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@ -30,18 +30,18 @@ namespace Deer {
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};
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struct RelationshipComponent {
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uint16_t parent_id = 0;
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u_int32_t parent_id = 0;
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// Use p-ranav's small_vector for children storage
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// Inline capacity ENTITY_MAX_CHILDREN, fallback to heap if exceeded
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ankerl::svector<uint16_t, ENTITY_BUFFER_CHILDREN> children;
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ankerl::svector<u_int32_t, ENTITY_BUFFER_CHILDREN> children;
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inline uint16_t getChildId(size_t i) const {
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inline u_int32_t getChildId(size_t i) const {
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DEER_CORE_ASSERT(i < children.size() && children[i] != 0, "Invalid child request {0}", i);
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return children[i];
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}
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inline void addChildId(uint16_t childId) {
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inline void addChildId(u_int32_t childId) {
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// Prevent duplicates
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for (auto id : children)
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if (id == childId)
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@ -49,7 +49,7 @@ namespace Deer {
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children.push_back(childId);
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}
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inline bool removeChild(uint16_t childId) {
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inline bool removeChild(u_int32_t childId) {
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for (size_t i = 0; i < children.size(); ++i) {
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if (children[i] == childId) {
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// Swap-remove for O(1)
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@ -67,7 +67,7 @@ namespace Deer {
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RelationshipComponent() = default;
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RelationshipComponent(const RelationshipComponent&) = default;
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RelationshipComponent(uint16_t _parent) : parent_id(_parent) {}
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RelationshipComponent(u_int32_t _parent) : parent_id(_parent) {}
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};
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struct TransformComponent {
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@ -58,6 +58,7 @@ namespace Deer {
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void executeOnGroup_voidEvent(size_t eventIndex);
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void executeOnObject_voidEvent(size_t systemIndex, size_t eventIndex);
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void executeOnObject_voidEvent(ScriptSystem* system, size_t eventIndex);
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private:
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ScriptObjectGroup(ScriptEnvironment* env);
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@ -71,12 +72,15 @@ namespace Deer {
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class ScriptSystem {
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public:
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const char* getSystemName();
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bool hasFunction(size_t index);
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size_t getSystemIndex();
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private:
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ScriptSystem(const Scripting::SystemDescription& desc, asITypeInfo* type);
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ScriptSystem(const Scripting::SystemDescription& desc, asITypeInfo* type, size_t _systemIndex);
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asITypeInfo* systemType;
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Scope<asIScriptFunction*[]> environmentFunctions;
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size_t systemIndex;
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friend ScriptEnvironment;
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friend ScriptObjectGroup;
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@ -3,6 +3,7 @@
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#include "DeerCore/EntityEnviroment.h"
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#include "angelscript.h"
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#include "scriptarray.h"
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#ifdef DEER_RENDER
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#include "DeerRender/Mesh.h"
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@ -12,6 +13,10 @@
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#endif
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namespace Deer {
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namespace Scripting {
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extern asIScriptEngine* scriptEngine;
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}
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Entity& Scripting::getContextEntity(EntityHandle handle) {
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asIScriptContext* context = asGetActiveContext();
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ScriptEnvironmentContextData* environmentData = (ScriptEnvironmentContextData*)context->GetUserData();
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@ -57,6 +62,10 @@ namespace Deer {
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return getContextEntity(handle).getComponent<TagComponent>().tag;
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}
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int Scripting::entity_getId(EntityHandle& handle) {
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return handle.entityId;
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}
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void Scripting::entity_setName(std::string& name, EntityHandle& handle) {
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getContextEntity(handle).getComponent<TagComponent>().tag = name;
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}
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@ -73,11 +82,31 @@ namespace Deer {
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getContextEntity(handle).destroy();
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}
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EntityHandle Scripting::entity_createChild(EntityHandle& handle) {
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CScriptArray* Scripting::entity_getChildrens(EntityHandle& handle) {
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Entity& entity = getContextEntity(handle);
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asITypeInfo* arrayStringType = scriptEngine->GetTypeInfoByDecl("array<Entity>");
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CScriptArray* array = CScriptArray::Create(arrayStringType);
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RelationshipComponent& relationship = entity.getComponent<RelationshipComponent>();
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size_t childCount = relationship.getChildCount();
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for (size_t i = 0; i < childCount; i++) {
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EntityHandle entity(relationship.getChildId(i), handle.environmentId);
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array->Resize(array->GetSize() + 1);
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array->SetValue(array->GetSize() - 1, &entity);
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}
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return array;
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}
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EntityHandle Scripting::entity_createChild(std::string& childName, EntityHandle& handle) {
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Entity& child = getContextEntityEnvironment(handle).createEntity();
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Entity& self = getContextEntity(handle);
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child.setParent(self);
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child.getComponent<TagComponent>().tag = childName;
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return EntityHandle(child.getId(), handle.environmentId);
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}
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@ -4,6 +4,7 @@
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#include <string>
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class asIScriptGeneric;
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class CScriptArray;
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namespace Deer {
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class Entity;
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@ -26,12 +27,14 @@ namespace Deer {
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EntityHandle entity_getSelf(EntityHandle&);
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std::string entity_getName(EntityHandle&);
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int entity_getId(EntityHandle&);
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void entity_setName(std::string&, EntityHandle&);
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bool entity_exists(EntityHandle&);
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bool entity_isRoot(EntityHandle&);
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void entity_destroy(EntityHandle&);
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CScriptArray* entity_getChildrens(EntityHandle&);
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EntityHandle entity_createChild(EntityHandle&);
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EntityHandle entity_createChild(std::string&, EntityHandle&);
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void entity_setParent(EntityHandle, EntityHandle&);
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EntityHandle entity_getParent(EntityHandle&);
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7
Deer/src/DeerCore/Scripting/InternalAPI/World.cpp
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7
Deer/src/DeerCore/Scripting/InternalAPI/World.cpp
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@ -0,0 +1,7 @@
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#include "DeerCore/Scripting/InternalAPI/World.h"
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namespace Deer {
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EntityHandle Scripting::getRoot() {
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return EntityHandle(0, 0);
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}
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} // namespace Deer
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@ -1,8 +1,8 @@
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#pragma once
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#include "DeerCore/Universe.h"
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#include "DeerCore/Scripting/InternalAPI/Entity.h"
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namespace Deer {
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namespace Scripting {
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Universe::WorldHandle getExecutingWorld();
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EntityHandle getRoot();
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}
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} // namespace Deer
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@ -169,8 +169,20 @@ namespace Deer {
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} else {
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stream << t->GetEngine()->GetTypeDeclaration(methodReturnId) << " ";
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}
