Fixed some bugs
This commit is contained in:
parent
3cc97f579f
commit
dddd305f07
@ -67,9 +67,10 @@ Size=104,68
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Collapsed=0
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[Window][Test]
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Pos=560,275
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Size=396,176
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Pos=440,24
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Size=385,361
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Collapsed=0
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DockId=0x00000005,2
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[Docking][Data]
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DockSpace ID=0xA1672E74 Window=0x4647B76E Pos=0,24 Size=1280,696 Split=Y Selected=0x34A4C10F
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@ -26,19 +26,28 @@
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static std::stringstream stream;
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static std::string str;
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void printFuncList(const asIScriptEngine &engine) {
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void printFuncList(const asIScriptEngine& engine) {
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for (int i = 0; i < engine.GetFuncdefCount(); ++i) {
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asITypeInfo *t = engine.GetFuncdefByIndex(i);
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asITypeInfo* t = engine.GetFuncdefByIndex(i);
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if (!t)
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continue;
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asIScriptFunction *f = t->GetFuncdefSignature();
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asIScriptFunction* func = t->GetFuncdefSignature();
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if (!func || func->GetSubType())
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continue;
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stream << "funcdef " << f->GetDeclaration(true, false, true) << ";\n";
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std::string decl = func->GetDeclaration(true, true, true);
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// Detect class-scoped funcdefs by presence of "::" in the declaration
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size_t scopePos = decl.find("::");
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if (scopePos != std::string::npos)
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continue;
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stream << "funcdef " << decl << ";\n";
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}
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}
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void printEnumList(const asIScriptEngine &engine) {
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void printEnumList(const asIScriptEngine& engine) {
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for (int i = 0; i < engine.GetEnumCount(); ++i) {
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const auto e = engine.GetEnumByIndex(i);
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if (!e)
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@ -63,9 +72,9 @@ void printEnumList(const asIScriptEngine &engine) {
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}
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}
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void printClassTypeList(const asIScriptEngine &engine) {
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void printClassTypeList(const asIScriptEngine& engine) {
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for (int i = 0; i < engine.GetObjectTypeCount(); ++i) {
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asITypeInfo *t = engine.GetObjectTypeByIndex(i);
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asITypeInfo* t = engine.GetObjectTypeByIndex(i);
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if (!t)
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continue;
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@ -89,8 +98,17 @@ void printClassTypeList(const asIScriptEngine &engine) {
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stream << " {\n";
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for (int i = 0; i < t->GetChildFuncdefCount(); ++i) {
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asITypeInfo* ftype = t->GetChildFuncdef(i);
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asIScriptFunction* func = ftype->GetFuncdefSignature();
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std::string decl = func->GetDeclaration(false, false, true);
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stream << "\tfuncdef " << decl << ";\n";
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}
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for (int j = 0; j < t->GetFactoryCount(); ++j) {
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asIScriptFunction *f = t->GetFactoryByIndex(j);
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asIScriptFunction* f = t->GetFactoryByIndex(j);
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stream << "\t" << f->GetDeclaration(false, false, true) << ";\n";
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}
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@ -132,7 +150,7 @@ void printClassTypeList(const asIScriptEngine &engine) {
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}
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}
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void printGlobalFunctionList(const asIScriptEngine &engine) {
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void printGlobalFunctionList(const asIScriptEngine& engine) {
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for (int i = 0; i < engine.GetGlobalFunctionCount(); ++i) {
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const auto f = engine.GetGlobalFunctionByIndex(i);
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if (!f)
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@ -148,10 +166,10 @@ void printGlobalFunctionList(const asIScriptEngine &engine) {
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}
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}
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void printGlobalPropertyList(const asIScriptEngine &engine) {
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void printGlobalPropertyList(const asIScriptEngine& engine) {
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for (int i = 0; i < engine.GetGlobalPropertyCount(); ++i) {
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const char *name;
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const char *ns0;
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const char* name;
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const char* ns0;
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int type;
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engine.GetGlobalPropertyByIndex(i, &name, &ns0, &type, nullptr, nullptr,
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nullptr, nullptr);
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@ -170,7 +188,7 @@ void printGlobalPropertyList(const asIScriptEngine &engine) {
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}
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}
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void printGlobalTypedef(const asIScriptEngine &engine) {
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void printGlobalTypedef(const asIScriptEngine& engine) {
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for (int i = 0; i < engine.GetTypedefCount(); ++i) {
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const auto type = engine.GetTypedefByIndex(i);
