#pragma once #include "DeerRender/Events/Event.h" #include namespace Deer { class WindowResizeEvent : public Event { public: WindowResizeEvent(unsigned int width, unsigned int height) : m_Width(width), m_Height(height) {} inline unsigned int getWidth() const { return m_Width; } inline unsigned int getHeight() const { return m_Height; } std::string toString() const override { std::stringstream ss; ss << "WindowResizeEvent: " << m_Width << ", " << m_Height; return ss.str(); } EVENT_CLASS_TYPE(WindowResize) EVENT_CLASS_CATEGORY(EventCategoryApplication) private: unsigned int m_Width, m_Height; }; class WindowCloseEvent : public Event { public: WindowCloseEvent() = default; std::string toString() const override { return "Window close"; } EVENT_CLASS_TYPE(WindowClose) EVENT_CLASS_CATEGORY(EventCategoryApplication) }; }