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stream << m->GetName();
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stream << m->GetName() << "(";
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if (m->GetSubTypeCount() > 0) {
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stream << "<";
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for (int sub = 0; sub < m->GetSubTypeCount(); ++sub) {
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if (sub > 0)
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stream << ", ";
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const auto st = m->GetSubType(sub);
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stream << st->GetName();
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}
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stream << ">";
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}
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stream << "(";
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writeParameters(m);
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stream << ")";
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@ -18,6 +18,7 @@ namespace Deer {
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void Scripting::registerEntityFunctions() {
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REGISTER_EXT_OBJECT_METHOD(scriptEngine, "Entity", "string get_name() const property", entity_getName);
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REGISTER_EXT_OBJECT_METHOD(scriptEngine, "Entity", "int get_id() const property", entity_getId);
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REGISTER_EXT_OBJECT_METHOD(scriptEngine, "Entity", "void set_name(string& in) property", entity_setName);
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REGISTER_EXT_OBJECT_METHOD(scriptEngine, "Entity", "Entity createChild(const string& in)", entity_createChild);
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REGISTER_EXT_OBJECT_METHOD(scriptEngine, "Entity", "bool get_isRoot() const property", entity_isRoot);
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@ -27,6 +28,7 @@ namespace Deer {
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REGISTER_EXT_OBJECT_METHOD(scriptEngine, "Entity", "void set_parent(Entity) property", entity_setParent);
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REGISTER_EXT_OBJECT_METHOD(scriptEngine, "Entity", "bool isDescendantOf(Entity)", entity_isDescendantOf);
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REGISTER_EXT_OBJECT_METHOD(scriptEngine, "Entity", "bool opEquals(const Entity &in) const", entity_opEquals);
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REGISTER_EXT_OBJECT_METHOD(scriptEngine, "Entity", "array<Entity>@ getChildrens()", entity_getChildrens);
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REGISTER_GENERIC_OBJECT_METHOD(scriptEngine, "Entity", "T getComponent<T>()", entity_getGenericComponent);
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REGISTER_GENERIC_OBJECT_METHOD(scriptEngine, "Entity", "T addComponent<T>()", entity_addGenericComponent);
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@ -42,8 +44,8 @@ namespace Deer {
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}
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void Scripting::registerEntityStructs() {
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AS_CHECK(scriptEngine->RegisterObjectType("Entity", sizeof(EntityHandle), asOBJ_VALUE | asOBJ_POD | asOBJ_APP_CLASS_ALLINTS | asOBJ_APP_CLASS_C));
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AS_CHECK(scriptEngine->RegisterObjectType("TransformComponent", sizeof(EntityHandle), asOBJ_VALUE | asOBJ_POD | asOBJ_APP_CLASS_ALLINTS | asOBJ_APP_CLASS_C));
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AS_CHECK(scriptEngine->RegisterObjectType("Entity", sizeof(EntityHandle), asOBJ_VALUE | asOBJ_POD | asGetTypeTraits<EntityHandle>() | asOBJ_APP_CLASS_ALLINTS | asOBJ_APP_CLASS_C));
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AS_CHECK(scriptEngine->RegisterObjectType("TransformComponent", sizeof(EntityHandle), asOBJ_VALUE | asOBJ_POD | asGetTypeTraits<EntityHandle>() | asOBJ_APP_CLASS_ALLINTS | asOBJ_APP_CLASS_C));
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REGISTER_EXT_OBJECT_CONSTRUCTOR(scriptEngine, "Entity", "void f()", constructEntityStruct);
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REGISTER_EXT_OBJECT_CONSTRUCTOR(scriptEngine, "TransformComponent", "void f()", constructEntityStruct);
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27
Deer/src/DeerCore/Scripting/Registry/WorldRegistry.cpp
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27
Deer/src/DeerCore/Scripting/Registry/WorldRegistry.cpp
Normal file
@ -0,0 +1,27 @@
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#include "DeerCore/Scripting.h"
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#include "DeerCore/Scripting/Helpers.h"
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#include "DeerCore/Scripting/InternalAPI/World.h"
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#include "angelscript.h"
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namespace Deer {
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namespace Scripting {
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extern asIScriptEngine* scriptEngine;
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void registerWorld();
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void registerWorldStructs();
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void registerWorldFunctions();
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} // namespace Scripting
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void Scripting::registerWorldStructs() {}
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void Scripting::registerWorldFunctions() {
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scriptEngine->SetDefaultNamespace("World");
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REGISTER_GLOBAL_FUNC(scriptEngine, "Entity getRoot()", getRoot);
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scriptEngine->SetDefaultNamespace("");
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}
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void Scripting::registerWorld() {
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registerWorldStructs();
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registerWorldFunctions();
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}
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} // namespace Deer
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@ -33,6 +33,10 @@ namespace Deer {
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baseType = Scripting::scriptEngine->GetTypeInfoByName(systemDescription.baseTypeName.c_str());
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context = Scripting::scriptEngine->CreateContext();
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environmentContext = MakeScope<ScriptEnvironmentContextData>();
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environmentContext->environment = this;
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context->SetUserData(environmentContext.get());
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if (!baseType) {
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DEER_CORE_ERROR("Could not find {} on script environment", systemDescription.baseTypeName.c_str());
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return;
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@ -40,11 +44,11 @@ namespace Deer {
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size_t typeCount = module->GetObjectTypeCount();
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std::vector<asITypeInfo*> types;
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for (int i = 0; i < typeCount; i++) {
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for (size_t i = 0; i < typeCount; i++) {
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asITypeInfo* type = module->GetObjectTypeByIndex(i);
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if (Scripting::typeImplementsInterface(type, baseType))
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systems.push_back(Scope<ScriptSystem>(new ScriptSystem(systemDescription, type)));
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systems.push_back(Scope<ScriptSystem>(new ScriptSystem(systemDescription, type, systems.size())));
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}
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}
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@ -64,8 +68,8 @@ namespace Deer {
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return false;
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}
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ScriptSystem::ScriptSystem(const Scripting::SystemDescription& desc, asITypeInfo* type)
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: systemType(type) {
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ScriptSystem::ScriptSystem(const Scripting::SystemDescription& desc, asITypeInfo* type, size_t indx)
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: systemType(type), systemIndex(indx) {
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environmentFunctions = MakeScope<asIScriptFunction*[]>(desc.events.size());
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@ -79,6 +83,13 @@ namespace Deer {
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const char* ScriptSystem::getSystemName() {
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return systemType->GetName();
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}
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bool ScriptSystem::hasFunction(size_t index) {
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return environmentFunctions[index] != nullptr;
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}
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size_t ScriptSystem::getSystemIndex() {
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return systemIndex;
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}
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size_t ScriptEnvironment::getSystemCount() {
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return systems.size();
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@ -99,6 +110,10 @@ namespace Deer {
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return systemGroup;
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}
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void ScriptEnvironment::tieWorld(World* world) {
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environmentContext->world = world;
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}
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ScriptObjectGroup* ScriptEnvironment::createEmptyGroup() {
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systemGroups.push_back(Scope<ScriptObjectGroup>(new ScriptObjectGroup(this)));
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ScriptObjectGroup* systemGroup = systemGroups.back().get();
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@ -147,6 +162,18 @@ namespace Deer {
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environment->context->Unprepare();
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}
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void ScriptObjectGroup::executeOnObject_voidEvent(ScriptSystem* system, size_t eventIndex) {
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asIScriptFunction* function = system->environmentFunctions[eventIndex];
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if (!function)
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return;
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AS_CHECK(environment->context->Prepare(function));
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AS_CHECK(environment->context->SetObject(systemInstances[system->systemIndex]));
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AS_CHECK(environment->context->Execute());
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AS_CHECK(environment->context->Unprepare());
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}
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void ScriptObjectGroup::executeOnGroup_voidEvent(size_t eventIndex) {
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for (size_t i = 0; i < environment->systems.size(); i++) {
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if (!systemInstances[i])
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@ -5,9 +5,7 @@ namespace Deer {
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class World;
