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8ca669f4a6
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Added LSP support for AngelScript Editor
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2025-05-20 15:05:40 +02:00 |
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a65c2bc262
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Not working yet
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2025-05-15 19:37:34 +02:00 |
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2675fb006c
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Working frame buffer render
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2025-05-11 23:00:29 +02:00 |
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84be4e6c9b
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Working on Deer LSP
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2025-05-11 03:39:50 +02:00 |
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52d34f48ab
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Refactor and make Shader and Mesh managment systems
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2025-05-07 15:47:13 +02:00 |
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d29fabffb9
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Refactor to make Scene unique and also Voxel World
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2025-05-07 00:26:34 +02:00 |
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0ce75eeec8
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Working on tree pannel implementation in angelscript
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2025-05-02 16:39:54 +02:00 |
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a0e49a2690
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Making UIEngine editor
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2025-04-29 22:18:15 +02:00 |
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af877c42ed
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Porting all Pannels to Angel Script to make a super modulable Game Enginegit add .!
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2025-04-28 03:13:39 +02:00 |
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769cc6842f
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Working on custom mesh saving mode
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2025-04-23 17:58:20 +02:00 |
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76880e25b6
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working on mesh explorer to load meshes
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2025-04-23 00:31:06 +02:00 |
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fddb88a9b2
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Refactor scene, environment, entity, and child entity saving for clear and faster execution
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2025-04-21 12:36:29 +02:00 |
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d1a99961b1
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Initial commit
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2025-04-16 17:30:03 +02:00 |
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