#include "DeerCore/Application.h" #ifdef DEER_RENDER #include "DeerRender/Events/ApplicationEvent.h" #include "DeerRender/Events/Event.h" #include "DeerRender/Window.h" #endif namespace Deer { namespace Application { using EventFunction = void (*)(Event&); void initWindow(); void shutdownWindow(); void setRenderCallback(Function); void setEventCallback(EventFunction); Window& getWindow(); } // namespace Application } // namespace Deer