void renderTransformComponent(any@ data) { Entity entity; data.retrieve(entity); TransformComponent transform = entity.transform; vec3 position = transform.position; vec3 scale = transform.scale; vec3 rotation = transform.rotation; transform.position = UI::magicSlider3("Posiiton", position, 0.1); transform.scale = UI::magicSlider3("Scale", scale, 0.1); transform.rotation = UI::magicSlider3("Rotation", rotation, 0.1); }