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if (!type)
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@ -187,7 +205,7 @@ void printGlobalTypedef(const asIScriptEngine &engine) {
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}
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}
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void printAngelInfo(const asIScriptEngine &engine) {
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void printAngelInfo(const asIScriptEngine& engine) {
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printFuncList(engine);
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printEnumList(engine);
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@ -211,12 +229,12 @@ namespace Deer {
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str = stream.str();
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}
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void EditorEngine::saveAngelscriptPredefined(const Path &path) {
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void EditorEngine::saveAngelscriptPredefined(const Path& path) {
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Deer::Path filePath = path / "as.predefined";
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std::ofstream file(filePath, std::ios::out | std::ios::binary);
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file.write(reinterpret_cast<const char *>(str.c_str()), str.size());
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file.write(reinterpret_cast<const char*>(str.c_str()), str.size());
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file.close();
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}
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@ -1,93 +1,98 @@
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#include "DeerStudio/EditorEngine/ServiceScript/ServiceScriptContext.h"
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#include "DeerStudio/EditorEngine/ErrorHandle.h"
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#include "DeerStudio/EditorEngine.h"
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#include "DeerStudio/EditorEngine/ErrorHandle.h"
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#include "angelscript.h"
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namespace Deer {
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namespace EditorEngine {
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ServiceScriptContext::ServiceScriptContext(asIScriptModule* _module, ServiceScriptInfo* _info)
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: info(_info), module(_module) {
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namespace EditorEngine {
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ServiceScriptContext::ServiceScriptContext(asIScriptModule* _module,
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ServiceScriptInfo* _info)
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: info(_info), module(_module) {
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size_t nScripts = module->GetObjectTypeCount();
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asITypeInfo* serviceScriptType = scriptEngine->GetTypeInfoByName("ServiceScript");
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if (!serviceScriptType) {
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DEER_EDITOR_ENGINE_ERROR("Could not load ServiceScript interface type");
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return;
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}
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size_t nScripts = module->GetObjectTypeCount();
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asITypeInfo* serviceScriptType =
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scriptEngine->GetTypeInfoByName("ServiceScript");
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context = scriptEngine->CreateContext();
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context->AddRef();
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for (size_t i = 0; i < nScripts; i++) {
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asITypeInfo* info = module->GetObjectTypeByIndex(i);
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if (!serviceScriptType) {
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DEER_EDITOR_ENGINE_ERROR(
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"Could not load ServiceScript interface type");
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return;
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}
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// If it does not implement service script we are not interested int it
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if (!info->Implements(serviceScriptType))
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continue;
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context = scriptEngine->CreateContext();
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context->AddRef();
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for (size_t i = 0; i < nScripts; i++) {
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asITypeInfo* info = module->GetObjectTypeByIndex(i);
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scriptServices.push_back({info, context});
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}
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}
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// If it does not implement service script we are not interested
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// int it
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if (!info->Implements(serviceScriptType))
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continue;
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ServiceScriptContext::~ServiceScriptContext() {
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scriptServices.clear();
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scriptServices.push_back({info, context});
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}
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}
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if (context)
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context->Release();
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ServiceScriptContext::~ServiceScriptContext() {
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scriptServices.clear();
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delete info;
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}
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if (context)
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context->Release();
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ServiceScriptContext::ServiceScriptContext(ServiceScriptContext&& o)
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: scriptServices(std::move(o.scriptServices)) {
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context = o.context;
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module = o.module;
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info = o.info;
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delete info;
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}
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o.context = nullptr;
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o.module = nullptr;
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o.info = nullptr;
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}
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ServiceScriptContext::ServiceScriptContext(ServiceScriptContext&& o)
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: scriptServices(std::move(o.scriptServices)) {
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context = o.context;
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module = o.module;
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info = o.info;
