device);
|
SwapChainSupportDetails query_swap_chain_support(VkPhysicalDevice device);
|
||||||
void record_command_buffer(VkCommandBuffer commandBuffer, uint32_t imageIndex);
|
void record_command_buffer(VkCommandBuffer command_buffer, uint32_t image_index);
|
||||||
|
|
||||||
} // namespace graphics
|
} // namespace graphics
|
||||||
} // namespace deerith
|
} // namespace deerith
|
||||||
@ -7,16 +7,16 @@ namespace deerith {
|
|||||||
for (size_t i = 0; i < swap_chain_image_views.size(); i++) {
|
for (size_t i = 0; i < swap_chain_image_views.size(); i++) {
|
||||||
VkImageView attachments[] = {swap_chain_image_views[i]};
|
VkImageView attachments[] = {swap_chain_image_views[i]};
|
||||||
|
|
||||||
VkFramebufferCreateInfo framebufferInfo{};
|
VkFramebufferCreateInfo frame_buffer_info{};
|
||||||
framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
frame_buffer_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
|
||||||
framebufferInfo.renderPass = render_pass;
|
frame_buffer_info.renderPass = render_pass;
|
||||||
framebufferInfo.attachmentCount = 1;
|
frame_buffer_info.attachmentCount = 1;
|
||||||
framebufferInfo.pAttachments = attachments;
|
frame_buffer_info.pAttachments = attachments;
|
||||||
framebufferInfo.width = swap_chain_extent.width;
|
frame_buffer_info.width = swap_chain_extent.width;
|
||||||
framebufferInfo.height = swap_chain_extent.height;
|
frame_buffer_info.height = swap_chain_extent.height;
|
||||||
framebufferInfo.layers = 1;
|
frame_buffer_info.layers = 1;
|
||||||
|
|
||||||
if (vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swap_chain_frame_buffers[i]) != VK_SUCCESS) {
|
if (vkCreateFramebuffer(device, &frame_buffer_info, nullptr, &swap_chain_frame_buffers[i]) != VK_SUCCESS) {
|
||||||
deerith_graphics_error("failed to create framebuffer!");
|
deerith_graphics_error("failed to create framebuffer!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -9,37 +9,37 @@ namespace deerith {
|
|||||||
} // namespace graphics
|
} // namespace graphics
|
||||||
|
|
||||||
void graphics::create_vulkan_graphics_pipeline() {
|
void graphics::create_vulkan_graphics_pipeline() {
|
||||||
auto vertShaderCode = read_file("shaders/vert.spv");
|
auto vert_shader_code = read_file("shaders/vert.spv");
|
||||||
auto fragShaderCode = read_file("shaders/frag.spv");
|
auto frag_shader_code = read_file("shaders/frag.spv");
|
||||||
|
|
||||||
VkShaderModule vertShaderModule = create_shader_module(vertShaderCode);
|
VkShaderModule vert_shader_module = create_shader_module(vert_shader_code);
|
||||||
VkShaderModule fragShaderModule = create_shader_module(fragShaderCode);
|
VkShaderModule frag_shader_module = create_shader_module(frag_shader_code);
|
||||||
|
|
||||||
VkPipelineShaderStageCreateInfo vertShaderStageInfo{};
|
VkPipelineShaderStageCreateInfo vert_shader_stage_info{};
|
||||||
vertShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
vert_shader_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||||
vertShaderStageInfo.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
vert_shader_stage_info.stage = VK_SHADER_STAGE_VERTEX_BIT;
|
||||||
vertShaderStageInfo.module = vertShaderModule;
|
vert_shader_stage_info.module = vert_shader_module;
|
||||||
vertShaderStageInfo.pName = "main";
|
vert_shader_stage_info.pName = "main";
|
||||||
|
|
||||||
VkPipelineShaderStageCreateInfo fragShaderStageInfo{};
|
VkPipelineShaderStageCreateInfo frag_shader_stage_info{};
|
||||||
fragShaderStageInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
frag_shader_stage_info.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
|
||||||
fragShaderStageInfo.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
frag_shader_stage_info.stage = VK_SHADER_STAGE_FRAGMENT_BIT;
|
||||||
