DeerEngine/Editor/Panels/EntityManipulation/TransformProperties.as

20 lines
600 B
ActionScript

class TransformPropertiesRender {
Entity entity;
TransformComponent transform;
TransformPropertiesRender(Entity _entity) {
entity = _entity;
transform = entity.transform;
}
void renderTransformComponent() {
vec3 position = transform.position;
vec3 scale = transform.scale;
vec3 rotation = transform.rotation;
transform.position = UI::magicSlider3("Positon", position, 0.1);
transform.scale = UI::magicSlider3("Scale", scale, 0.1);
transform.rotation = UI::magicSlider3("Rotation", rotation, 0.1);
}
}