class Test : DockPanel { FrameBuffer frameBuffer; Environment mainEnv; void onRender() { if (!activeEntity.hasCameraComponent()) return; UI::text("Works"); frameBuffer.clearRGBA(0, 0, 0, 255); //mainEnv.render(activeEntity, frameBuffer); //drawFrameBuffer(frameBuffer, 400, 400); } void onInit() { frameBuffer = Engine::createRGBA8FrameBuffer("MainFrameBuffer", 400, 400); mainEnv = Engine::getMainEnvironment(); } }