fragShaderStageInfo.module = fragShaderModule;
|
frag_shader_stage_info.module = frag_shader_module;
|
||||||
fragShaderStageInfo.pName = "main";
|
frag_shader_stage_info.pName = "main";
|
||||||
|
|
||||||
VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};
|
VkPipelineShaderStageCreateInfo shader_stages[] = {vert_shader_stage_info, frag_shader_stage_info};
|
||||||
|
|
||||||
VkPipelineVertexInputStateCreateInfo vertexInputInfo{};
|
VkPipelineVertexInputStateCreateInfo vertex_input_info{};
|
||||||
vertexInputInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
vertex_input_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
|
||||||
vertexInputInfo.vertexBindingDescriptionCount = 0;
|
vertex_input_info.vertexBindingDescriptionCount = 0;
|
||||||
vertexInputInfo.pVertexBindingDescriptions = nullptr; // Optional
|
vertex_input_info.pVertexBindingDescriptions = nullptr; // Optional
|
||||||
vertexInputInfo.vertexAttributeDescriptionCount = 0;
|
vertex_input_info.vertexAttributeDescriptionCount = 0;
|
||||||
vertexInputInfo.pVertexAttributeDescriptions = nullptr; // Optional
|
vertex_input_info.pVertexAttributeDescriptions = nullptr; // Optional
|
||||||
|
|
||||||
VkPipelineInputAssemblyStateCreateInfo inputAssembly{};
|
VkPipelineInputAssemblyStateCreateInfo input_assembly{};
|
||||||
inputAssembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
input_assembly.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
|
||||||
inputAssembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
input_assembly.topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
|
||||||
inputAssembly.primitiveRestartEnable = VK_FALSE;
|
input_assembly.primitiveRestartEnable = VK_FALSE;
|
||||||
|
|
||||||
VkViewport viewport{};
|
VkViewport viewport{};
|
||||||
viewport.x = 0.0f;
|
viewport.x = 0.0f;
|
||||||
@ -53,12 +53,12 @@ namespace deerith {
|
|||||||
scissor.offset = {0, 0};
|
scissor.offset = {0, 0};
|
||||||
scissor.extent = swap_chain_extent;
|
scissor.extent = swap_chain_extent;
|
||||||
|
|
||||||
VkPipelineViewportStateCreateInfo viewportState{};
|
VkPipelineViewportStateCreateInfo viewport_state{};
|
||||||
viewportState.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
viewport_state.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
|
||||||
viewportState.viewportCount = 1;
|
viewport_state.viewportCount = 1;
|
||||||
viewportState.pViewports = &viewport;
|
viewport_state.pViewports = &viewport;
|
||||||
viewportState.scissorCount = 1;
|
viewport_state.scissorCount = 1;
|
||||||
viewportState.pScissors = &scissor;
|
viewport_state.pScissors = &scissor;
|
||||||
|
|
||||||
VkPipelineRasterizationStateCreateInfo rasterizer{};
|
VkPipelineRasterizationStateCreateInfo rasterizer{};
|
||||||
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
rasterizer.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
|
||||||
@ -70,16 +70,16 @@ namespace deerith {
|
|||||||
rasterizer.depthBiasClamp = 0.0f; // Optional
|
rasterizer.depthBiasClamp = 0.0f; // Optional
|
||||||
rasterizer.depthBiasSlopeFactor = 0.0f; // Optional
|
rasterizer.depthBiasSlopeFactor = 0.0f; // Optional
|
||||||
|
|
||||||
VkPipelineColorBlendAttachmentState colorBlendAttachment{};
|
VkPipelineColorBlendAttachmentState color_blend_attachment{};
|
||||||
colorBlendAttachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
color_blend_attachment.colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
|
||||||
colorBlendAttachment.blendEnable = VK_FALSE;
|
color_blend_attachment.blendEnable = VK_FALSE;
|
||||||
|
|
||||||
VkPipelineLayoutCreateInfo pipelineLayoutInfo{};
|
VkPipelineLayoutCreateInfo pipeline_layout_info{};
|
||||||
pipelineLayoutInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
pipeline_layout_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
