Shaders
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graphics/src/detail/shaders.h
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10
graphics/src/detail/shaders.h
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#pragma once
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#include <vulkan/vulkan.h>
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#include <array>
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namespace deerith {
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namespace graphics {
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std::array<VkPipelineShaderStageCreateInfo, 2> simple_shader;
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}
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} // namespace deerith
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