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struct ScriptEnvironmentContextData {
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ScriptEnvironmentContextData();
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ScriptEnvironment* environment;
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World* world;
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ScriptEnvironment* environment = nullptr;
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World* world = nullptr;
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};
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} // namespace Deer
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@ -20,9 +20,11 @@ namespace Deer {
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void registerMath();
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void registerEngine();
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void registerEntity();
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void registerWorld();
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#ifdef DEER_RENDER
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void registerResources();
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void registerEntity_Render();
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void registerImGui();
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#endif
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}; // namespace Scripting
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@ -45,6 +47,8 @@ namespace Deer {
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#ifdef DEER_RENDER
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registerResources();
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registerEntity_Render();
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registerWorld();
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registerImGui();
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#endif
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}
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@ -16,7 +16,7 @@ namespace Deer {
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entityEnvironment = MakeScope<EntityEnvironment>();
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DEER_CORE_ASSERT(worldSettings.updateFrequency <= 120, "Invalid world update frequency");
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executingState = WorldState::Stopped;
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executingState = WorldState::Created;
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}
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World::~World() {
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@ -42,9 +42,9 @@ namespace Deer {
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}
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void Scripting::registerEntityStructs_Render() {
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AS_CHECK(scriptEngine->RegisterObjectType("MeshComponent", sizeof(EntityHandle), asOBJ_VALUE | asOBJ_POD | asOBJ_APP_CLASS_ALLINTS | asOBJ_APP_CLASS_C));
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AS_CHECK(scriptEngine->RegisterObjectType("ShaderComponent", sizeof(EntityHandle), asOBJ_VALUE | asOBJ_POD | asOBJ_APP_CLASS_ALLINTS | asOBJ_APP_CLASS_C));
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AS_CHECK(scriptEngine->RegisterObjectType("CameraComponent", sizeof(EntityHandle), asOBJ_VALUE | asOBJ_POD | asOBJ_APP_CLASS_ALLINTS | asOBJ_APP_CLASS_C));
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AS_CHECK(scriptEngine->RegisterObjectType("MeshComponent", sizeof(EntityHandle), asGetTypeTraits<EntityHandle>() | asOBJ_VALUE | asOBJ_APP_CLASS_C | asOBJ_POD));
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AS_CHECK(scriptEngine->RegisterObjectType("ShaderComponent", sizeof(EntityHandle), asGetTypeTraits<EntityHandle>() | asOBJ_VALUE | asOBJ_APP_CLASS_C | asOBJ_POD));
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AS_CHECK(scriptEngine->RegisterObjectType("CameraComponent", sizeof(EntityHandle), asGetTypeTraits<EntityHandle>() | asOBJ_VALUE | asOBJ_APP_CLASS_C | asOBJ_POD));
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REGISTER_EXT_OBJECT_CONSTRUCTOR(scriptEngine, "MeshComponent", "void f()", constructEntityStruct);
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REGISTER_EXT_OBJECT_CONSTRUCTOR(scriptEngine, "ShaderComponent", "void f()", constructEntityStruct);
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196
Deer/src/DeerRender/Scripting/ImGuiRegistry.cpp
Normal file
196
Deer/src/DeerRender/Scripting/ImGuiRegistry.cpp
Normal file
@ -0,0 +1,196 @@
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#include "DeerCore/Scripting/Helpers.h"
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#include "DeerRender/Scripting/InternalAPI/ImGUI.h"
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#include "imgui.h"
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namespace Deer {
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namespace Scripting {
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extern asIScriptEngine* scriptEngine;
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void registerImGui();
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void registerImGuiFunctions();
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void registerImGuiStructs();
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} // namespace Scripting
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void Scripting::registerImGui() {
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registerImGuiStructs();
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registerImGuiFunctions();
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}
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void Scripting::registerImGuiFunctions() {
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scriptEngine->SetDefaultNamespace("ImGui");
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// Buttons
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REGISTER_GLOBAL_FUNC(scriptEngine, "bool button(const string& in text)", Scripting::button);
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REGISTER_GLOBAL_FUNC(scriptEngine, "bool buttonCenter(const string& in text)", Scripting::buttonCenter);
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REGISTER_GLOBAL_FUNC(scriptEngine, "bool buttonEnd(const string& in text)", Scripting::buttonEnd);
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REGISTER_GLOBAL_FUNC(scriptEngine, "bool cartIconButton(const string& in label, const string& in icon, int iconSize, int width)", Scripting::cartIconButton);
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REGISTER_GLOBAL_FUNC(scriptEngine, "bool cartIconButton(const string& in label, FrameBuffer frameBuffer, int iconSize, int width)", Scripting::cartIconButton_frameBuffer);
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// Checkboxes
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REGISTER_GLOBAL_FUNC(scriptEngine, "bool checkbox(const string& in text, bool value)", Scripting::checkbox);
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REGISTER_GLOBAL_FUNC(scriptEngine, "bool checkboxDisabled(const string& in text, bool value)", Scripting::checkboxDisabled);
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// Sliders & Inputs
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REGISTER_GLOBAL_FUNC(scriptEngine, "float magicSlider(const string& in text, float value, float speed)", Scripting::magicSlider);
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REGISTER_GLOBAL_FUNC(scriptEngine, "vec3 magicSlider3(const string& in text, vec3 value, float speed)", Scripting::magicSlider3);
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REGISTER_GLOBAL_FUNC(scriptEngine, "int sliderInt(string& in text, int value, int min, int max)", Scripting::sliderInt);
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REGISTER_GLOBAL_FUNC(scriptEngine, "float slider(string& in text, float value, float min, float max)", Scripting::slider);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool inputText(const string& in text, const string& in value, string& out valueOutput)", Scripting::inputText);
|
||||
|
||||
// Menus
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool menuItem(const string& in text)", Scripting::menuItem);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void menuItemDisabled(const string& in text)", Scripting::menuItemDisabled);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void subMenu(const string& in text, SimpleFunction@+ func)", Scripting::subMenu);
|
||||
|
||||
// Text
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void text(const string& in text)", Scripting::text);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void textCenter(const string& in text)", Scripting::textCenter);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void textEnd(const string& in text)", Scripting::textEnd);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void textColor(float r, float g, float b, const string& in text)", Scripting::textColor);
|
||||
|
||||
// Titles
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void title(const string& in text)", Scripting::title);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void titleCenter(const string& in text)", Scripting::titleCenter);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void titleCenterY(const string& in text, int height)", Scripting::titleCenterY);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void titleEnd(const string& in text)", Scripting::titleEnd);
|
||||
|
||||
// Layout helpers
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void sameline()", Scripting::sameline);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void separator()", Scripting::separator);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void space()", Scripting::space);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void space(int x, int y = 10)", Scripting::space_params);
|
||||
|
||||
// Drawing
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void drawFrameBuffer(FrameBuffer, int, int)", Scripting::drawFrameBuffer);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void drawFrameBufferCentered(FrameBuffer, int, int)", Scripting::drawFrameBufferCentered);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void drawIcon(const string& in, int)", Scripting::drawIcon);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void drawIconCentered(const string& in, int)", Scripting::drawIconCentered);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void drawIconHighlight(const string& in, int)", Scripting::drawIconHighlight);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void drawIconCenteredHighlight(const string& in, int)", Scripting::drawIconCenteredHighlight);
|
||||
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void drawIcon(Texture texture, int)", Scripting::drawIcon_resource);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void drawIconCentered(Texture texture, int)", Scripting::drawIconCentered_resource);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void drawIconHighlight(Texture texture, int)", Scripting::drawIconHighlight_resource);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void drawIconCenteredHighlight(Texture texture, int)", Scripting::drawIconCenteredHighlight_resource);
|
||||
|
||||
// Input state
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool isKeyDown(key)", Scripting::isKeyDown);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool isKeyPressed(key)", Scripting::isKeyPressed);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool isMouseDragging(key)", Scripting::isMouseDragging);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool isItemClicked(int)", Scripting::isItemClicked);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool isMouseDoubleClicked(int)", Scripting::isMouseDoubleClicked);
|
||||
|
||||
// Mouse info
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "float getMouseDragDeltaX()", Scripting::getMouseDragDeltaX);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "float getMouseDragDeltaY()", Scripting::getMouseDragDeltaY);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "float getMouseDeltaX()", Scripting::getMouseDeltaX);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "float getMouseDeltaY()", Scripting::getMouseDeltaY);
|
||||
|
||||
// Panel & layout co(scriptEngine, trol
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool isPanelActive()", Scripting::isPanelActive);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void disablePanelPadding(bool)", Scripting::disablePanelPadding);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "int getAvailableSizeX()", Scripting::getAvailableSizeX);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "int getAvailableSizeY()", Scripting::getAvailableSizeY);
