12 lines
456 B
ActionScript
12 lines
456 B
ActionScript
// Here we render the base folders
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AssetType renderRootAssets() {
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AssetType selectedAssetType = AssetType::None;
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if (drawIcon("Scripts", "script")) selectedAssetType = AssetType::None;
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if (drawIcon("Meshes", "mesh")) selectedAssetType = AssetType::Mesh;
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if (drawIcon("Textures", "texture")) selectedAssetType = AssetType::None;
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if (drawIcon("Shaders", "shader")) selectedAssetType = AssetType::Shader;
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return selectedAssetType;
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}
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