|
||||||
pipelineLayoutInfo.setLayoutCount = 0; // Optional
|
pipeline_layout_info.setLayoutCount = 0; // Optional
|
||||||
pipelineLayoutInfo.pSetLayouts = nullptr; // Optional
|
pipeline_layout_info.pSetLayouts = nullptr; // Optional
|
||||||
pipelineLayoutInfo.pushConstantRangeCount = 0; // Optional
|
pipeline_layout_info.pushConstantRangeCount = 0; // Optional
|
||||||
pipelineLayoutInfo.pPushConstantRanges = nullptr; // Optional
|
pipeline_layout_info.pPushConstantRanges = nullptr; // Optional
|
||||||
|
|
||||||
VkPipelineMultisampleStateCreateInfo multisampling{};
|
VkPipelineMultisampleStateCreateInfo multisampling{};
|
||||||
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
multisampling.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
|
||||||
@ -90,44 +90,44 @@ namespace deerith {
|
|||||||
multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
|
multisampling.alphaToCoverageEnable = VK_FALSE; // Optional
|
||||||
multisampling.alphaToOneEnable = VK_FALSE; // Optional
|
multisampling.alphaToOneEnable = VK_FALSE; // Optional
|
||||||
|
|
||||||
VkPipelineColorBlendStateCreateInfo colorBlending{};
|
VkPipelineColorBlendStateCreateInfo color_blending{};
|
||||||
colorBlending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
color_blending.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
|
||||||
colorBlending.logicOpEnable = VK_FALSE;
|
color_blending.logicOpEnable = VK_FALSE;
|
||||||
colorBlending.logicOp = VK_LOGIC_OP_COPY; // Optional
|
color_blending.logicOp = VK_LOGIC_OP_COPY; // Optional
|
||||||
colorBlending.attachmentCount = 1;
|
color_blending.attachmentCount = 1;
|
||||||
colorBlending.pAttachments = &colorBlendAttachment;
|
color_blending.pAttachments = &color_blend_attachment;
|
||||||
colorBlending.blendConstants[0] = 0.0f; // Optional
|
color_blending.blendConstants[0] = 0.0f; // Optional
|
||||||
colorBlending.blendConstants[1] = 0.0f; // Optional
|
color_blending.blendConstants[1] = 0.0f; // Optional
|
||||||
colorBlending.blendConstants[2] = 0.0f; // Optional
|
color_blending.blendConstants[2] = 0.0f; // Optional
|
||||||
colorBlending.blendConstants[3] = 0.0f; // Optional
|
color_blending.blendConstants[3] = 0.0f; // Optional
|
||||||
|
|
||||||
if (vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipeline_layout) != VK_SUCCESS) {
|
if (vkCreatePipelineLayout(device, &pipeline_layout_info, nullptr, &pipeline_layout) != VK_SUCCESS) {
|
||||||
deerith_graphics_error("failed to create pipeline layout!");
|
deerith_graphics_error("failed to create pipeline layout!");
|
||||||
}
|
}
|
||||||
|
|
||||||
VkGraphicsPipelineCreateInfo pipelineInfo{};
|
VkGraphicsPipelineCreateInfo pipline_info{};
|
||||||
pipelineInfo.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
pipline_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
|
||||||
pipelineInfo.stageCount = 2;
|
pipline_info.stageCount = 2;
|
||||||
pipelineInfo.pStages = shaderStages;
|
pipline_info.pStages = shader_stages;
|
||||||
|
|
||||||
pipelineInfo.pVertexInputState = &vertexInputInfo;
|
pipline_info.pVertexInputState = &vertex_input_info;
|
||||||
pipelineInfo.pInputAssemblyState = &inputAssembly;
|
pipline_info.pInputAssemblyState = &input_assembly;
|
||||||
pipelineInfo.pViewportState = &viewportState;
|
pipline_info.pViewportState = &viewport_state;
|
||||||
pipelineInfo.pRasterizationState = &rasterizer;
|
pipline_info.pRasterizationState = &rasterizer;
|
||||||
pipelineInfo.pMultisampleState = &multisampling;
|
pipline_info.pMultisampleState = &multisampling;
|
||||||
pipelineInfo.pDepthStencilState = nullptr; // Optional
|
pipline_info.pDepthStencilState = nullptr; // Optional
|
||||||
pipelineInfo.pColorBlendState = &colorBlending;
|
pipline_info.pColorBlendState = &color_blending;