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ServiceScriptContext& ServiceScriptContext::operator=(ServiceScriptContext&& o) {
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if (&o != this) {
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scriptServices = std::move(o.scriptServices);
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context = o.context;
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module = o.module;
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info = o.info;
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o.context = nullptr;
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o.module = nullptr;
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o.info = nullptr;
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}
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o.context = nullptr;
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o.module = nullptr;
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o.info = nullptr;
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}
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return *this;
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}
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ServiceScriptContext&
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ServiceScriptContext::operator=(ServiceScriptContext&& o) {
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if (&o != this) {
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scriptServices = std::move(o.scriptServices);
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context = o.context;
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module = o.module;
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info = o.info;
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void ServiceScriptContext::update() {
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for (auto& scriptService : scriptServices) {
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scriptService.update();
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}
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}
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o.context = nullptr;
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o.module = nullptr;
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o.info = nullptr;
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}
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return *this;
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}
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void ServiceScriptContext::init() {
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for (auto& scriptService : scriptServices) {
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scriptService.init();
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}
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}
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void ServiceScriptContext::update() {
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for (auto& scriptService : scriptServices) {
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scriptService.update();
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}
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}
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void ServiceScriptContext::bindFunctions() {
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std::string ns;
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ns = info->author + "::" + info->name +"::" + info->name;
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void ServiceScriptContext::init() {
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for (auto& scriptService : scriptServices) {
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scriptService.init();
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}
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}
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DEER_CORE_INFO(ns.c_str());
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void ServiceScriptContext::bindFunctions() {
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std::string ns;
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ns = info->name;
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scriptEngine->SetDefaultNamespace(ns.c_str());
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for (ServiceScriptObject& object : scriptServices) {
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object.bindFunctions();
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}
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scriptEngine->SetDefaultNamespace("");
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}
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DEER_CORE_INFO(ns.c_str());
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}
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}
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scriptEngine->SetDefaultNamespace(ns.c_str());
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for (ServiceScriptObject& object : scriptServices) {
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object.bindFunctions();
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}
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scriptEngine->SetDefaultNamespace("");
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}
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} // namespace EditorEngine
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} // namespace Deer
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@ -4,7 +4,7 @@ class PropertiesPannel : DockPanel {
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vec3 slid2;
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void onRender() {
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Entity entity = Chewico::ActiveEntity::ActiveEntity::getActiveEntity();
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Entity entity = ActiveEntity::getActiveEntity();
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// We don't want to change root options
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if (entity.isRoot)
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@ -21,7 +21,7 @@ class TreePannel : DockPanel {
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for (int i = 0; i < entity.childs.count; i++) {
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Entity child = entity.childs[i];
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bool isActive = child == Chewico::ActiveEntity::ActiveEntity::getActiveEntity();
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bool isActive = child == ActiveEntity::getActiveEntity();
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string displayName = child.name;
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if (displayName == "") {
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@ -52,7 +52,7 @@ class TreePannel : DockPanel {
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// We can't select the entity
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if (UI::isItemClicked(0)) {
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Chewico::ActiveEntity::ActiveEntity::setActiveEntity(entity);
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ActiveEntity::setActiveEntity(entity);
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}
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}
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@ -1,5 +1,4 @@
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//This file was generated automatically
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funcdef bool T[]::less(const T&in a, const T&in b);
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funcdef void ReciverFunc(any@);
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funcdef void TransferFunc(any@, any@);
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enum key {