|
||||
|
||||
// Columns
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void automaticColumns(int)", Scripting::automaticColumns);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void columns(int)", Scripting::columns);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void nextColumn()", Scripting::nextColumn);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void endColumns()", Scripting::endColumns);
|
||||
|
||||
// Tree & Components(scriptEngine,
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void treeNodeLeaf(const string& in, bool)", Scripting::treeNodeLeaf);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool treeNode(const string& in, bool, SimpleFunction@+)", Scripting::treeNode);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool componentNode(const string& in, SimpleFunction@+)", Scripting::componentNode);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "bool componentNodeContextMenu(const string& in, SimpleFunction@+, SimpleFunction@+)", Scripting::componentNodeContextMenu);
|
||||
|
||||
// Popups & Modals
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void contextItemPopup(const string& in, SimpleFunction@+)", Scripting::contextItemPopup);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void contextMenuPopup(const string& in, SimpleFunction@+)", Scripting::contextMenuPopup);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void modalPopup(const string& in, SimpleFunction@+)", Scripting::modalPopup);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void simplePopup(const string& in, SimpleFunction@+)", Scripting::simplePopup);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void openPopup(const string& in, any@)", Scripting::openPopup);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void closePopup()", Scripting::closePopup);
|
||||
|
||||
// Drag & Drop
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void dragDropSource(const string& in, any@+, const string& in)", Scripting::dragDropSource);
|
||||
REGISTER_GLOBAL_FUNC(scriptEngine, "void dragDropTarget(const string& in, ReciverFunction@+)", Scripting::dragDropTarget);
|
||||
scriptEngine->SetDefaultNamespace("");
|
||||
}
|
||||
|
||||
void Scripting::registerImGuiStructs() {
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnum("key"));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "A", ImGuiKey_A));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "B", ImGuiKey_B));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "C", ImGuiKey_C));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "D", ImGuiKey_D));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "E", ImGuiKey_E));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "F", ImGuiKey_F));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "G", ImGuiKey_G));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "H", ImGuiKey_H));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "I", ImGuiKey_I));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "J", ImGuiKey_J));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K", ImGuiKey_K));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "L", ImGuiKey_L));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "M", ImGuiKey_M));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "N", ImGuiKey_N));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "O", ImGuiKey_O));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "P", ImGuiKey_P));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Q", ImGuiKey_Q));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "R", ImGuiKey_R));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "S", ImGuiKey_S));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "T", ImGuiKey_T));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "U", ImGuiKey_U));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "V", ImGuiKey_V));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "W", ImGuiKey_W));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "X", ImGuiKey_X));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Y", ImGuiKey_Y));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Z", ImGuiKey_Z));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K0", ImGuiKey_0));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K1", ImGuiKey_1));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K2", ImGuiKey_2));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K3", ImGuiKey_3));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K4", ImGuiKey_4));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K5", ImGuiKey_5));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K6", ImGuiKey_6));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K7", ImGuiKey_7));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K8", ImGuiKey_8));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K9", ImGuiKey_9));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Tab", ImGuiKey_Tab));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Enter", ImGuiKey_Enter));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Escape", ImGuiKey_Escape));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Backspace", ImGuiKey_Backspace));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Space", ImGuiKey_Space));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Delete", ImGuiKey_Delete));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Insert", ImGuiKey_Insert));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Home", ImGuiKey_Home));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "End", ImGuiKey_End));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "PageUp", ImGuiKey_PageUp));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "PageDown", ImGuiKey_PageDown));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Right", ImGuiKey_RightArrow));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Up", ImGuiKey_UpArrow));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Down", ImGuiKey_DownArrow));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Left", ImGuiKey_LeftArrow));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "RightCtrl", ImGuiKey_RightCtrl));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "LeftShift", ImGuiKey_LeftShift));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "RightShift", ImGuiKey_RightShift));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "LeftAlt", ImGuiKey_LeftAlt));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "RightAlt", ImGuiKey_RightAlt));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "LeftSuper", ImGuiKey_LeftSuper));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "RightSuper", ImGuiKey_RightSuper));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "LeftCtrl", ImGuiKey_LeftCtrl));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "MouseLeft", ImGuiKey_MouseLeft));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "MouseRight", ImGuiKey_MouseRight));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "MouseMiddle", ImGuiKey_MouseMiddle));
|
||||
}
|
||||
|
||||
} // namespace Deer
|
||||
@ -192,7 +192,9 @@ namespace Deer {
|
||||
ImGui::TextColored(ImVec4(r, g, b, 1.0f), "%s", msg.c_str());
|
||||
}
|
||||
|
||||
void text(std::string& msg) { ImGui::Text("%s", msg.c_str()); }
|
||||
void text(std::string& msg) {
|
||||
ImGui::Text("%s", msg.c_str());
|
||||
}
|
||||
|
||||
bool isPanelActive() {
|
||||
return ImGui::IsWindowFocused(
|
||||
|
||||
179
Deer/vendor/GLFW/CMakeLists.txt
vendored
179
Deer/vendor/GLFW/CMakeLists.txt
vendored
@ -1,179 +0,0 @@
|
||||
cmake_minimum_required(VERSION 3.4...3.20 FATAL_ERROR)
|
||||
|
||||
project(GLFW VERSION 3.4.0 LANGUAGES C)
|
||||
|
||||
set(CMAKE_LEGACY_CYGWIN_WIN32 OFF)
|
||||
|
||||
if (POLICY CMP0054)
|
||||
cmake_policy(SET CMP0054 NEW)
|
||||
endif()
|
||||
|
||||
if (POLICY CMP0069)
|
||||
cmake_policy(SET CMP0069 NEW)
|
||||
endif()
|
||||
|
||||
if (POLICY CMP0077)
|
||||
cmake_policy(SET CMP0077 NEW)
|
||||
endif()
|
||||
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
|
||||
if (CMAKE_SOURCE_DIR STREQUAL CMAKE_CURRENT_SOURCE_DIR)
|
||||
set(GLFW_STANDALONE TRUE)
|
||||
endif()
|
||||
|
||||
option(BUILD_SHARED_LIBS "Build shared libraries" OFF)
|
||||
option(GLFW_BUILD_EXAMPLES "Build the GLFW example programs" ${GLFW_STANDALONE})
|
||||
option(GLFW_BUILD_TESTS "Build the GLFW test programs" ${GLFW_STANDALONE})
|
||||
option(GLFW_BUILD_DOCS "Build the GLFW documentation" ON)
|
||||
option(GLFW_INSTALL "Generate installation target" ON)
|
||||
|
||||
include(GNUInstallDirs)
|
||||
include(CMakeDependentOption)
|
||||
|
||||
if (GLFW_USE_OSMESA)
|
||||
message(FATAL_ERROR "GLFW_USE_OSMESA has been removed; set the GLFW_PLATFORM init hint")
|
||||
endif()
|
||||
|
||||
cmake_dependent_option(GLFW_BUILD_WIN32 "Build support for Win32" ON "WIN32" OFF)
|
||||
cmake_dependent_option(GLFW_BUILD_COCOA "Build support for Cocoa" ON "APPLE" OFF)
|
||||
cmake_dependent_option(GLFW_BUILD_X11 "Build support for X11" ON "UNIX;NOT APPLE" OFF)
|
||||
cmake_dependent_option(GLFW_BUILD_WAYLAND "Build support for Wayland"
|
||||
"${GLFW_USE_WAYLAND}" "UNIX;NOT APPLE" OFF)
|
||||
|
||||
cmake_dependent_option(GLFW_USE_HYBRID_HPG "Force use of high-performance GPU on hybrid systems" OFF
|
||||
"WIN32" OFF)
|
||||
cmake_dependent_option(USE_MSVC_RUNTIME_LIBRARY_DLL "Use MSVC runtime library DLL" ON
|
||||
"MSVC" OFF)
|
||||
|
||||
set(GLFW_LIBRARY_TYPE "${GLFW_LIBRARY_TYPE}" CACHE STRING
|
||||
"Library type override for GLFW (SHARED, STATIC, OBJECT, or empty to follow BUILD_SHARED_LIBS)")
|
||||
|
||||
if (GLFW_LIBRARY_TYPE)
|
||||
if (GLFW_LIBRARY_TYPE STREQUAL "SHARED")
|
||||
set(GLFW_BUILD_SHARED_LIBRARY TRUE)
|
||||
else()
|
||||
set(GLFW_BUILD_SHARED_LIBRARY FALSE)
|
||||
endif()
|
||||
else()
|
||||
set(GLFW_BUILD_SHARED_LIBRARY ${BUILD_SHARED_LIBS})
|
||||
endif()
|
||||
|
||||
list(APPEND CMAKE_MODULE_PATH "${GLFW_SOURCE_DIR}/CMake/modules")
|
||||
|
||||
find_package(Threads REQUIRED)
|
||||
|
||||
if (GLFW_BUILD_DOCS)
|
||||
set(DOXYGEN_SKIP_DOT TRUE)
|
||||
find_package(Doxygen)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Report backend selection
|
||||
#--------------------------------------------------------------------
|
||||
if (GLFW_BUILD_WIN32)
|
||||
message(STATUS "Including Win32 support")
|
||||
endif()
|
||||
if (GLFW_BUILD_COCOA)
|
||||
message(STATUS "Including Cocoa support")
|
||||
endif()
|
||||
if (GLFW_BUILD_WAYLAND)
|
||||
message(STATUS "Including Wayland support")
|
||||
endif()
|
||||
if (GLFW_BUILD_X11)
|
||||
message(STATUS "Including X11 support")
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Apply Microsoft C runtime library option
|
||||
# This is here because it also applies to tests and examples
|
||||
#--------------------------------------------------------------------
|
||||
if (MSVC AND NOT USE_MSVC_RUNTIME_LIBRARY_DLL)
|
||||
if (CMAKE_VERSION VERSION_LESS 3.15)
|
||||
foreach (flag CMAKE_C_FLAGS
|
||||
CMAKE_C_FLAGS_DEBUG
|
||||
CMAKE_C_FLAGS_RELEASE
|
||||
CMAKE_C_FLAGS_MINSIZEREL
|
||||
CMAKE_C_FLAGS_RELWITHDEBINFO)
|
||||
|
||||
if (flag MATCHES "/MD")
|
||||
string(REGEX REPLACE "/MD" "/MT" ${flag} "${${flag}}")
|
||||
endif()
|
||||
if (flag MATCHES "/MDd")
|
||||
string(REGEX REPLACE "/MDd" "/MTd" ${flag} "${${flag}}")
|
||||
endif()
|
||||
|
||||
endforeach()
|
||||
else()
|
||||
set(CMAKE_MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Create generated files
|
||||
#--------------------------------------------------------------------
|
||||
include(CMakePackageConfigHelpers)
|
||||
|
||||
set(GLFW_CONFIG_PATH "${CMAKE_INSTALL_LIBDIR}/cmake/glfw3")
|
||||
|
||||
configure_package_config_file(CMake/glfw3Config.cmake.in
|
||||
src/glfw3Config.cmake
|
||||
INSTALL_DESTINATION "${GLFW_CONFIG_PATH}"
|
||||
NO_CHECK_REQUIRED_COMPONENTS_MACRO)
|
||||
|
||||
write_basic_package_version_file(src/glfw3ConfigVersion.cmake
|
||||
VERSION ${GLFW_VERSION}
|
||||
COMPATIBILITY SameMajorVersion)
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Add subdirectories
|
||||
#--------------------------------------------------------------------
|
||||
add_subdirectory(src)
|
||||
|
||||
if (GLFW_BUILD_EXAMPLES)
|
||||
add_subdirectory(examples)
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_TESTS)
|
||||
add_subdirectory(tests)
|
||||
endif()
|
||||
|
||||
if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
|
||||
add_subdirectory(docs)
|
||||
endif()
|
||||
|
||||
#--------------------------------------------------------------------
|
||||
# Install files other than the library
|
||||
# The library is installed by src/CMakeLists.txt
|
||||
#--------------------------------------------------------------------
|