|
||||||
pipelineInfo.pDynamicState = nullptr;
|
pipline_info.pDynamicState = nullptr;
|
||||||
pipelineInfo.layout = pipeline_layout;
|
pipline_info.layout = pipeline_layout;
|
||||||
pipelineInfo.renderPass = render_pass;
|
pipline_info.renderPass = render_pass;
|
||||||
pipelineInfo.subpass = 0;
|
pipline_info.subpass = 0;
|
||||||
|
|
||||||
if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphics_pipeline) != VK_SUCCESS) {
|
if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipline_info, nullptr, &graphics_pipeline) != VK_SUCCESS) {
|
||||||
deerith_graphics_error("failed to create graphics pipeline!");
|
deerith_graphics_error("failed to create graphics pipeline!");
|
||||||
}
|
}
|
||||||
|
|
||||||
vkDestroyShaderModule(device, fragShaderModule, nullptr);
|
vkDestroyShaderModule(device, frag_shader_module, nullptr);
|
||||||
vkDestroyShaderModule(device, vertShaderModule, nullptr);
|
vkDestroyShaderModule(device, vert_shader_module, nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
VkShaderModule graphics::create_shader_module(const std::vector<char>& code) {
|
VkShaderModule graphics::create_shader_module(const std::vector<char>& code) {
|
||||||
@ -151,11 +151,11 @@ namespace deerith {
|
|||||||
deerith_graphics_error("failed to open file!");
|
deerith_graphics_error("failed to open file!");
|
||||||
}
|
}
|
||||||
|
|
||||||
size_t fileSize = (size_t)file.tellg();
|
size_t file_size = (size_t)file.tellg();
|
||||||
std::vector<char> buffer(fileSize);
|
std::vector<char> buffer(file_size);
|
||||||
|
|
||||||
file.seekg(0);
|
file.seekg(0);
|
||||||
file.read(buffer.data(), fileSize);
|
file.read(buffer.data(), file_size);
|
||||||
|
|
||||||
file.close();
|
file.close();
|
||||||
return buffer;
|
return buffer;
|
||||||
|
|||||||
@ -37,19 +37,21 @@ namespace deerith {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool graphics::is_device_suitable(VkPhysicalDevice device) {
|
bool graphics::is_device_suitable(VkPhysicalDevice device) {
|
||||||
VkPhysicalDeviceProperties deviceProperties;
|
VkPhysicalDeviceProperties device_properties;
|
||||||
vkGetPhysicalDeviceProperties(device, &deviceProperties);
|
vkGetPhysicalDeviceProperties(device, &device_properties);
|
||||||
|
|
||||||
VkPhysicalDeviceFeatures deviceFeatures;
|
VkPhysicalDeviceFeatures device_features;
|
||||||
vkGetPhysicalDeviceFeatures(device, &deviceFeatures);
|
vkGetPhysicalDeviceFeatures(device, &device_features);
|
||||||
|
|
||||||
QueueFamilyIndices indices = find_queue_families(device);
|
QueueFamilyIndices indices = find_queue_families(device);
|
||||||
|
|
||||||
SwapChainSupportDetails swap_chainSupport = query_swap_chain_support(device);
|
SwapChainSupportDetails swap_chainSupport = query_swap_chain_support(device);
|
||||||
bool swap_chain_adequate = !swap_chainSupport.formats.empty() && !swap_chainSupport.present_modes.empty();
|
bool swap_chain_adequate = !swap_chainSupport.formats.empty() && !swap_chainSupport.present_modes.empty();
|
||||||
|
|
||||||
return deviceProperties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU &&
|
bool is_gpu = device_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU ||
|
||||||
deviceFeatures.geometryShader &&
|
device_properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU;
|
||||||
|
|
||||||
|
return is_gpu && device_features.geometryShader &&
|
||||||
indices.is_complete() &&
|
indices.is_complete() &&
|
||||||
swap_chain_adequate;
|
swap_chain_adequate;
|
||||||
}
|
}
|
||||||
@ -69,10 +71,10 @@ namespace deerith {
|
|||||||
indices.graphics_family = i;
|
indices.graphics_family = i;
|
||||||
}
|
}
|
||||||
|
|
||||||
VkBool32 presentSupport = false;
|
VkBool32 present_support = false;
|
||||||
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);
