12 lines
423 B
ActionScript
12 lines
423 B
ActionScript
// Here we render the base folders
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AssetType renderGenerics() {
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AssetType selectedAssetType = AssetType::None;
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if (drawFolder("Scripts")) selectedAssetType = AssetType::None;
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if (drawFolder("Meshes")) selectedAssetType = AssetType::Mesh;
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if (drawFolder("Textures")) selectedAssetType = AssetType::None;
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if (drawFolder("Shaders")) selectedAssetType = AssetType::Shader;
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return selectedAssetType;
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}
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