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@ -115,6 +114,7 @@ class string {
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void erase(uint pos, int count = - 1);
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}
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class array<T> {
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funcdef bool less(const T&in a, const T&in b);
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T[]@ array(int&in);
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T[]@ array(int&in, uint length);
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T[]@ array(int&in, uint length, const T&in value);
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@ -401,7 +401,6 @@ namespace UI { void closePopup(); }
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namespace UI { void dragDropSource(const string&in, any@, const string&in); }
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namespace UI { void dragDropTarget(const string&in, any@, TransferFunc@); }
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//This file was generated automatically
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funcdef bool T[]::less(const T&in a, const T&in b);
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funcdef void ReciverFunc(any@);
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funcdef void TransferFunc(any@, any@);
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enum key {
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@ -517,6 +516,7 @@ class string {
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void erase(uint pos, int count = - 1);
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}
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class array<T> {
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funcdef bool less(const T&in a, const T&in b);
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T[]@ array(int&in);
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T[]@ array(int&in, uint length);
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T[]@ array(int&in, uint length, const T&in value);
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@ -802,5 +802,5 @@ namespace UI { void openPopup(const string&in, any@); }
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namespace UI { void closePopup(); }
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namespace UI { void dragDropSource(const string&in, any@, const string&in); }
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namespace UI { void dragDropTarget(const string&in, any@, TransferFunc@); }
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namespace Chewico::ActiveEntity::ActiveEntity { Entity getActiveEntity(); }
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namespace Chewico::ActiveEntity::ActiveEntity { void setActiveEntity(Entity); }
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namespace ActiveEntity { Entity getActiveEntity(); }
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namespace ActiveEntity { void setActiveEntity(Entity); }
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@ -1,5 +1,4 @@
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//This file was generated automatically
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funcdef bool T[]::less(const T&in a, const T&in b);
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funcdef void ReciverFunc(any@);
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funcdef void TransferFunc(any@, any@);
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enum key {
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@ -115,6 +114,7 @@ class string {
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void erase(uint pos, int count = - 1);
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}
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class array<T> {
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funcdef bool less(const T&in a, const T&in b);
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T[]@ array(int&in);
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T[]@ array(int&in, uint length);
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T[]@ array(int&in, uint length, const T&in value);
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@ -401,7 +401,6 @@ namespace UI { void closePopup(); }
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namespace UI { void dragDropSource(const string&in, any@, const string&in); }
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namespace UI { void dragDropTarget(const string&in, any@, TransferFunc@); }
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//This file was generated automatically
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funcdef bool T[]::less(const T&in a, const T&in b);
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funcdef void ReciverFunc(any@);
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funcdef void TransferFunc(any@, any@);
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enum key {
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@ -517,6 +516,7 @@ class string {
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void erase(uint pos, int count = - 1);
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}
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class array<T> {
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funcdef bool less(const T&in a, const T&in b);
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T[]@ array(int&in);
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T[]@ array(int&in, uint length);
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T[]@ array(int&in, uint length, const T&in value);
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@ -802,5 +802,5 @@ namespace UI { void openPopup(const string&in, any@); }
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namespace UI { void closePopup(); }
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namespace UI { void dragDropSource(const string&in, any@, const string&in); }
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namespace UI { void dragDropTarget(const string&in, any@, TransferFunc@); }
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namespace Chewico::ActiveEntity::ActiveEntity { Entity getActiveEntity(); }
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namespace Chewico::ActiveEntity::ActiveEntity { void setActiveEntity(Entity); }
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namespace ActiveEntity { Entity getActiveEntity(); }
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namespace ActiveEntity { void setActiveEntity(Entity); }
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@ -1,6 +1,6 @@
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class Test : DockPanel {
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void onRender() {
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Entity ent = Chewico::ActiveEntity::ActiveEntity::getActiveEntity();
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Entity ent = ActiveEntity::getActiveEntity();
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UI::text("Hi");
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UI::text(ent.name);
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|
@ -1,5 +1,4 @@
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//This file was generated automatically
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funcdef bool T[]::less(const T&in a, const T&in b);
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funcdef void ReciverFunc(any@);
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funcdef void TransferFunc(any@, any@);
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enum key {
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@ -115,6 +114,7 @@ class string {
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void erase(uint pos, int count = - 1);
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}