|
vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &present_support);
|
||||||
|
|
||||||
if (presentSupport) {
|
if (present_support) {
|
||||||
indices.present_family = i;
|
indices.present_family = i;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -87,18 +89,18 @@ namespace deerith {
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool graphics::check_device_extension_support(VkPhysicalDevice device) {
|
bool graphics::check_device_extension_support(VkPhysicalDevice device) {
|
||||||
uint32_t extensionCount;
|
uint32_t extension_count;
|
||||||
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);
|
vkEnumerateDeviceExtensionProperties(device, nullptr, &extension_count, nullptr);
|
||||||
|
|
||||||
std::vector<VkExtensionProperties> availableExtensions(extensionCount);
|
std::vector<VkExtensionProperties> available_extensions(extension_count);
|
||||||
vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());
|
vkEnumerateDeviceExtensionProperties(device, nullptr, &extension_count, available_extensions.data());
|
||||||
|
|
||||||
std::set<std::string> requiredExtensions(device_extensions.begin(), device_extensions.end());
|
std::set<std::string> required_extensions(device_extensions.begin(), device_extensions.end());
|
||||||
|
|
||||||
for (const auto& extension : availableExtensions) {
|
for (const auto& extension : available_extensions) {
|
||||||
requiredExtensions.erase(extension.extensionName);
|
required_extensions.erase(extension.extensionName);
|
||||||
}
|
}
|
||||||
|
|
||||||
return requiredExtensions.empty();
|
return required_extensions.empty();
|
||||||
}
|
}
|
||||||
} // namespace deerith
|
} // namespace deerith
|
||||||
@ -2,57 +2,57 @@
|
|||||||
|
|
||||||
namespace deerith {
|
namespace deerith {
|
||||||
void graphics::create_vulkan_command_buffer() {
|
void graphics::create_vulkan_command_buffer() {
|
||||||
QueueFamilyIndices queueFamilyIndices = find_queue_families(physical_device);
|
QueueFamilyIndices queue_family_indices = find_queue_families(physical_device);
|
||||||
|
|
||||||
VkCommandPoolCreateInfo poolInfo{};
|
VkCommandPoolCreateInfo pool_info{};
|
||||||
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||||
poolInfo.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
|
||||||
poolInfo.queueFamilyIndex = queueFamilyIndices.graphics_family.value();
|
pool_info.queueFamilyIndex = queue_family_indices.graphics_family.value();
|
||||||
|
|
||||||
if (vkCreateCommandPool(device, &poolInfo, nullptr, &command_pool) != VK_SUCCESS) {
|
if (vkCreateCommandPool(device, &pool_info, nullptr, &command_pool) != VK_SUCCESS) {
|
||||||
deerith_graphics_error("failed to create command pool!");
|
deerith_graphics_error("failed to create command pool!");
|
||||||
}
|
}
|
||||||
|
|
||||||
VkCommandBufferAllocateInfo allocInfo{};
|
VkCommandBufferAllocateInfo alloc_info{};
|
||||||
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
alloc_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||||
allocInfo.commandPool = command_pool;
|
alloc_info.commandPool = command_pool;
|
||||||
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
alloc_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||||
allocInfo.commandBufferCount = 1;
|
alloc_info.commandBufferCount = 1;
|
||||||
|
|
||||||
if (vkAllocateCommandBuffers(device, &allocInfo, &command_buffer) != VK_SUCCESS) {
|
if (vkAllocateCommandBuffers(device, &alloc_info, &command_buffer) != VK_SUCCESS) {
|
||||||
deerith_graphics_error("failed to allocate command buffers!");
|
deerith_graphics_error("failed to allocate command buffers!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void graphics::record_command_buffer(VkCommandBuffer commandBuffer, uint32_t imageIndex) {
|
