67 lines
1.9 KiB
ActionScript

class PropertiesPannel : DockPanel {
float slider = 0;
vec3 slid;
vec3 slid2;
void onRender() {
Entity entity = ActiveEntity::getActiveEntity();
// NAME
// -------
// Id:0 [+ add component]
UI::title(entity.name);
if (!entity.isRoot)
UI::contextItemPopup("##MenuOptions", any(entity), ReciverFunc(this.renameEntityMenu));
UI::separator();
UI::textColor(0.5, 0.5, 0.5f, "Id : " + entity.id);
// We don't want to change root options
if (entity.isRoot)
return;
UI::sameline();
if (UI::buttonEnd("Add Component")) {
UI::openPopup("ADD_COMPONENT", any(entity));
}
UI::space();
UI::componentNode("Transform Component", any(entity), renderTransformComponent);
if (entity.hasMeshComponent()) {
UI::componentNode_contextMenu("Mesh Component", any(entity), renderMeshComponent, removeMeshComponent);
}
if (entity.hasShaderComponent()) {
UI::componentNode_contextMenu("Shader Component", any(entity), renderShaderComponent, removeShaderComponent);
}
if (entity.hasCameraComponent()) {
UI::componentNode_contextMenu("Camera Component", any(entity), renderCameraComponent, removeCameraComponent);
}
UI::space();
UI::separator();
if (UI::buttonCenter("Add Component##2")) {
UI::openPopup("ADD_COMPONENT", any(entity));
}
UI::simplePopup("ADD_COMPONENT", addComponentPopup);
UI::modalPopup("Rename entity", ActiveEntity::renameEntity);
}
void renameEntityMenu(any@ data) {
Entity entity;
data.retrieve(entity);
if (!entity.isRoot) {
if (UI::menuItem("Rename")) {
UI::openPopup("Rename entity", data);
}
}
}
}