DeerEngine/Deer/Include/Deer/Application.h

33 lines
575 B
C++
Executable File

#pragma once
#include "Deer/Tools/Memory.h"
namespace Deer {
class ImGuiLayer;
namespace Core {
extern int argc;
extern char** argv;
} // namespace Core
class Timestep {
public:
Timestep(float time = 0.0f) : m_time(time) {}
float getSeconds() const { return m_time; }
float getMilliseconds() const { return m_time * 1000; }
private:
float m_time;
};
namespace Application {
using Function = void (*)();
extern bool running;
void run();
void setTickCallback(Function);
void shutdown();
} // namespace Application
} // namespace Deer