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class array<T> {
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funcdef bool less(const T&in a, const T&in b);
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T[]@ array(int&in);
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T[]@ array(int&in, uint length);
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T[]@ array(int&in, uint length, const T&in value);
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@ -401,7 +401,6 @@ namespace UI { void closePopup(); }
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namespace UI { void dragDropSource(const string&in, any@, const string&in); }
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namespace UI { void dragDropTarget(const string&in, any@, TransferFunc@); }
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//This file was generated automatically
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funcdef bool T[]::less(const T&in a, const T&in b);
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funcdef void ReciverFunc(any@);
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funcdef void TransferFunc(any@, any@);
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enum key {
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@ -517,6 +516,7 @@ class string {
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void erase(uint pos, int count = - 1);
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}
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class array<T> {
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funcdef bool less(const T&in a, const T&in b);
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T[]@ array(int&in);
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T[]@ array(int&in, uint length);
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T[]@ array(int&in, uint length, const T&in value);
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@ -802,5 +802,5 @@ namespace UI { void openPopup(const string&in, any@); }
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namespace UI { void closePopup(); }
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namespace UI { void dragDropSource(const string&in, any@, const string&in); }
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namespace UI { void dragDropTarget(const string&in, any@, TransferFunc@); }
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namespace Chewico::ActiveEntity::ActiveEntity { Entity getActiveEntity(); }
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namespace Chewico::ActiveEntity::ActiveEntity { void setActiveEntity(Entity); }
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namespace ActiveEntity { Entity getActiveEntity(); }
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namespace ActiveEntity { void setActiveEntity(Entity); }
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|
@ -1,5 +1,4 @@
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//This file was generated automatically
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funcdef bool T[]::less(const T&in a, const T&in b);
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funcdef void ReciverFunc(any@);
|
||||
funcdef void TransferFunc(any@, any@);
|
||||
enum key {
|
||||
@ -115,6 +114,7 @@ class string {
|
||||
void erase(uint pos, int count = - 1);
|
||||
}
|
||||
class array<T> {
|
||||
funcdef bool less(const T&in a, const T&in b);
|
||||
T[]@ array(int&in);
|
||||
T[]@ array(int&in, uint length);
|
||||
T[]@ array(int&in, uint length, const T&in value);
|
||||
@ -401,7 +401,6 @@ namespace UI { void closePopup(); }
|
||||
namespace UI { void dragDropSource(const string&in, any@, const string&in); }
|
||||
namespace UI { void dragDropTarget(const string&in, any@, TransferFunc@); }
|
||||
//This file was generated automatically
|
||||
funcdef bool T[]::less(const T&in a, const T&in b);
|
||||
funcdef void ReciverFunc(any@);
|
||||
funcdef void TransferFunc(any@, any@);
|
||||
enum key {
|
||||
@ -517,6 +516,7 @@ class string {
|
||||
void erase(uint pos, int count = - 1);
|
||||
}
|
||||
class array<T> {
|
||||
funcdef bool less(const T&in a, const T&in b);
|
||||
T[]@ array(int&in);
|
||||
T[]@ array(int&in, uint length);
|
||||
T[]@ array(int&in, uint length, const T&in value);
|
||||
@ -802,5 +802,5 @@ namespace UI { void openPopup(const string&in, any@); }
|
||||
namespace UI { void closePopup(); }
|
||||
namespace UI { void dragDropSource(const string&in, any@, const string&in); }
|
||||
namespace UI { void dragDropTarget(const string&in, any@, TransferFunc@); }
|
||||
namespace Chewico::ActiveEntity::ActiveEntity { Entity getActiveEntity(); }
|
||||
namespace Chewico::ActiveEntity::ActiveEntity { void setActiveEntity(Entity); }
|
||||
namespace ActiveEntity { Entity getActiveEntity(); }
|
||||
namespace ActiveEntity { void setActiveEntity(Entity); }
|
||||
|
@ -1,120 +1,120 @@
|
||||
//This file was generated automatically
|
||||
funcdef bool T[]::less(const T&in a, const T&in b);
|
||||
funcdef void ReciverFunc(any@);
|
||||
funcdef void TransferFunc(any@, any@);
|
||||
enum key {
|
||||
A = 546,
|
||||
B = 547,
|
||||
C = 548,
|
||||
D = 549,
|
||||
E = 550,
|
||||
F = 551,
|
||||
G = 552,
|
||||
H = 553,
|
||||
I = 554,
|
||||
J = 555,
|
||||
K = 556,
|
||||
L = 557,
|
||||
M = 558,
|
||||
N = 559,
|
||||
O = 560,
|
||||
P = 561,
|
||||
Q = 562,
|
||||
R = 563,
|
||||
S = 564,
|
||||
T = 565,
|
||||
U = 566,
|
||||
V = 567,
|
||||
W = 568,
|
||||
X = 569,
|
||||
Y = 570,
|
||||
Z = 571,
|
||||
K0 = 536,
|
||||
K1 = 537,
|
||||
K2 = 538,
|
||||
K3 = 539,
|
||||
K4 = 540,
|
||||
K5 = 541,
|
||||
K6 = 542,
|
||||
K7 = 543,
|
||||
K8 = 544,
|
||||
K9 = 545,
|
||||
Tab = 512,
|
||||
Enter = 525,
|
||||
Escape = 526,
|
||||
Backspace = 523,
|
||||
Space = 524,
|
||||
Delete = 522,
|
||||
Insert = 521,
|
||||
Home = 519,
|
||||
End = 520,
|
||||
PageUp = 517,
|
||||
PageDown = 518,
|
||||
Right = 514,
|
||||
Up = 515,
|
||||
Down = 516,
|
||||
Left = 513,
|
||||
RightCtrl = 531,
|
||||
LeftShift = 528,
|
||||
RightShift = 532,
|
||||
LeftAlt = 529,
|
||||
RightAlt = 533,
|
||||
LeftSuper = 530,
|
||||
RightSuper = 534,
|
||||
LeftCtrl = 527,
|
||||
MouseLeft = 641,
|
||||
MouseRight = 642,
|
||||
MouseMiddle = 643
|
||||
A = 546,
|
||||
B = 547,
|
||||
C = 548,
|
||||
D = 549,
|
||||
E = 550,
|
||||
F = 551,
|
||||
G = 552,
|
||||
H = 553,
|
||||
I = 554,
|
||||
J = 555,
|
||||
K = 556,
|
||||
L = 557,
|
||||
M = 558,
|
||||
N = 559,
|
||||
O = 560,
|
||||
P = 561,
|
||||
Q = 562,
|
||||
R = 563,
|
||||
S = 564,
|
||||
T = 565,
|
||||
U = 566,
|
||||
V = 567,
|
||||
W = 568,
|
||||
X = 569,
|
||||
Y = 570,
|
||||
Z = 571,
|
||||
K0 = 536,
|
||||
K1 = 537,
|
||||
K2 = 538,
|
||||
K3 = 539,
|
||||
K4 = 540,
|
||||
K5 = 541,
|
||||
K6 = 542,
|
||||
K7 = 543,
|
||||
K8 = 544,
|
||||
K9 = 545,
|
||||
Tab = 512,
|
||||
Enter = 525,
|
||||
Escape = 526,
|
||||
Backspace = 523,
|
||||
Space = 524,
|
||||
Delete = 522,
|
||||
Insert = 521,
|
||||
Home = 519,
|
||||
End = 520,
|
||||
PageUp = 517,
|
||||
PageDown = 518,
|
||||
Right = 514,
|
||||
Up = 515,
|
||||
Down = 516,
|
||||
Left = 513,
|
||||
RightCtrl = 531,
|
||||
LeftShift = 528,
|
||||
RightShift = 532,
|
||||
LeftAlt = 529,
|
||||
RightAlt = 533,
|
||||
LeftSuper = 530,
|
||||
RightSuper = 534,
|
||||
LeftCtrl = 527,
|
||||
MouseLeft = 641,
|
||||
MouseRight = 642,
|
||||
MouseMiddle = 643
|
||||
}
|
||||
enum ResourceType {
|
||||
Mesh = 1,
|
||||
Shader = 2
|
||||
Mesh = 1,
|
||||
Shader = 2
|
||||
}
|
||||
class string {
|
||||
~string();
|
||||
string();
|
||||
string(const string&in);
|
||||
string& opAssign(const string&in);
|
||||
string& opAddAssign(const string&in);
|
||||
bool opEquals(const string&in) const;
|
||||
int opCmp(const string&in) const;
|
||||
string opAdd(const string&in) const;
|
||||
uint length() const;
|
||||
void resize(uint);
|
||||
bool isEmpty() const;
|
||||
uint8& opIndex(uint);
|
||||
const uint8& opIndex(uint) const;
|
||||
string& opAssign(double);
