118 lines
3.7 KiB
ActionScript

import FrameBuffer renderMeshPreview(GPUMesh mesh) from "Previewer";
string selectedResource = "";
class ResourceExplorer : Panel {
string currentPath = "";
array<string> subFolders;
array<string> subFiles;
bool alreadyRendered = false;
dictionary meshFrameBuffer;
void init() {
setPath("");
}
void setPath(string&in path) {
meshFrameBuffer.deleteAll();
currentPath = path;
subFolders = Resource::getResourceFolders(path);
subFiles = Resource::getResourceFiles(path);
}
void render() {
alreadyRendered = false;
renderMenuBar();
UI::space();
UI::automaticColumns(182);
string temp_path = currentPath;
// Render navigation folders
for (uint i = 0; i < subFolders.length(); i++) {
if (UI::cartIconButton(Path::getName(subFolders[i]), "folder.png", 128, UI::getAvailableSizeX())) {
setPath(subFolders[i]);
}
UI::nextColumn();
}
for (uint i = 0; i < subFiles.length(); i++) {
drawResource(subFiles[i]);
}
}
void drawResource(string&in filename) {
ResourceType resType = Resource::getResourceType(filename);
bool selected = filename == selectedResource;
if (resType == ResourceType::Mesh && !alreadyRendered) {
FrameBuffer frameBuffer;
if (meshFrameBuffer.exists(filename)) {
frameBuffer = FrameBuffer(meshFrameBuffer[filename]);
} else {
GPUMesh mesh = Resource::loadGPUMesh(filename);
frameBuffer = renderMeshPreview(mesh);
meshFrameBuffer[filename] = frameBuffer;
alreadyRendered = true;
}
if (UI::cartIconButton(Path::getName(filename), frameBuffer, 128, UI::getAvailableSizeX())) {
selectedResource = filename;
}
UI::dragDropSource("MESH", any(filename), filename);
UI::nextColumn();
return;
}
if (resType == ResourceType::Shader) {
if (UI::cartIconButton(Path::getName(filename), "shader.png", 128, UI::getAvailableSizeX())) {
selectedResource = filename;
}
UI::dragDropSource("SHADER", any(filename), filename);
UI::nextColumn();
return;
}
if (resType == ResourceType::Texture) {
Texture texture = Resource::loadTexture(filename);
if (UI::cartIconButton(Path::getName(filename), "texture.png", 128, UI::getAvailableSizeX())) {
selectedResource = filename;
}
UI::dragDropSource("TEXTURE", any(filename), filename);
UI::nextColumn();
return;
}
UI::cartIconButton(Path::getName(filename), "file.png", 128, UI::getAvailableSizeX());
UI::nextColumn();
}
void renderMenuBar() {
// If we select that path
if (UI::button("Resources")) {
setPath("");
}
array<string>@ paths = Path::divide(currentPath);
for (uint i = 0; i < paths.length(); i++) {
UI::sameline();
UI::text("/");
UI::sameline();
// If we select that path
if (UI::button(paths[i])) {
// We obtain that pat
string changePath = "";
for (uint z = 0; z <= i; z++) {
if (z != 0)
changePath += "/";
changePath += paths[z];
}
setPath(changePath);
}
}
}
}