||||
if (GLFW_INSTALL)
|
||||
install(DIRECTORY include/GLFW DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}
|
||||
FILES_MATCHING PATTERN glfw3.h PATTERN glfw3native.h)
|
||||
|
||||
install(FILES "${GLFW_BINARY_DIR}/src/glfw3Config.cmake"
|
||||
"${GLFW_BINARY_DIR}/src/glfw3ConfigVersion.cmake"
|
||||
DESTINATION "${GLFW_CONFIG_PATH}")
|
||||
|
||||
install(EXPORT glfwTargets FILE glfw3Targets.cmake
|
||||
EXPORT_LINK_INTERFACE_LIBRARIES
|
||||
DESTINATION "${GLFW_CONFIG_PATH}")
|
||||
install(FILES "${GLFW_BINARY_DIR}/src/glfw3.pc"
|
||||
DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
||||
|
||||
if (DOXYGEN_FOUND AND GLFW_BUILD_DOCS)
|
||||
install(DIRECTORY "${GLFW_BINARY_DIR}/docs/html"
|
||||
DESTINATION "${CMAKE_INSTALL_DOCDIR}")
|
||||
endif()
|
||||
|
||||
# Only generate this target if no higher-level project already has
|
||||
if (NOT TARGET uninstall)
|
||||
configure_file(CMake/cmake_uninstall.cmake.in
|
||||
cmake_uninstall.cmake IMMEDIATE @ONLY)
|
||||
|
||||
add_custom_target(uninstall
|
||||
"${CMAKE_COMMAND}" -P
|
||||
"${GLFW_BINARY_DIR}/cmake_uninstall.cmake")
|
||||
set_target_properties(uninstall PROPERTIES FOLDER "GLFW3")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
399
Deer/vendor/GLFW/src/CMakeLists.txt
vendored
399
Deer/vendor/GLFW/src/CMakeLists.txt
vendored
@ -1,399 +0,0 @@
|
||||
|
||||
add_library(glfw ${GLFW_LIBRARY_TYPE}
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3.h"
|
||||
"${GLFW_SOURCE_DIR}/include/GLFW/glfw3native.h"
|
||||
internal.h platform.h mappings.h
|
||||
context.c init.c input.c monitor.c platform.c vulkan.c window.c
|
||||
egl_context.c osmesa_context.c null_platform.h null_joystick.h
|
||||
null_init.c null_monitor.c null_window.c null_joystick.c)
|
||||
|
||||
# The time, thread and module code is shared between all backends on a given OS,
|
||||
# including the null backend, which still needs those bits to be functional
|
||||
if (APPLE)
|
||||
target_sources(glfw PRIVATE cocoa_time.h cocoa_time.c posix_thread.h
|
||||
posix_module.c posix_thread.c)
|
||||
elseif (WIN32)
|
||||
target_sources(glfw PRIVATE win32_time.h win32_thread.h win32_module.c
|
||||
win32_time.c win32_thread.c)
|
||||
else()
|
||||
target_sources(glfw PRIVATE posix_time.h posix_thread.h posix_module.c
|
||||
posix_time.c posix_thread.c)
|
||||
endif()
|
||||
|
||||
add_custom_target(update_mappings
|
||||
COMMAND "${CMAKE_COMMAND}" -P "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake" mappings.h.in mappings.h
|
||||
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
|
||||
COMMENT "Updating gamepad mappings from upstream repository"
|
||||
SOURCES mappings.h.in "${GLFW_SOURCE_DIR}/CMake/GenerateMappings.cmake"
|
||||
VERBATIM)
|
||||
|
||||
set_target_properties(update_mappings PROPERTIES FOLDER "GLFW3")
|
||||
|
||||
if (GLFW_BUILD_COCOA)
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_COCOA)
|
||||
target_sources(glfw PRIVATE cocoa_platform.h cocoa_joystick.h cocoa_init.m
|
||||
cocoa_joystick.m cocoa_monitor.m cocoa_window.m
|
||||
nsgl_context.m)
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_WIN32)
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_WIN32)
|
||||
target_sources(glfw PRIVATE win32_platform.h win32_joystick.h win32_init.c
|
||||
win32_joystick.c win32_monitor.c win32_window.c
|
||||
wgl_context.c)
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_X11)
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_X11)
|
||||
target_sources(glfw PRIVATE x11_platform.h xkb_unicode.h x11_init.c
|
||||
x11_monitor.c x11_window.c xkb_unicode.c
|
||||
glx_context.c)
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_WAYLAND)
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_WAYLAND)
|
||||
target_sources(glfw PRIVATE wl_platform.h xkb_unicode.h wl_init.c
|
||||
wl_monitor.c wl_window.c xkb_unicode.c)
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_X11 OR GLFW_BUILD_WAYLAND)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
target_sources(glfw PRIVATE linux_joystick.h linux_joystick.c)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_WAYLAND)
|
||||
include(CheckIncludeFiles)
|
||||
include(CheckFunctionExists)
|
||||
check_function_exists(memfd_create HAVE_MEMFD_CREATE)
|
||||
if (HAVE_MEMFD_CREATE)
|
||||
target_compile_definitions(glfw PRIVATE HAVE_MEMFD_CREATE)
|
||||
endif()
|
||||
|
||||
find_program(WAYLAND_SCANNER_EXECUTABLE NAMES wayland-scanner)
|
||||
|
||||
include(FindPkgConfig)
|
||||
pkg_check_modules(WAYLAND_PROTOCOLS REQUIRED wayland-protocols>=1.15)
|
||||
pkg_get_variable(WAYLAND_PROTOCOLS_BASE wayland-protocols pkgdatadir)
|
||||
pkg_get_variable(WAYLAND_CLIENT_PKGDATADIR wayland-client pkgdatadir)
|
||||
|
||||
macro(wayland_generate protocol_file output_file)
|
||||
add_custom_command(OUTPUT "${output_file}.h"
|
||||
COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" client-header "${protocol_file}" "${output_file}.h"
|
||||
DEPENDS "${protocol_file}"
|
||||
VERBATIM)
|
||||
|
||||
add_custom_command(OUTPUT "${output_file}-code.h"
|
||||
COMMAND "${WAYLAND_SCANNER_EXECUTABLE}" private-code "${protocol_file}" "${output_file}-code.h"
|
||||
DEPENDS "${protocol_file}"
|
||||
VERBATIM)
|
||||
|
||||
target_sources(glfw PRIVATE "${output_file}.h" "${output_file}-code.h")
|
||||
endmacro()
|
||||
|
||||
wayland_generate(
|
||||
"${WAYLAND_CLIENT_PKGDATADIR}/wayland.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/stable/xdg-shell/xdg-shell.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-xdg-shell-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/unstable/xdg-decoration/xdg-decoration-unstable-v1.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-xdg-decoration-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/stable/viewporter/viewporter.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-viewporter-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/unstable/relative-pointer/relative-pointer-unstable-v1.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-relative-pointer-unstable-v1-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/unstable/pointer-constraints/pointer-constraints-unstable-v1.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-pointer-constraints-unstable-v1-client-protocol")
|
||||
wayland_generate(
|
||||
"${WAYLAND_PROTOCOLS_BASE}/unstable/idle-inhibit/idle-inhibit-unstable-v1.xml"
|
||||
"${GLFW_BINARY_DIR}/src/wayland-idle-inhibit-unstable-v1-client-protocol")
|
||||
endif()
|
||||
|
||||
if (WIN32 AND GLFW_BUILD_SHARED_LIBRARY)
|
||||
configure_file(glfw.rc.in glfw.rc @ONLY)
|
||||
target_sources(glfw PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/glfw.rc")
|
||||
endif()
|
||||
|
||||
if (UNIX AND GLFW_BUILD_SHARED_LIBRARY)
|
||||
# On Unix-like systems, shared libraries can use the soname system.
|
||||
set(GLFW_LIB_NAME glfw)
|
||||
else()
|
||||
set(GLFW_LIB_NAME glfw3)
|
||||
endif()
|
||||
|
||||
set_target_properties(glfw PROPERTIES
|
||||
OUTPUT_NAME ${GLFW_LIB_NAME}
|
||||
VERSION ${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}
|
||||
SOVERSION ${GLFW_VERSION_MAJOR}
|
||||
POSITION_INDEPENDENT_CODE ON
|
||||
C_STANDARD 99
|
||||
C_EXTENSIONS OFF
|
||||
DEFINE_SYMBOL _GLFW_BUILD_DLL
|
||||
FOLDER "GLFW3")
|
||||
|
||||
target_include_directories(glfw PUBLIC
|
||||
"$<BUILD_INTERFACE:${GLFW_SOURCE_DIR}/include>"
|
||||
"$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>")
|
||||
target_include_directories(glfw PRIVATE
|
||||
"${GLFW_SOURCE_DIR}/src"
|
||||
"${GLFW_BINARY_DIR}/src")
|
||||
target_link_libraries(glfw PRIVATE Threads::Threads)
|
||||
|
||||
# Workaround for CMake not knowing about .m files before version 3.16
|
||||
if (CMAKE_VERSION VERSION_LESS "3.16" AND APPLE)
|
||||
set_source_files_properties(cocoa_init.m cocoa_joystick.m cocoa_monitor.m
|
||||
cocoa_window.m nsgl_context.m PROPERTIES
|
||||
LANGUAGE C)
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_WIN32)
|
||||
list(APPEND glfw_PKG_LIBS "-lgdi32")
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_COCOA)
|
||||
target_link_libraries(glfw PRIVATE "-framework Cocoa"
|
||||
"-framework IOKit"
|
||||
"-framework CoreFoundation")
|
||||
|
||||
set(glfw_PKG_DEPS "")
|
||||
set(glfw_PKG_LIBS "-framework Cocoa -framework IOKit -framework CoreFoundation")
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_WAYLAND)
|
||||
pkg_check_modules(Wayland REQUIRED
|
||||
wayland-client>=0.2.7
|
||||
wayland-cursor>=0.2.7
|
||||
wayland-egl>=0.2.7
|
||||
xkbcommon>=0.5.0)
|
||||
|
||||
target_include_directories(glfw PRIVATE ${Wayland_INCLUDE_DIRS})
|
||||
|
||||
if (NOT CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
find_package(EpollShim)
|
||||
if (EPOLLSHIM_FOUND)
|
||||
target_include_directories(glfw PRIVATE ${EPOLLSHIM_INCLUDE_DIRS})
|
||||
target_link_libraries(glfw PRIVATE ${EPOLLSHIM_LIBRARIES})
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_X11)
|
||||
find_package(X11 REQUIRED)
|
||||
target_include_directories(glfw PRIVATE "${X11_X11_INCLUDE_PATH}")
|
||||
|
||||
# Check for XRandR (modern resolution switching and gamma control)
|
||||
if (NOT X11_Xrandr_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "RandR headers not found; install libxrandr development package")
|
||||
endif()
|
||||
target_include_directories(glfw PRIVATE "${X11_Xrandr_INCLUDE_PATH}")
|
||||
|
||||
# Check for Xinerama (legacy multi-monitor support)
|
||||
if (NOT X11_Xinerama_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "Xinerama headers not found; install libxinerama development package")
|
||||
endif()
|
||||
target_include_directories(glfw PRIVATE "${X11_Xinerama_INCLUDE_PATH}")
|
||||
|
||||
# Check for Xkb (X keyboard extension)
|
||||
if (NOT X11_Xkb_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "XKB headers not found; install X11 development package")
|
||||
endif()
|
||||
target_include_directories(glfw PRIVATE "${X11_Xkb_INCLUDE_PATH}")
|
||||
|
||||
# Check for Xcursor (cursor creation from RGBA images)
|
||||
if (NOT X11_Xcursor_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "Xcursor headers not found; install libxcursor development package")
|
||||
endif()
|
||||
target_include_directories(glfw PRIVATE "${X11_Xcursor_INCLUDE_PATH}")
|
||||
|
||||
# Check for XInput (modern HID input)
|
||||
if (NOT X11_Xi_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "XInput headers not found; install libxi development package")
|
||||
endif()
|
||||
target_include_directories(glfw PRIVATE "${X11_Xi_INCLUDE_PATH}")
|
||||
|
||||
# Check for X Shape (custom window input shape)
|
||||
if (NOT X11_Xshape_INCLUDE_PATH)
|
||||
message(FATAL_ERROR "X Shape headers not found; install libxext development package")
|
||||
endif()
|
||||
target_include_directories(glfw PRIVATE "${X11_Xshape_INCLUDE_PATH}")
|
||||
endif()
|
||||
|
||||
if (UNIX AND NOT APPLE)
|
||||
find_library(RT_LIBRARY rt)
|
||||
mark_as_advanced(RT_LIBRARY)
|
||||
if (RT_LIBRARY)
|
||||
target_link_libraries(glfw PRIVATE "${RT_LIBRARY}")
|
||||
list(APPEND glfw_PKG_LIBS "-lrt")
|
||||
endif()
|
||||
|
||||
find_library(MATH_LIBRARY m)
|
||||
mark_as_advanced(MATH_LIBRARY)
|
||||
if (MATH_LIBRARY)
|
||||
target_link_libraries(glfw PRIVATE "${MATH_LIBRARY}")
|
||||
list(APPEND glfw_PKG_LIBS "-lm")
|
||||
endif()
|
||||
|
||||
if (CMAKE_DL_LIBS)
|
||||
target_link_libraries(glfw PRIVATE "${CMAKE_DL_LIBS}")
|
||||
list(APPEND glfw_PKG_LIBS "-l${CMAKE_DL_LIBS}")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Make GCC warn about declarations that VS 2010 and 2012 won't accept for all
|
||||
# source files that VS will build (Clang ignores this because we set -std=c99)
|
||||
if (CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||
set_source_files_properties(context.c init.c input.c monitor.c platform.c vulkan.c
|
||||
window.c null_init.c null_joystick.c null_monitor.c
|
||||
null_window.c win32_init.c win32_joystick.c win32_module.c
|
||||
win32_monitor.c win32_time.c win32_thread.c win32_window.c
|
||||
wgl_context.c egl_context.c osmesa_context.c PROPERTIES
|
||||
COMPILE_FLAGS -Wdeclaration-after-statement)
|
||||
endif()
|
||||
|
||||
if (WIN32)
|
||||
if (GLFW_USE_HYBRID_HPG)
|
||||
target_compile_definitions(glfw PRIVATE _GLFW_USE_HYBRID_HPG)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Enable a reasonable set of warnings
|
||||
# NOTE: The order matters here, Clang-CL matches both MSVC and Clang
|
||||
if (MSVC)
|
||||
target_compile_options(glfw PRIVATE "/W3")
|
||||
elseif (CMAKE_C_COMPILER_ID STREQUAL "GNU" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "Clang" OR
|
||||
CMAKE_C_COMPILER_ID STREQUAL "AppleClang")
|
||||
|
||||
target_compile_options(glfw PRIVATE "-Wall")
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_WIN32)
|
||||
target_compile_definitions(glfw PRIVATE UNICODE _UNICODE)
|
||||
endif()
