Specifies the output object of compiled HLSL files. ```lua shaderobjectfileoutput ("path") ``` ### Parameters ### `path` is the output path of HLSL files that have been compiled into Compiled Shader Objects. ## Applies To ### The `config` scope. ### Availability ### Premake 5.0.0 alpha 14 or later. ### Examples ### This Visual Studio project will compile HLSL files to the shaders folder with a .cso extension. ```lua shaderobjectfileoutput "shaders/%%(Filename).cso" ```