|
||||
string& opAddAssign(double);
|
||||
string opAdd(double) const;
|
||||
string opAdd_r(double) const;
|
||||
string& opAssign(float);
|
||||
string& opAddAssign(float);
|
||||
string opAdd(float) const;
|
||||
string opAdd_r(float) const;
|
||||
string& opAssign(int64);
|
||||
string& opAddAssign(int64);
|
||||
string opAdd(int64) const;
|
||||
string opAdd_r(int64) const;
|
||||
string& opAssign(uint64);
|
||||
string& opAddAssign(uint64);
|
||||
string opAdd(uint64) const;
|
||||
string opAdd_r(uint64) const;
|
||||
string& opAssign(bool);
|
||||
string& opAddAssign(bool);
|
||||
string opAdd(bool) const;
|
||||
string opAdd_r(bool) const;
|
||||
string substr(uint start = 0, int count = - 1) const;
|
||||
int findFirst(const string&in, uint start = 0) const;
|
||||
int findFirstOf(const string&in, uint start = 0) const;
|
||||
int findFirstNotOf(const string&in, uint start = 0) const;
|
||||
int findLast(const string&in, int start = - 1) const;
|
||||
int findLastOf(const string&in, int start = - 1) const;
|
||||
int findLastNotOf(const string&in, int start = - 1) const;
|
||||
void insert(uint pos, const string&in other);
|
||||
void erase(uint pos, int count = - 1);
|
||||
~string();
|
||||
string();
|
||||
string(const string&in);
|
||||
string& opAssign(const string&in);
|
||||
string& opAddAssign(const string&in);
|
||||
bool opEquals(const string&in) const;
|
||||
int opCmp(const string&in) const;
|
||||
string opAdd(const string&in) const;
|
||||
uint length() const;
|
||||
void resize(uint);
|
||||
bool isEmpty() const;
|
||||
uint8& opIndex(uint);
|
||||
const uint8& opIndex(uint) const;
|
||||
string& opAssign(double);
|
||||
string& opAddAssign(double);
|
||||
string opAdd(double) const;
|
||||
string opAdd_r(double) const;
|
||||
string& opAssign(float);
|
||||
string& opAddAssign(float);
|
||||
string opAdd(float) const;
|
||||
string opAdd_r(float) const;
|
||||
string& opAssign(int64);
|
||||
string& opAddAssign(int64);
|
||||
string opAdd(int64) const;
|
||||
string opAdd_r(int64) const;
|
||||
string& opAssign(uint64);
|
||||
string& opAddAssign(uint64);
|
||||
string opAdd(uint64) const;
|
||||
string opAdd_r(uint64) const;
|
||||
string& opAssign(bool);
|
||||
string& opAddAssign(bool);
|
||||
string opAdd(bool) const;
|
||||
string opAdd_r(bool) const;
|
||||
string substr(uint start = 0, int count = -1) const;
|
||||
int findFirst(const string&in, uint start = 0) const;
|
||||
int findFirstOf(const string&in, uint start = 0) const;
|
||||
int findFirstNotOf(const string&in, uint start = 0) const;
|
||||
int findLast(const string&in, int start = -1) const;
|
||||
int findLastOf(const string&in, int start = -1) const;
|
||||
int findLastNotOf(const string&in, int start = -1) const;
|
||||
void insert(uint pos, const string&in other);
|
||||
void erase(uint pos, int count = -1);
|
||||
}
|
||||
class array<T> {
|
||||
funcdef bool less(const T&in a, const T&in b);
|
||||
T[]@ array(int&in);
|
||||
T[]@ array(int&in, uint length);
|
||||
T[]@ array(int&in, uint length, const T&in value);
|
||||
@ -145,184 +145,184 @@ class array<T> {
|
||||
funcdef bool less(const T&in, const T&in);
|
||||
}
|
||||
class dictionaryValue {
|
||||
~dictionaryValue();
|
||||
dictionaryValue();
|
||||
dictionaryValue& opAssign(const dictionaryValue&in);
|
||||
dictionaryValue& opHndlAssign(const ?&in);
|
||||
dictionaryValue& opHndlAssign(const dictionaryValue&in);
|
||||
dictionaryValue& opAssign(const ?&in);
|
||||
dictionaryValue& opAssign(double);
|
||||
dictionaryValue& opAssign(int64);
|
||||
void opCast(?&out);
|
||||
void opConv(?&out);
|
||||
int64 opConv();
|
||||
double opConv();
|
||||
~dictionaryValue();
|
||||
dictionaryValue();
|
||||
dictionaryValue& opAssign(const dictionaryValue&in);
|
||||
dictionaryValue& opHndlAssign(const ?&in);
|
||||
dictionaryValue& opHndlAssign(const dictionaryValue&in);
|
||||
dictionaryValue& opAssign(const ?&in);
|
||||
dictionaryValue& opAssign(double);
|
||||
dictionaryValue& opAssign(int64);
|
||||
void opCast(?&out);
|
||||
void opConv(?&out);
|
||||
int64 opConv();
|
||||
double opConv();
|
||||
}
|
||||
class dictionary {
|
||||
dictionary@ dictionary();
|
||||
dictionary& opAssign(const dictionary&in);
|
||||
void set(const string&in, const ?&in);
|
||||
bool get(const string&in, ?&out) const;
|
||||
void set(const string&in, const int64&in);
|
||||
bool get(const string&in, int64&out) const;
|
||||
void set(const string&in, const double&in);
|
||||
bool get(const string&in, double&out) const;
|
||||
bool exists(const string&in) const;
|
||||
bool isEmpty() const;
|
||||
uint getSize() const;
|
||||
bool delete(const string&in);
|
||||
void deleteAll();
|
||||
string[]@ getKeys() const;
|
||||
dictionaryValue& opIndex(const string&in);
|
||||
const dictionaryValue& opIndex(const string&in) const;
|
||||
dictionary@ dictionary();
|
||||
dictionary& opAssign(const dictionary&in);
|
||||
void set(const string&in, const ?&in);
|
||||
bool get(const string&in, ?&out) const;
|
||||
void set(const string&in, const int64&in);
|
||||
bool get(const string&in, int64&out) const;
|
||||
void set(const string&in, const double&in);
|
||||
bool get(const string&in, double&out) const;
|
||||
bool exists(const string&in) const;
|
||||
bool isEmpty() const;
|
||||
uint getSize() const;
|
||||
bool delete(const string&in);
|
||||
void deleteAll();
|
||||
string[]@ getKeys() const;
|
||||
dictionaryValue& opIndex(const string&in);
|
||||
const dictionaryValue& opIndex(const string&in) const;
|
||||
}
|
||||
class ref {
|
||||
~ref();
|
||||
ref();
|
||||
ref(const ref&in);
|
||||
ref(const ?&in);
|
||||
void opCast(?&out);
|
||||
ref& opHndlAssign(const ref&in);
|
||||
ref& opHndlAssign(const ?&in);
|
||||
bool opEquals(const ref&in) const;
|
||||
bool opEquals(const ?&in) const;
|
||||
~ref();
|
||||
ref();
|
||||
ref(const ref&in);
|
||||
ref(const ?&in);
|
||||
void opCast(?&out);
|
||||
ref& opHndlAssign(const ref&in);
|
||||
ref& opHndlAssign(const ?&in);
|
||||
bool opEquals(const ref&in) const;
|
||||
bool opEquals(const ?&in) const;
|
||||
}
|
||||
class any {
|
||||
any@ any();
|
||||
any@ any(?&in);
|
||||
any@ any(const int64&in);
|
||||
any@ any(const double&in);
|
||||
any& opAssign(any&in);
|
||||
void store(?&in);
|
||||
void store(const int64&in);
|
||||
void store(const double&in);
|
||||
bool retrieve(?&out);
|
||||
bool retrieve(int64&out);
|
||||
bool retrieve(double&out);
|
||||
class any {
|
||||
any@ any();
|
||||
any@ any(?&in);
|
||||
any@ any(const int64&in);
|
||||
any@ any(const double&in);
|
||||
any& opAssign(any&in);
|
||||
void store(?&in);
|
||||
void store(const int64&in);
|
||||
void store(const double&in);
|
||||
bool retrieve(?&out);
|
||||
bool retrieve(int64&out);
|
||||
bool retrieve(double&out);
|
||||
}
|
||||
class DockPanel {
|
||||
void onRender();
|
||||
void onRender();
|
||||
}
|
||||
class ServiceScript {
|
||||
}
|
||||
class Entity {
|
||||
string get_name() const property;
|
||||
void set_name(string&in) property;
|
||||
int get_id() const property;
|
||||
Entity createChild(const string&in);
|
||||
bool get_isRoot() const property;
|
||||
void destroy();
|
||||
bool get_exists() const property;
|
||||
Entity get_parent() property;
|
||||
void set_parent(Entity) property;
|
||||
bool isDescendantOf(Entity);
|
||||
bool opEquals(const Entity&in) const;
|
||||
EntityChilds get_childs() const property;
|
||||
TransformComponent get_transform() const property;
|
||||
MeshComponent getMeshComponent();
|
||||
MeshComponent createMeshComponent();
|
||||
bool hasMeshComponent();
|
||||
void removeMeshComponent();
|
||||
ShaderComponent getShaderComponent();
|
||||
ShaderComponent createShaderComponent();
|
||||
bool hasShaderComponent();
|
||||
void removeShaderComponent();
|
||||
CameraComponent getCameraComponent();
|
||||
CameraComponent createCameraComponent();
|
||||
bool hasCameraComponent();
|
||||
void removeCameraComponent();
|
||||
string get_name() const property;
|
||||