void graphics::record_command_buffer(VkCommandBuffer command_buffer, uint32_t image_index) {
|
||||||
VkCommandBufferBeginInfo beginInfo{};
|
VkCommandBufferBeginInfo begin_info{};
|
||||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||||
beginInfo.flags = 0; // Optional
|
begin_info.flags = 0; // Optional
|
||||||
beginInfo.pInheritanceInfo = nullptr; // Optional
|
begin_info.pInheritanceInfo = nullptr; // Optional
|
||||||
|
|
||||||
if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS) {
|
if (vkBeginCommandBuffer(command_buffer, &begin_info) != VK_SUCCESS) {
|
||||||
deerith_graphics_error("failed to begin recording command buffer!");
|
deerith_graphics_error("failed to begin recording command buffer!");
|
||||||
}
|
}
|
||||||
|
|
||||||
VkRenderPassBeginInfo renderPassInfo{};
|
VkRenderPassBeginInfo render_pass_info{};
|
||||||
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
|
||||||
renderPassInfo.renderPass = render_pass;
|
render_pass_info.renderPass = render_pass;
|
||||||
renderPassInfo.framebuffer = swap_chain_frame_buffers[imageIndex];
|
render_pass_info.framebuffer = swap_chain_frame_buffers[image_index];
|
||||||
renderPassInfo.renderArea.offset = {0, 0};
|
render_pass_info.renderArea.offset = {0, 0};
|
||||||
renderPassInfo.renderArea.extent = swap_chain_extent;
|
render_pass_info.renderArea.extent = swap_chain_extent;
|
||||||
|
|
||||||
VkClearValue clearColor = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
|
VkClearValue clear_color = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
|
||||||
renderPassInfo.clearValueCount = 1;
|
render_pass_info.clearValueCount = 1;
|
||||||
renderPassInfo.pClearValues = &clearColor;
|
render_pass_info.pClearValues = &clear_color;
|
||||||
|
|
||||||
vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);
|
vkCmdBeginRenderPass(command_buffer, &render_pass_info, VK_SUBPASS_CONTENTS_INLINE);
|
||||||
vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
|
vkCmdBindPipeline(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphics_pipeline);
|
||||||
|
|
||||||
vkCmdDraw(commandBuffer, 3, 1, 0, 0);
|
vkCmdDraw(command_buffer, 3, 1, 0, 0);
|
||||||
|
|
||||||
vkCmdEndRenderPass(commandBuffer);
|
vkCmdEndRenderPass(command_buffer);
|
||||||
|
|
||||||
if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS) {
|
if (vkEndCommandBuffer(command_buffer) != VK_SUCCESS) {
|
||||||
deerith_graphics_error("failed to record command buffer!");
|
deerith_graphics_error("failed to record command buffer!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -2,37 +2,37 @@
|
|||||||
|
|
||||||
namespace deerith {
|
namespace deerith {
|
||||||
void graphics::create_vulkan_render_pass() {
|
void graphics::create_vulkan_render_pass() {
|
||||||
VkAttachmentDescription colorAttachment{};
|
VkAttachmentDescription color_attachment{};
|
||||||
colorAttachment.format = swap_chain_image_format;
|
color_attachment.format = swap_chain_image_format;
|
||||||
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
color_attachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||||
|
|
||||||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
color_attachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
color_attachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||||
|
|
||||||
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
color_attachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||||
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
color_attachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||||
|
|
||||||
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
color_attachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
color_attachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||||
|
|
||||||
VkAttachmentReference colorAttachmentRef{};
|
