DeerEngine/roe/Editor/MeshExplorer/MeshPreviewRender.as

13 lines
287 B
ActionScript

dictionary meshFrameBuffer;
Environment renderEnvironment;
FrameBuffer getMeshFrameBuffer(string mesh) {
return generateMeshFrameBuffer(mesh);
}
FrameBuffer generateMeshFrameBuffer(string mesh) {
FrameBuffer fb = Engine::createRGBA8FrameBuffer(mesh, 64, 64);
return fb;
}