41 lines
815 B
C++
41 lines
815 B
C++
#pragma once
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#include "DeerCore/Tools/Memory.h"
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#include "DeerCore/Tools/TypeDefs.h"
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#include "angelscript.h"
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#include <string>
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#include <vector>
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class asIScriptEngine;
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namespace Deer {
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class ScriptEnvironment;
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namespace ScriptSystem {
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void init();
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void shutdown();
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asIScriptEngine* getScriptEngine();
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Scope<ScriptEnvironment> createScriptEnvironment(const char* baseDataType);
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} // namespace ScriptSystem
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class EnvironmentSystems {
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};
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class ScriptInstance {
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}
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class EnvironmentInstances {
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};
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class ScriptEnvironment {
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public:
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private:
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asIScriptContext* context;
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std::string baseTypeName;
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asITypeInfo* baseType;
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ScriptEnvironment(asITypeInfo*);
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friend Scope<ScriptEnvironment> Deer::ScriptSystem::createScriptEnvironment(const char* baseDataType);
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};
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} // namespace Deer
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