# Deer Deer is a game engine currently in development by Chewico, focused on facilitating voxel-based scenarios. # How to Compile Deer can compile for both Linux and Windows. Mac support is not considered due to philosophical and technical reasons. Deer is built using Premake 5, which generates project files for various build systems such as Make and MSVC. You can check out Premake at: - [Premake Official Website](https://premake.github.io) - [Premake Core Source Code](https://github.com/premake/premake-core) ## Linux ### Clone the repo ```console git clone https://git.frostdeer.com/Chewico/DeerEngine.git cd Deer ``` ### Generating Project Files As we mentioned we need to generate the make files with premake, to do this you can install the premake bin or compile it as we will mention ```console sudo apt-get install uuid-dev cd vendor/premake-core make -f Bootstrap.mak linux cd ../.. ``` ```console ./vendor/premake-core/bin/release/premake5 gmake ``` If you want to generate vscode workspace use ```console ./vendor/premake-core/bin/release/premake5 vscode ``` ### Compile Run ```console sudo apt update sudo apt install clang libx11-dev libxcursor-dev libxrandr-dev libxinerama-dev libxi-dev libgtk-3-dev sudo make ``` ### Run ```console ./bin/linux-x86_64/Debug/DeerStudio/DeerStudio ```