|
||||
|
||||
# HACK: When building on MinGW, WINVER and UNICODE need to be defined before
|
||||
# the inclusion of stddef.h (by glfw3.h), which is itself included before
|
||||
# win32_platform.h. We define them here until a saner solution can be found
|
||||
# NOTE: MinGW-w64 and Visual C++ do /not/ need this hack.
|
||||
if (MINGW)
|
||||
target_compile_definitions(glfw PRIVATE WINVER=0x0501)
|
||||
endif()
|
||||
|
||||
# Workaround for legacy MinGW not providing XInput and DirectInput
|
||||
if (MINGW)
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
check_include_file(xinput.h XINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND OR NOT XINPUT_H_FOUND)
|
||||
target_include_directories(glfw PRIVATE "${GLFW_SOURCE_DIR}/deps/mingw")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Workaround for the MS CRT deprecating parts of the standard library
|
||||
if (MSVC OR CMAKE_C_SIMULATE_ID STREQUAL "MSVC")
|
||||
target_compile_definitions(glfw PRIVATE _CRT_SECURE_NO_WARNINGS)
|
||||
endif()
|
||||
|
||||
# Workaround for VS 2008 not shipping with stdint.h
|
||||
if (MSVC90)
|
||||
target_include_directories(glfw PUBLIC "${GLFW_SOURCE_DIR}/deps/vs2008")
|
||||
endif()
|
||||
|
||||
# Check for the DirectX 9 SDK as it is not included with VS 2008
|
||||
if (MSVC90)
|
||||
include(CheckIncludeFile)
|
||||
check_include_file(dinput.h DINPUT_H_FOUND)
|
||||
if (NOT DINPUT_H_FOUND)
|
||||
message(FATAL_ERROR "DirectX 9 headers not found; install DirectX 9 SDK")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Workaround for -std=c99 on Linux disabling _DEFAULT_SOURCE (POSIX 2008 and more)
|
||||
if (GLFW_BUILD_X11 OR GLFW_BUILD_WAYLAND)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
target_compile_definitions(glfw PRIVATE _DEFAULT_SOURCE)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (GLFW_BUILD_SHARED_LIBRARY)
|
||||
if (WIN32)
|
||||
if (MINGW)
|
||||
# Remove the dependency on the shared version of libgcc
|
||||
# NOTE: MinGW-w64 has the correct default but MinGW needs this
|
||||
target_link_libraries(glfw PRIVATE "-static-libgcc")
|
||||
|
||||
# Remove the lib prefix on the DLL (but not the import library)
|
||||
set_target_properties(glfw PROPERTIES PREFIX "")
|
||||
|
||||
# Add a suffix to the import library to avoid naming conflicts
|
||||
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.a")
|
||||
else()
|
||||
# Add a suffix to the import library to avoid naming conflicts
|
||||
set_target_properties(glfw PROPERTIES IMPORT_SUFFIX "dll.lib")
|
||||
endif()
|
||||
|
||||
target_compile_definitions(glfw INTERFACE GLFW_DLL)
|
||||
endif()
|
||||
|
||||
if (MINGW)
|
||||
# Enable link-time exploit mitigation features enabled by default on MSVC
|
||||
include(CheckCCompilerFlag)
|
||||
|
||||
# Compatibility with data execution prevention (DEP)
|
||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--nxcompat")
|
||||
check_c_compiler_flag("" _GLFW_HAS_DEP)
|
||||
if (_GLFW_HAS_DEP)
|
||||
target_link_libraries(glfw PRIVATE "-Wl,--nxcompat")
|
||||
endif()
|
||||
|
||||
# Compatibility with address space layout randomization (ASLR)
|
||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--dynamicbase")
|
||||
check_c_compiler_flag("" _GLFW_HAS_ASLR)
|
||||
if (_GLFW_HAS_ASLR)
|
||||
target_link_libraries(glfw PRIVATE "-Wl,--dynamicbase")
|
||||
endif()
|
||||
|
||||
# Compatibility with 64-bit address space layout randomization (ASLR)
|
||||
set(CMAKE_REQUIRED_FLAGS "-Wl,--high-entropy-va")
|
||||
check_c_compiler_flag("" _GLFW_HAS_64ASLR)
|
||||
if (_GLFW_HAS_64ASLR)
|
||||
target_link_libraries(glfw PRIVATE "-Wl,--high-entropy-va")
|
||||
endif()
|
||||
|
||||
# Clear flags again to avoid breaking later tests
|
||||
set(CMAKE_REQUIRED_FLAGS)
|
||||
endif()
|
||||
|
||||
if (UNIX)
|
||||
# Hide symbols not explicitly tagged for export from the shared library
|
||||
target_compile_options(glfw PRIVATE "-fvisibility=hidden")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
foreach(arg ${glfw_PKG_DEPS})
|
||||
string(APPEND deps " ${arg}")
|
||||
endforeach()
|
||||
foreach(arg ${glfw_PKG_LIBS})
|
||||
string(APPEND libs " ${arg}")
|
||||
endforeach()
|
||||
|
||||
set(GLFW_PKG_CONFIG_REQUIRES_PRIVATE "${deps}" CACHE INTERNAL
|
||||
"GLFW pkg-config Requires.private")
|
||||
set(GLFW_PKG_CONFIG_LIBS_PRIVATE "${libs}" CACHE INTERNAL
|
||||
"GLFW pkg-config Libs.private")
|
||||
|
||||
configure_file("${GLFW_SOURCE_DIR}/CMake/glfw3.pc.in" glfw3.pc @ONLY)
|
||||
|
||||
if (GLFW_INSTALL)
|
||||
install(TARGETS glfw
|
||||
EXPORT glfwTargets
|
||||
RUNTIME DESTINATION "${CMAKE_INSTALL_BINDIR}"
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}")
|
||||
endif()
|
||||
|
||||
@ -1,153 +0,0 @@
|
||||
#pragma once
|
||||
#include "DeerRender/Tools/Memory.h"
|
||||
#include "DeerRender/Tools/Path.h"
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
class asIScriptEngine;
|
||||
class asIScriptModule;
|
||||
class asIScriptContext;
|
||||
class asIScriptObject;
|
||||
class asIScriptFunction;
|
||||
class asIScriptFunction;
|
||||
class asITypeInfo;
|
||||
class CScriptBuilder;
|
||||
class asIScriptGeneric;
|
||||
|
||||
namespace Deer {
|
||||
namespace StudioAPI {
|
||||
void initialize();
|
||||
void update();
|
||||
void shutdown();
|
||||
void render();
|
||||
void deinitialize();
|
||||
|
||||
struct ServiceExposedFunctionData {
|
||||
asIScriptFunction* exposedFunction = nullptr;
|
||||
asIScriptObject* exposedObject = nullptr;
|
||||
std::string exposedFunctionName;
|
||||
};
|
||||
|
||||
struct Service {
|
||||
public:
|
||||
Service(asITypeInfo*);
|
||||
~Service();
|
||||
|
||||
Service(Service&) = delete;
|
||||
Service& operator=(Service&) = delete;
|
||||
Service(Service&&) = default;
|
||||
Service& operator=(Service&&) = default;
|
||||
|
||||
void init();
|
||||
void update();
|
||||
void shutdown();
|
||||
|
||||
void updateTypes(asIScriptModule*);
|
||||
void registerApiExpose();
|
||||
|
||||
protected:
|
||||
asITypeInfo* type = nullptr;
|
||||
asIScriptObject* object = nullptr;
|
||||
asIScriptFunction* updateFunction = nullptr;
|
||||
asIScriptFunction* initFunction = nullptr;
|
||||
asIScriptFunction* shutdownFunction = nullptr;
|
||||
std::vector<Scope<ServiceExposedFunctionData>> exposedFunctions;
|
||||
|
||||
std::string typeName;
|
||||
|
||||
private:
|
||||
void registerExposedFunction(asIScriptFunction*);
|
||||
};
|
||||
|
||||
void service_exposed_generic_call(asIScriptGeneric*);
|
||||
|
||||
struct Panel : public Service {
|
||||
public:
|
||||
Panel(asITypeInfo*);
|
||||
~Panel();
|
||||
|
||||
Panel(Panel&) = delete;
|
||||
Panel(Panel&&) = default;
|
||||
Panel& operator=(Panel&&) = default;
|
||||
|
||||
void render();
|
||||
void updateTypes(asIScriptModule*);
|
||||
|
||||
private:
|
||||
asIScriptFunction* renderFunction;
|
||||
asIScriptFunction* menuBarFunction;
|
||||
};
|
||||
|
||||
struct ModuleDescription {
|
||||
public:
|
||||
int patchVersion = -1;
|
||||
std::string moduleName;
|
||||
std::string modulePath;
|
||||
std::vector<std::string> module_requires;
|
||||
};
|
||||
|
||||
enum class ModuleState {
|
||||
NotBuilt = 0,
|
||||
Building = 1,
|
||||
Built = 2,
|
||||
DependencyFailed = 3,
|
||||
CompilationFailed = 5,
|
||||
ExecutionError = 6
|
||||
};
|
||||
|
||||
struct Module {
|
||||
public:
|
||||
ModuleDescription moduleInfo;
|
||||
ModuleState state = ModuleState::NotBuilt;
|
||||
|
||||
Module(const ModuleDescription&);
|
||||
~Module();
|
||||
|
||||
Module(const Module&) = delete;
|