VkAttachmentReference color_attachmentRef{};
|
||||||
colorAttachmentRef.attachment = 0;
|
color_attachmentRef.attachment = 0;
|
||||||
colorAttachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
color_attachmentRef.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
|
||||||
|
|
||||||
VkSubpassDescription subpass{};
|
VkSubpassDescription subpass{};
|
||||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||||
|
|
||||||
subpass.colorAttachmentCount = 1;
|
subpass.colorAttachmentCount = 1;
|
||||||
subpass.pColorAttachments = &colorAttachmentRef;
|
subpass.pColorAttachments = &color_attachmentRef;
|
||||||
|
|
||||||
VkRenderPassCreateInfo renderPassInfo{};
|
VkRenderPassCreateInfo render_pass_info{};
|
||||||
renderPassInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
render_pass_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||||
renderPassInfo.attachmentCount = 1;
|
render_pass_info.attachmentCount = 1;
|
||||||
renderPassInfo.pAttachments = &colorAttachment;
|
render_pass_info.pAttachments = &color_attachment;
|
||||||
renderPassInfo.subpassCount = 1;
|
render_pass_info.subpassCount = 1;
|
||||||
renderPassInfo.pSubpasses = &subpass;
|
render_pass_info.pSubpasses = &subpass;
|
||||||
|
|
||||||
if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &render_pass) != VK_SUCCESS) {
|
if (vkCreateRenderPass(device, &render_pass_info, nullptr, &render_pass) != VK_SUCCESS) {
|
||||||
deerith_graphics_error("failed to create render pass!");
|
deerith_graphics_error("failed to create render pass!");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -31,30 +31,30 @@ namespace deerith {
|
|||||||
vkWaitForFences(device, 1, &in_flight_fence, VK_TRUE, UINT64_MAX);
|
vkWaitForFences(device, 1, &in_flight_fence, VK_TRUE, UINT64_MAX);
|
||||||
vkResetFences(device, 1, &in_flight_fence);
|
vkResetFences(device, 1, &in_flight_fence);
|
||||||
|
|
||||||
uint32_t imageIndex;
|
uint32_t image_index;
|
||||||
vkAcquireNextImageKHR(device, swap_chain, UINT64_MAX, image_available_semaphore, VK_NULL_HANDLE, &imageIndex);
|
vkAcquireNextImageKHR(device, swap_chain, UINT64_MAX, image_available_semaphore, VK_NULL_HANDLE, &image_index);
|
||||||
|
|
||||||
vkResetCommandBuffer(command_buffer, 0);
|
vkResetCommandBuffer(command_buffer, 0);
|
||||||
|
|
||||||
record_command_buffer(command_buffer, imageIndex);
|
record_command_buffer(command_buffer, image_index);
|
||||||
|
|
||||||
VkSubmitInfo submitInfo{};
|
VkSubmitInfo submit_info{};
|
||||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||||
|
|
||||||
VkSemaphore waitSemaphores[] = {image_available_semaphore};
|
VkSemaphore waitSemaphores[] = {image_available_semaphore};
|
||||||
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
|
VkPipelineStageFlags waitStages[] = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
|
||||||
submitInfo.waitSemaphoreCount = 1;
|
submit_info.waitSemaphoreCount = 1;
|
||||||
submitInfo.pWaitSemaphores = waitSemaphores;
|
submit_info.pWaitSemaphores = waitSemaphores;
|
||||||
submitInfo.pWaitDstStageMask = waitStages;
|
submit_info.pWaitDstStageMask = waitStages;
|
||||||
|
|
||||||
submitInfo.commandBufferCount = 1;
|
submit_info.commandBufferCount = 1;
|
||||||
submitInfo.pCommandBuffers = &command_buffer;
|
submit_info.pCommandBuffers = &command_buffer;
|
||||||
|
|
||||||
VkSemaphore signalSemaphores[] = {render_finished_semaphore};
|
VkSemaphore signalSemaphores[] = {render_finished_semaphore};
|
||||||
submitInfo.signalSemaphoreCount = 1;
|
submit_info.signalSemaphoreCount = 1;
|
||||||
submitInfo.pSignalSemaphores = signalSemaphores;
|
submit_info.pSignalSemaphores = signalSemaphores;
|
||||||
|
|
||||||
if (vkQueueSubmit(graphics_queue, 1, &submitInfo, in_flight_fence) != VK_SUCCESS) {
|