void set_name(string&in) property;
|
||||
int get_id() const property;
|
||||
Entity createChild(const string&in);
|
||||
bool get_isRoot() const property;
|
||||
void destroy();
|
||||
bool get_exists() const property;
|
||||
Entity get_parent() property;
|
||||
void set_parent(Entity) property;
|
||||
bool isDescendantOf(Entity);
|
||||
bool opEquals(const Entity&in) const;
|
||||
EntityChilds get_childs() const property;
|
||||
TransformComponent get_transform() const property;
|
||||
MeshComponent getMeshComponent();
|
||||
MeshComponent createMeshComponent();
|
||||
bool hasMeshComponent();
|
||||
void removeMeshComponent();
|
||||
ShaderComponent getShaderComponent();
|
||||
ShaderComponent createShaderComponent();
|
||||
bool hasShaderComponent();
|
||||
void removeShaderComponent();
|
||||
CameraComponent getCameraComponent();
|
||||
CameraComponent createCameraComponent();
|
||||
bool hasCameraComponent();
|
||||
void removeCameraComponent();
|
||||
}
|
||||
class EntityChilds {
|
||||
int get_count() const property;
|
||||
Entity opIndex(int) const;
|
||||
int get_count() const property;
|
||||
Entity opIndex(int) const;
|
||||
}
|
||||
class TransformComponent {
|
||||
vec3 get_position() const property;
|
||||
vec3 get_scale() const property;
|
||||
vec3 get_rotation() const property;
|
||||
void set_position(const vec3) property;
|
||||
void set_scale(const vec3) property;
|
||||
void set_rotation(const vec3) property;
|
||||
vec3 get_position() const property;
|
||||
vec3 get_scale() const property;
|
||||
vec3 get_rotation() const property;
|
||||
void set_position(const vec3) property;
|
||||
void set_scale(const vec3) property;
|
||||
void set_rotation(const vec3) property;
|
||||
}
|
||||
class MeshComponent {
|
||||
bool get_isActive() const property;
|
||||
bool get_hasMesh() const property;
|
||||
void clear();
|
||||
string getMesh();
|
||||
void setMesh(string&in);
|
||||
void set_isActive(const bool) property;
|
||||
bool get_isActive() const property;
|
||||
bool get_hasMesh() const property;
|
||||
void clear();
|
||||
string getMesh();
|
||||
void setMesh(string&in);
|
||||
void set_isActive(const bool) property;
|
||||
}
|
||||
class ShaderComponent {
|
||||
bool get_hasShader() const property;
|
||||
void clear();
|
||||
string getShader();
|
||||
void setShader(const string&in);
|
||||
bool get_hasShader() const property;
|
||||
void clear();
|
||||
string getShader();
|
||||
void setShader(const string&in);
|
||||
}
|
||||
class CameraComponent {
|
||||
float get_fov() const property;
|
||||
float get_aspectRatio() const property;
|
||||
float get_nearZ() const property;
|
||||
float get_farZ() const property;
|
||||
void set_fov(float) property;
|
||||
void set_aspectRatio(float) property;
|
||||
void set_nearZ(float) property;
|
||||
void set_farZ(float) property;
|
||||
float get_fov() const property;
|
||||
float get_aspectRatio() const property;
|
||||
float get_nearZ() const property;
|
||||
float get_farZ() const property;
|
||||
void set_fov(float) property;
|
||||
void set_aspectRatio(float) property;
|
||||
void set_nearZ(float) property;
|
||||
void set_farZ(float) property;
|
||||
}
|
||||
class vec3 {
|
||||
vec3();
|
||||
vec3(float, float = 0, float = 0);
|
||||
vec3 opAdd(const vec3&in);
|
||||
vec3 opSub(const vec3&in) const;
|
||||
vec3 opNeg() const;
|
||||
vec3 opMul(float) const;
|
||||
vec3 opMul_r(float) const;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
vec3();
|
||||
vec3(float, float = 0, float = 0);
|
||||
vec3 opAdd(const vec3&in);
|
||||
vec3 opSub(const vec3&in) const;
|
||||
vec3 opNeg() const;
|
||||
vec3 opMul(float) const;
|
||||
vec3 opMul_r(float) const;
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
}
|
||||
class quat {
|
||||
~quat();
|
||||
quat();
|
||||
quat(float, float, float, float);
|
||||
quat opMul(const quat&in) const;
|
||||
vec3 getEuler() const;
|
||||
void setEuler(vec3);
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float w;
|
||||
~quat();
|
||||
quat();
|
||||
quat(float, float, float, float);
|
||||
quat opMul(const quat&in) const;
|
||||
vec3 getEuler() const;
|
||||
void setEuler(vec3);
|
||||
float x;
|
||||
float y;
|
||||
float z;
|
||||
float w;
|
||||
}
|
||||
class Transform {
|
||||
Transform();
|
||||
vec3 relative(vec3);
|
||||
vec3 position;
|
||||
vec3 scale;
|
||||
quat rotation;
|
||||
Transform();
|
||||
vec3 relative(vec3);
|
||||
vec3 position;
|
||||
vec3 scale;
|
||||
quat rotation;
|
||||
}
|
||||
class Camera {
|
||||
Camera();
|
||||
float fov;
|
||||
float aspect;
|
||||
float nearZ;
|
||||
float farZ;
|
||||
Camera();
|
||||
float fov;
|
||||
float aspect;
|
||||
float nearZ;
|
||||
float farZ;
|
||||
}
|
||||
class SceneCamera {
|
||||
SceneCamera();
|
||||
Camera camera;
|
||||
Transform transform;
|
||||
SceneCamera();
|
||||
Camera camera;
|
||||
Transform transform;
|
||||
}
|
||||
class FrameBuffer {
|
||||
FrameBuffer();
|
||||
void clearRGBA(int, int, int, int);
|
||||
int get_height() const property;
|
||||
void resize(int, int);
|
||||
string get_name() const property;
|
||||
bool isValid();
|
||||
FrameBuffer();
|
||||
void clearRGBA(int, int, int, int);
|
||||
int get_height() const property;
|
||||
void resize(int, int);
|
||||
string get_name() const property;
|
||||
bool isValid();
|
||||
}
|
||||
class Environment {
|
||||
void render(FrameBuffer, SceneCamera&in);
|
||||
Entity getRootEntity();
|
||||
Entity getEntity(int);
|
||||
void render(FrameBuffer, SceneCamera&in);
|
||||
Entity getRootEntity();
|
||||
Entity getEntity(int);
|
||||
}
|
||||
string formatInt(int64 val, const string&in options = "", uint width = 0);
|
||||
string formatUInt(uint64 val, const string&in options = "", uint width = 0);
|
||||
@ -330,73 +330,213 @@ string formatFloat(double val, const string&in options = "", uint width = 0, uin
|
||||
int64 parseInt(const string&in, uint base = 10, uint&out byteCount = 0);
|
||||
uint64 parseUInt(const string&in, uint base = 10, uint&out byteCount = 0);
|
||||
double parseFloat(const string&in, uint&out byteCount = 0);
|
||||
namespace Engine { Entity getRoot(); }
|
||||
namespace UI { bool button(const string&in); }
|
||||
namespace UI { bool buttonCenter(const string&in); }
|
||||
namespace UI { bool buttonEnd(const string&in); }
|
||||
namespace UI { bool checkbox(const string&in, bool); }
|
||||
namespace UI { bool checkboxDisabled(const string&in, bool); }
|
||||
namespace UI { void drawFrameBuffer(FrameBuffer, int, int); }
|
||||
namespace UI { void drawFrameBufferCentered(FrameBuffer, int, int); }
|
||||
namespace UI { void drawIcon(const string&in, int); }
|
||||
namespace UI { void drawIconCentered(const string&in, int); }
|
||||
namespace UI { bool inputText(const string&in, const string&in, string&out); }
|
||||
namespace UI { bool isItemClicked(int); }
|
||||
namespace UI { bool isMouseDoubleClicked(int); }
|
||||
namespace UI { float magicSlider(const string&in, float, float); }
|
||||
namespace UI { vec3 magicSlider3(const string&in, vec3, float); }
|
||||
namespace UI { bool menuItem(const string&in); }
|
||||
namespace UI { void menuItemDisabled(const string&in); }
|
||||
namespace UI { void menuSpace(const string&in, any@, ReciverFunc@); }
|
||||
namespace UI { void sameline(); }
|
||||
namespace UI { void separator(); }
|
||||
namespace UI { void space(); }
|
||||
namespace UI { void space(int, int = 10); }
|
||||
namespace UI { void text(const string&in); }
|
||||
namespace UI { void textCenter(const string&in); }
|
||||
namespace UI { void textColor(float, float, float, const string&in); }
|
||||
namespace UI { void textEnd(const string&in); }
|
||||
namespace UI { void title(const string&in); }
|
||||
namespace UI { void titleCenter(const string&in); }
|
||||
namespace UI { void titleCenterY(const string&in, int); }
|
||||
namespace UI { void titleEnd(const string&in); }
|
||||
namespace UI { bool isKeyDown(key); }
|
||||
namespace UI { bool isKeyPressed(key); }
|
||||
namespace UI { bool isMouseDraggin(key); }