||||
Module& operator=(Module&) = delete;
|
||||
Module(Module&&) = default;
|
||||
Module& operator=(Module&&) = default;
|
||||
|
||||
void init();
|
||||
void update();
|
||||
void render();
|
||||
void shutdown();
|
||||
|
||||
void extract(asIScriptModule*);
|
||||
void generatePredefined();
|
||||
void updateTypes();
|
||||
|
||||
inline void invalidate() { state = ModuleState::ExecutionError; }
|
||||
|
||||
private:
|
||||
asIScriptModule* angelscriptModule;
|
||||
|
||||
std::vector<Panel> panels;
|
||||
std::vector<Service> services;
|
||||
};
|
||||
|
||||
extern asIScriptEngine* scriptEngine;
|
||||
extern asIScriptContext* scriptContext;
|
||||
extern CScriptBuilder scriptBuilder;
|
||||
extern std::vector<Module> modules;
|
||||
extern std::unordered_map<std::string, int> module_id;
|
||||
|
||||
extern asITypeInfo* panelBaseType;
|
||||
extern asITypeInfo* serviceBaseType;
|
||||
extern asITypeInfo* arrayStringBaseType;
|
||||
|
||||
extern Module* executingModule;
|
||||
|
||||
void loadModules();
|
||||
asIScriptFunction* getFactory(asITypeInfo*);
|
||||
|
||||
void raiseError();
|
||||
void generateAngelscriptPredefined();
|
||||
void saveAngelscriptPredefined(const Path& path);
|
||||
|
||||
void registerStructs();
|
||||
void registerFunctions();
|
||||
void extractBaseTypes();
|
||||
} // namespace StudioAPI
|
||||
} // namespace Deer
|
||||
14
DeerStudio/headers/DeerStudio/StudioPanel.h
Normal file
14
DeerStudio/headers/DeerStudio/StudioPanel.h
Normal file
@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
namespace Deer {
|
||||
class World;
|
||||
|
||||
namespace StudioPanel {
|
||||
void init(World*);
|
||||
|
||||
void update();
|
||||
void render();
|
||||
|
||||
void shutdown();
|
||||
} // namespace StudioPanel
|
||||
} // namespace Deer
|
||||
@ -1,4 +1,5 @@
|
||||
#include "DeerStudio/DeerStudio.h"
|
||||
#include "DeerStudio/StudioPanel.h"
|
||||
// #include "DeerStudio/AngelScriptEngine.h"
|
||||
|
||||
#include "DeerRender/Engine.h"
|
||||
@ -17,9 +18,6 @@ namespace Deer {
|
||||
namespace DeerStudio {
|
||||
Universe::WorldHandle mainWorld;
|
||||
|
||||
Scope<ScriptEnvironment> editorScriptModules;
|
||||
ScriptObjectGroup* editorInstance;
|
||||
|
||||
void onUpdate();
|
||||
void onRender();
|
||||
void onEvent(Event& e);
|
||||
@ -28,23 +26,6 @@ namespace Deer {
|
||||
void worldRender(World& world);
|
||||
void worldUpdate(World& world);
|
||||
|
||||
void initEditorScriptModules() {
|
||||
Scripting::registerInterface("Panel");
|
||||
Scripting::registerInterfaceFunction("Panel", "onImGui", Scripting::EventType::void_event);
|
||||
|
||||
Scripting::compileFiles("Editor/Scripts", "Editor");
|
||||
Scripting::SystemDescription systemDescription("Panel", "Editor");
|
||||
systemDescription.events.push_back(Scripting::SystemEvent("onInit", Scripting::EventType::void_event));
|
||||
systemDescription.events.push_back(Scripting::SystemEvent("onShutdown", Scripting::EventType::void_event));
|
||||
systemDescription.events.push_back(Scripting::SystemEvent("onDrawUI", Scripting::EventType::void_event));
|
||||
systemDescription.events.push_back(Scripting::SystemEvent("onUpdate", Scripting::EventType::void_event));
|
||||
|
||||
editorScriptModules = Scripting::createScriptEnvironment(systemDescription);
|
||||
editorInstance = editorScriptModules->createGroupWithAllSystems();
|
||||
|
||||
editorInstance->executeOnGroup_voidEvent(0);
|
||||
}
|
||||
|
||||
void main() {
|
||||
Engine::init();
|
||||
Engine::setEventCallback(DeerStudio::onEvent);
|
||||
@ -60,15 +41,16 @@ namespace Deer {
|
||||
.renderFrequency = 144,
|
||||
};
|
||||
|
||||
initEditorScriptModules();
|
||||
|
||||
mainWorld = Universe::createWorld(worldSettings);
|
||||
// Universe::getWorld(mainWorld).execute();
|
||||
StudioPanel::init(&Universe::getWorld(mainWorld));
|
||||
|
||||
Universe::getWorld(mainWorld).execute();
|
||||
|
||||
Engine::shutdown();
|
||||
} // namespace DeerStudio
|
||||
|
||||
void worldUpdate(World& world) {
|
||||
StudioPanel::update();
|
||||
}
|
||||
|
||||
void worldRender(World& world) {
|
||||
@ -118,8 +100,7 @@ namespace Deer {
|
||||
}
|
||||
ImGui::PopStyleVar();
|
||||
|
||||
// TerrainEditor::onImGui();
|
||||
// viewport_onImGui();
|
||||
StudioPanel::render();
|
||||
|
||||
ImGui::End();
|
||||
|
||||
|
||||
@ -7,178 +7,9 @@
|
||||
|
||||
namespace Deer {
|
||||
void AngelScriptEngine::registerUIFunctions() {
|
||||
scriptEngine->SetDefaultNamespace("UI");
|
||||
|
||||
// Buttons
|
||||
REGISTER_GLOBAL_FUNC("bool button(const string& in text)", StudioAPI::button);
|
||||
REGISTER_GLOBAL_FUNC("bool buttonCenter(const string& in text)", StudioAPI::buttonCenter);
|
||||
REGISTER_GLOBAL_FUNC("bool buttonEnd(const string& in text)", StudioAPI::buttonEnd);
|
||||
|
||||
REGISTER_GLOBAL_FUNC("bool cartIconButton(const string& in label, const string& in icon, int iconSize, int width)", StudioAPI::cartIconButton);
|
||||
REGISTER_GLOBAL_FUNC("bool cartIconButton(const string& in label, FrameBuffer frameBuffer, int iconSize, int width)", StudioAPI::cartIconButton_frameBuffer);
|
||||
|
||||
// Checkboxes
|
||||
REGISTER_GLOBAL_FUNC("bool checkbox(const string& in text, bool value)", StudioAPI::checkbox);
|
||||
REGISTER_GLOBAL_FUNC("bool checkboxDisabled(const string& in text, bool value)", StudioAPI::checkboxDisabled);
|
||||
|
||||
// Sliders & Inputs
|
||||
REGISTER_GLOBAL_FUNC("float magicSlider(const string& in text, float value, float speed)", StudioAPI::magicSlider);
|
||||
REGISTER_GLOBAL_FUNC("vec3 magicSlider3(const string& in text, vec3 value, float speed)", StudioAPI::magicSlider3);
|
||||
REGISTER_GLOBAL_FUNC("int sliderInt(string& in text, int value, int min, int max)", StudioAPI::sliderInt);
|
||||
REGISTER_GLOBAL_FUNC("float slider(string& in text, float value, float min, float max)", StudioAPI::slider);
|
||||
REGISTER_GLOBAL_FUNC("bool inputText(const string& in text, const string& in value, string& out valueOutput)", StudioAPI::inputText);
|
||||
|
||||
// Menus
|
||||
REGISTER_GLOBAL_FUNC("bool menuItem(const string& in text)", StudioAPI::menuItem);
|
||||
REGISTER_GLOBAL_FUNC("void menuItemDisabled(const string& in text)", StudioAPI::menuItemDisabled);
|
||||
REGISTER_GLOBAL_FUNC("void subMenu(const string& in text, SimpleFunction@+ func)", StudioAPI::subMenu);
|
||||
|
||||
// Text
|
||||
REGISTER_GLOBAL_FUNC("void text(const string& in text)", StudioAPI::text);
|
||||
REGISTER_GLOBAL_FUNC("void textCenter(const string& in text)", StudioAPI::textCenter);
|
||||
REGISTER_GLOBAL_FUNC("void textEnd(const string& in text)", StudioAPI::textEnd);
|
||||
REGISTER_GLOBAL_FUNC("void textColor(float r, float g, float b, const string& in text)", StudioAPI::textColor);
|
||||
|
||||
// Titles
|
||||
REGISTER_GLOBAL_FUNC("void title(const string& in text)", StudioAPI::title);
|
||||
REGISTER_GLOBAL_FUNC("void titleCenter(const string& in text)", StudioAPI::titleCenter);
|
||||
REGISTER_GLOBAL_FUNC("void titleCenterY(const string& in text, int height)", StudioAPI::titleCenterY);
|
||||
REGISTER_GLOBAL_FUNC("void titleEnd(const string& in text)", StudioAPI::titleEnd);
|
||||
|
||||
// Layout helpers
|
||||
REGISTER_GLOBAL_FUNC("void sameline()", StudioAPI::sameline);
|
||||
REGISTER_GLOBAL_FUNC("void separator()", StudioAPI::separator);
|
||||
REGISTER_GLOBAL_FUNC("void space()", StudioAPI::space);
|
||||
REGISTER_GLOBAL_FUNC("void space(int x, int y = 10)", StudioAPI::space_params);
|
||||
|
||||
// Drawing
|
||||