if (vkQueueSubmit(graphics_queue, 1, &submit_info, in_flight_fence) != VK_SUCCESS) {
|
||||||
deerith_graphics_error("failed to submit draw command buffer!");
|
deerith_graphics_error("failed to submit draw command buffer!");
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -77,7 +77,7 @@ namespace deerith {
|
|||||||
VkSwapchainKHR swapChains[] = {swap_chain};
|
VkSwapchainKHR swapChains[] = {swap_chain};
|
||||||
presentInfo.swapchainCount = 1;
|
presentInfo.swapchainCount = 1;
|
||||||
presentInfo.pSwapchains = swapChains;
|
presentInfo.pSwapchains = swapChains;
|
||||||
presentInfo.pImageIndices = &imageIndex;
|
presentInfo.pImageIndices = &image_index;
|
||||||
presentInfo.pResults = nullptr; // Optional
|
presentInfo.pResults = nullptr; // Optional
|
||||||
|
|
||||||
vkQueuePresentKHR(pressent_queue, &presentInfo);
|
vkQueuePresentKHR(pressent_queue, &presentInfo);
|
||||||
|
|||||||
@ -34,12 +34,12 @@ namespace deerith {
|
|||||||
create_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
create_info.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||||
|
|
||||||
QueueFamilyIndices indices = find_queue_families(physical_device);
|
QueueFamilyIndices indices = find_queue_families(physical_device);
|
||||||
uint32_t queueFamilyIndices[] = {indices.graphics_family.value(), indices.present_family.value()};
|
uint32_t queue_family_indices[] = {indices.graphics_family.value(), indices.present_family.value()};
|
||||||
|
|
||||||
if (indices.graphics_family != indices.present_family) {
|
if (indices.graphics_family != indices.present_family) {
|
||||||
create_info.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
create_info.imageSharingMode = VK_SHARING_MODE_CONCURRENT;
|
||||||
create_info.queueFamilyIndexCount = 2;
|
create_info.queueFamilyIndexCount = 2;
|
||||||
create_info.pQueueFamilyIndices = queueFamilyIndices;
|
create_info.pQueueFamilyIndices = queue_family_indices;
|
||||||
} else {
|
} else {
|
||||||
create_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
create_info.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
|
||||||
create_info.queueFamilyIndexCount = 0;
|
create_info.queueFamilyIndexCount = 0;
|
||||||
|
|||||||
@ -27,8 +27,8 @@ namespace deerith {
|
|||||||
for (const char* layerName : validation_layers) {
|
for (const char* layerName : validation_layers) {
|
||||||
bool layerFound = false;
|
bool layerFound = false;
|
||||||
|
|
||||||
for (const auto& layerProperties : available_layers) {
|
for (const auto& layer_properties : available_layers) {
|
||||||
if (strcmp(layerName, layerProperties.layerName) == 0) {
|
if (strcmp(layerName, layer_properties.layerName) == 0) {
|
||||||
layerFound = true;
|
layerFound = true;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|||||||
BIN
shaders/frag.spv
BIN
shaders/frag.spv
Binary file not shown.
@ -1,9 +0,0 @@
|
|||||||
#version 450
|
|
||||||
|
|
||||||
layout(location = 0) in vec3 fragColor;
|
|
||||||
|
|
||||||
layout(location = 0) out vec4 outColor;
|
|
||||||
|
|
||||||
void main() {
|
|
||||||
outColor = vec4(fragColor, 1.0);
|
|
||||||
}
|
|
||||||
@ -1,20 +0,0 @@
|
|||||||
#version 450
|
|
||||||
|
|
||||||
layout(location = 0) out vec3 fragColor;
|
|
||||||
|
|
||||||
vec2 positions[3] = vec2[](
|
|
||||||
vec2(0.0, -0.5),
|
|
||||||
vec2(0.5, 0.5),
|
|
||||||
vec2(-0.5, 0.5)
|
|
||||||
);
|
|
||||||
|
|
||||||
vec3 colors[3] = vec3[](
|
|
||||||
vec3(1.0, 0.0, 0.0),
|
|
||||||
vec3(0.0, 1.0, 0.0),
|
|
||||||
vec3(0.0, 0.0, 1.0)
|
|
||||||
);
|
|
||||||
|
|
||||||
void main() {
|
|
||||||
gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0);
|
|
||||||
fragColor = colors[gl_VertexIndex];
|
|
||||||
}
|
|
||||||
BIN
shaders/vert.spv
BIN
shaders/vert.spv
Binary file not shown.
Loading…
x
Reference in New Issue
Block a user