|
||||
namespace UI { bool isPannelActive(); }
|
||||
namespace UI { float getMouseDragDeltaX(); }
|
||||
namespace UI { float getMouseDragDeltaY(); }
|
||||
namespace UI { float getMouseDeltaX(); }
|
||||
namespace UI { float getMouseDeltaY(); }
|
||||
namespace UI { int getAvailableSizeX(); }
|
||||
namespace UI { int getAvailableSizeY(); }
|
||||
namespace UI { void disablePannelPadding(bool); }
|
||||
namespace UI { int sliderInt(string&in, int, int, int); }
|
||||
namespace UI { float slider(string&in, float, float, float); }
|
||||
namespace Engine { FrameBuffer createRGBA8FrameBuffer(const string&in, int, int); }
|
||||
namespace Engine { FrameBuffer getFrameBuffer(const string&in); }
|
||||
namespace Engine { Environment getMainEnvironment(); }
|
||||
namespace Engine { Environment createEnvironment(); }
|
||||
namespace UI { void setupAutomaticColumns(int); }
|
||||
namespace UI { void setupColumns(int); }
|
||||
namespace UI { void endColumns(); }
|
||||
namespace UI { void nextColumn(); }
|
||||
namespace Resource { int getResourceCount(ResourceType, const string&in); }
|
||||
namespace Resource { string getResourceNameById(ResourceType, const string&in, int); }
|
||||
namespace Resource { string getResourcePathById(ResourceType, const string&in, int); }
|
||||
namespace Resource { int getDirCount(ResourceType, const string&in); }
|
||||
namespace Resource { string getDirPathById(ResourceType, const string&in, int); }
|
||||
namespace Resource { string getDirNameById(ResourceType, const string&in, int); }
|
||||
namespace Engine { void print(const string&in); }
|
||||
namespace UI { void treeNodeLeaf(const string&in, bool); }
|
||||
namespace UI { bool treeNode(const string&in, bool, any@, ReciverFunc@); }
|
||||
namespace UI { bool componentNode(const string&in, any@, ReciverFunc@); }
|
||||
namespace UI { bool componentNode_contextMenu(const string&in, any@, ReciverFunc@, ReciverFunc@); }
|
||||
namespace UI { void contextItemPopup(const string&in, any@, ReciverFunc@); }
|
||||
namespace UI { void contextMenuPopup(const string&in, any@, ReciverFunc@); }
|
||||
namespace UI { void modalPopup(const string&in, ReciverFunc@); }
|
||||
namespace UI { void simplePopup(const string&in, ReciverFunc@); }
|
||||
namespace UI { void openPopup(const string&in, any@); }
|
||||
namespace UI { void closePopup(); }
|
||||
namespace UI { void dragDropSource(const string&in, any@, const string&in); }
|
||||
namespace UI { void dragDropTarget(const string&in, any@, TransferFunc@); }
|
||||
namespace Engine {
|
||||
Entity getRoot();
|
||||
}
|
||||
namespace UI {
|
||||
bool button(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
bool buttonCenter(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
bool buttonEnd(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
bool checkbox(const string&in, bool);
|
||||
}
|
||||
namespace UI {
|
||||
bool checkboxDisabled(const string&in, bool);
|
||||
}
|
||||
namespace UI {
|
||||
void drawFrameBuffer(FrameBuffer, int, int);
|
||||
}
|
||||
namespace UI {
|
||||
void drawFrameBufferCentered(FrameBuffer, int, int);
|
||||
}
|
||||
namespace UI {
|
||||
void drawIcon(const string&in, int);
|
||||
}
|
||||
namespace UI {
|
||||
void drawIconCentered(const string&in, int);
|
||||
}
|
||||
namespace UI {
|
||||
bool inputText(const string&in, const string&in, string&out);
|
||||
}
|
||||
namespace UI {
|
||||
bool isItemClicked(int);
|
||||
}
|
||||
namespace UI {
|
||||
bool isMouseDoubleClicked(int);
|
||||
}
|
||||
namespace UI {
|
||||
float magicSlider(const string&in, float, float);
|
||||
}
|
||||
namespace UI {
|
||||
vec3 magicSlider3(const string&in, vec3, float);
|
||||
}
|
||||
namespace UI {
|
||||
bool menuItem(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
void menuItemDisabled(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
void menuSpace(const string&in, any@, ReciverFunc@);
|
||||
}
|
||||
namespace UI {
|
||||
void sameline();
|
||||
}
|
||||
namespace UI {
|
||||
void separator();
|
||||
}
|
||||
namespace UI {
|
||||
void space();
|
||||
}
|
||||
namespace UI {
|
||||
void space(int, int = 10);
|
||||
}
|
||||
namespace UI {
|
||||
void text(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
void textCenter(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
void textColor(float, float, float, const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
void textEnd(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
void title(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
void titleCenter(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
void titleCenterY(const string&in, int);
|
||||
}
|
||||
namespace UI {
|
||||
void titleEnd(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
bool isKeyDown(key);
|
||||
}
|
||||
namespace UI {
|
||||
bool isKeyPressed(key);
|
||||
}
|
||||
namespace UI {
|
||||
bool isMouseDraggin(key);
|
||||
}
|
||||
namespace UI {
|
||||
bool isPannelActive();
|
||||
}
|
||||
namespace UI {
|
||||
float getMouseDragDeltaX();
|
||||
}
|
||||
namespace UI {
|
||||
float getMouseDragDeltaY();
|
||||
}
|
||||
namespace UI {
|
||||
float getMouseDeltaX();
|
||||
}
|
||||
namespace UI {
|
||||
float getMouseDeltaY();
|
||||
}
|
||||
namespace UI {
|
||||
int getAvailableSizeX();
|
||||
}
|
||||
namespace UI {
|
||||
int getAvailableSizeY();
|
||||
}
|
||||
namespace UI {
|
||||
void disablePannelPadding(bool);
|
||||
}
|
||||
namespace UI {
|
||||
int sliderInt(string&in, int, int, int);
|
||||
}
|
||||
namespace UI {
|
||||
float slider(string&in, float, float, float);
|
||||
}
|
||||
namespace Engine {
|
||||
FrameBuffer createRGBA8FrameBuffer(const string&in, int, int);
|
||||
}
|
||||
namespace Engine {
|
||||
FrameBuffer getFrameBuffer(const string&in);
|
||||
}
|
||||
namespace Engine {
|
||||
Environment getMainEnvironment();
|
||||
}
|
||||
namespace Engine {
|
||||
Environment createEnvironment();
|
||||
}
|
||||
namespace UI {
|
||||
void setupAutomaticColumns(int);
|
||||
}
|
||||
namespace UI {
|
||||
void setupColumns(int);
|
||||
}
|
||||
namespace UI {
|
||||
void endColumns();
|
||||
}
|
||||
namespace UI {
|
||||
void nextColumn();
|
||||
}
|
||||
namespace Resource {
|
||||
int getResourceCount(ResourceType, const string&in);
|
||||
}
|
||||
namespace Resource {
|
||||
string getResourceNameById(ResourceType, const string&in, int);
|
||||
}
|
||||
namespace Resource {
|
||||
string getResourcePathById(ResourceType, const string&in, int);
|
||||
}
|
||||
namespace Resource {
|
||||
int getDirCount(ResourceType, const string&in);
|
||||
}
|
||||
namespace Resource {
|
||||
string getDirPathById(ResourceType, const string&in, int);
|
||||
}
|
||||
namespace Resource {
|
||||
string getDirNameById(ResourceType, const string&in, int);
|
||||
}
|
||||
namespace Engine {
|
||||
void print(const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
void treeNodeLeaf(const string&in, bool);
|
||||
}
|
||||
namespace UI {
|
||||
bool treeNode(const string&in, bool, any@, ReciverFunc@);
|
||||
}
|
||||
namespace UI {
|
||||
bool componentNode(const string&in, any@, ReciverFunc@);
|
||||
}
|
||||
namespace UI {
|
||||
bool componentNode_contextMenu(const string&in, any@, ReciverFunc@, ReciverFunc@);
|
||||
}
|
||||
namespace UI {
|
||||
void contextItemPopup(const string&in, any@, ReciverFunc@);
|
||||
}
|
||||
namespace UI {
|
||||
void contextMenuPopup(const string&in, any@, ReciverFunc@);
|
||||
}
|
||||
namespace UI {
|
||||
void modalPopup(const string&in, ReciverFunc@);
|
||||
}
|
||||
namespace UI {
|
||||
void simplePopup(const string&in, ReciverFunc@);
|
||||
}
|
||||
namespace UI {
|
||||
void openPopup(const string&in, any@);
|
||||
}
|
||||
namespace UI {
|
||||
void closePopup();
|
||||
}
|
||||
namespace UI {
|
||||
void dragDropSource(const string&in, any@, const string&in);
|
||||
}
|
||||
namespace UI {
|
||||
void dragDropTarget(const string&in, any@, TransferFunc@);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user