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52d34f48ab
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Refactor and make Shader and Mesh managment systems
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2025-05-07 15:47:13 +02:00 |
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d29fabffb9
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Refactor to make Scene unique and also Voxel World
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2025-05-07 00:26:34 +02:00 |
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0ce75eeec8
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Working on tree pannel implementation in angelscript
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2025-05-02 16:39:54 +02:00 |
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769cc6842f
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Working on custom mesh saving mode
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2025-04-23 17:58:20 +02:00 |
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fddb88a9b2
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Refactor scene, environment, entity, and child entity saving for clear and faster execution
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2025-04-21 12:36:29 +02:00 |
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d1a99961b1
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Initial commit
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2025-04-16 17:30:03 +02:00 |
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