REGISTER_GLOBAL_FUNC("void drawFrameBuffer(FrameBuffer, int, int)", StudioAPI::drawFrameBuffer);
|
||||
REGISTER_GLOBAL_FUNC("void drawFrameBufferCentered(FrameBuffer, int, int)", StudioAPI::drawFrameBufferCentered);
|
||||
REGISTER_GLOBAL_FUNC("void drawIcon(const string& in, int)", StudioAPI::drawIcon);
|
||||
REGISTER_GLOBAL_FUNC("void drawIconCentered(const string& in, int)", StudioAPI::drawIconCentered);
|
||||
REGISTER_GLOBAL_FUNC("void drawIconHighlight(const string& in, int)", StudioAPI::drawIconHighlight);
|
||||
REGISTER_GLOBAL_FUNC("void drawIconCenteredHighlight(const string& in, int)", StudioAPI::drawIconCenteredHighlight);
|
||||
|
||||
REGISTER_GLOBAL_FUNC("void drawIcon(Texture texture, int)", StudioAPI::drawIcon_resource);
|
||||
REGISTER_GLOBAL_FUNC("void drawIconCentered(Texture texture, int)", StudioAPI::drawIconCentered_resource);
|
||||
REGISTER_GLOBAL_FUNC("void drawIconHighlight(Texture texture, int)", StudioAPI::drawIconHighlight_resource);
|
||||
REGISTER_GLOBAL_FUNC("void drawIconCenteredHighlight(Texture texture, int)", StudioAPI::drawIconCenteredHighlight_resource);
|
||||
|
||||
// Input state
|
||||
REGISTER_GLOBAL_FUNC("bool isKeyDown(key)", StudioAPI::isKeyDown);
|
||||
REGISTER_GLOBAL_FUNC("bool isKeyPressed(key)", StudioAPI::isKeyPressed);
|
||||
REGISTER_GLOBAL_FUNC("bool isMouseDragging(key)", StudioAPI::isMouseDragging);
|
||||
REGISTER_GLOBAL_FUNC("bool isItemClicked(int)", StudioAPI::isItemClicked);
|
||||
REGISTER_GLOBAL_FUNC("bool isMouseDoubleClicked(int)", StudioAPI::isMouseDoubleClicked);
|
||||
|
||||
// Mouse info
|
||||
REGISTER_GLOBAL_FUNC("float getMouseDragDeltaX()", StudioAPI::getMouseDragDeltaX);
|
||||
REGISTER_GLOBAL_FUNC("float getMouseDragDeltaY()", StudioAPI::getMouseDragDeltaY);
|
||||
REGISTER_GLOBAL_FUNC("float getMouseDeltaX()", StudioAPI::getMouseDeltaX);
|
||||
REGISTER_GLOBAL_FUNC("float getMouseDeltaY()", StudioAPI::getMouseDeltaY);
|
||||
|
||||
// Panel & layout control
|
||||
REGISTER_GLOBAL_FUNC("bool isPanelActive()", StudioAPI::isPanelActive);
|
||||
REGISTER_GLOBAL_FUNC("void disablePanelPadding(bool)", StudioAPI::disablePanelPadding);
|
||||
REGISTER_GLOBAL_FUNC("int getAvailableSizeX()", StudioAPI::getAvailableSizeX);
|
||||
REGISTER_GLOBAL_FUNC("int getAvailableSizeY()", StudioAPI::getAvailableSizeY);
|
||||
|
||||
// Columns
|
||||
REGISTER_GLOBAL_FUNC("void automaticColumns(int)", StudioAPI::automaticColumns);
|
||||
REGISTER_GLOBAL_FUNC("void columns(int)", StudioAPI::columns);
|
||||
REGISTER_GLOBAL_FUNC("void nextColumn()", StudioAPI::nextColumn);
|
||||
REGISTER_GLOBAL_FUNC("void endColumns()", StudioAPI::endColumns);
|
||||
|
||||
// Tree & Components
|
||||
REGISTER_GLOBAL_FUNC("void treeNodeLeaf(const string& in, bool)", StudioAPI::treeNodeLeaf);
|
||||
REGISTER_GLOBAL_FUNC("bool treeNode(const string& in, bool, SimpleFunction@+)", StudioAPI::treeNode);
|
||||
REGISTER_GLOBAL_FUNC("bool componentNode(const string& in, SimpleFunction@+)", StudioAPI::componentNode);
|
||||
REGISTER_GLOBAL_FUNC("bool componentNodeContextMenu(const string& in, SimpleFunction@+, SimpleFunction@+)", StudioAPI::componentNodeContextMenu);
|
||||
|
||||
// Popups & Modals
|
||||
REGISTER_GLOBAL_FUNC("void contextItemPopup(const string& in, SimpleFunction@+)", StudioAPI::contextItemPopup);
|
||||
REGISTER_GLOBAL_FUNC("void contextMenuPopup(const string& in, SimpleFunction@+)", StudioAPI::contextMenuPopup);
|
||||
REGISTER_GLOBAL_FUNC("void modalPopup(const string& in, SimpleFunction@+)", StudioAPI::modalPopup);
|
||||
REGISTER_GLOBAL_FUNC("void simplePopup(const string& in, SimpleFunction@+)", StudioAPI::simplePopup);
|
||||
REGISTER_GLOBAL_FUNC("void openPopup(const string& in, any@)", StudioAPI::openPopup);
|
||||
REGISTER_GLOBAL_FUNC("void closePopup()", StudioAPI::closePopup);
|
||||
|
||||
// Drag & Drop
|
||||
REGISTER_GLOBAL_FUNC("void dragDropSource(const string& in, any@+, const string& in)", StudioAPI::dragDropSource);
|
||||
REGISTER_GLOBAL_FUNC("void dragDropTarget(const string& in, ReciverFunction@+)", StudioAPI::dragDropTarget);
|
||||
scriptEngine->SetDefaultNamespace("");
|
||||
}
|
||||
|
||||
void AngelScriptEngine::registerUIStructs() {
|
||||
AS_CHECK(scriptEngine->RegisterEnum("key"));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "A", ImGuiKey_A));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "B", ImGuiKey_B));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "C", ImGuiKey_C));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "D", ImGuiKey_D));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "E", ImGuiKey_E));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "F", ImGuiKey_F));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "G", ImGuiKey_G));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "H", ImGuiKey_H));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "I", ImGuiKey_I));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "J", ImGuiKey_J));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K", ImGuiKey_K));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "L", ImGuiKey_L));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "M", ImGuiKey_M));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "N", ImGuiKey_N));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "O", ImGuiKey_O));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "P", ImGuiKey_P));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Q", ImGuiKey_Q));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "R", ImGuiKey_R));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "S", ImGuiKey_S));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "T", ImGuiKey_T));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "U", ImGuiKey_U));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "V", ImGuiKey_V));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "W", ImGuiKey_W));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "X", ImGuiKey_X));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Y", ImGuiKey_Y));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Z", ImGuiKey_Z));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K0", ImGuiKey_0));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K1", ImGuiKey_1));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K2", ImGuiKey_2));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K3", ImGuiKey_3));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K4", ImGuiKey_4));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K5", ImGuiKey_5));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K6", ImGuiKey_6));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K7", ImGuiKey_7));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K8", ImGuiKey_8));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "K9", ImGuiKey_9));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Tab", ImGuiKey_Tab));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Enter", ImGuiKey_Enter));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Escape", ImGuiKey_Escape));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Backspace", ImGuiKey_Backspace));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Space", ImGuiKey_Space));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Delete", ImGuiKey_Delete));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Insert", ImGuiKey_Insert));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Home", ImGuiKey_Home));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "End", ImGuiKey_End));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "PageUp", ImGuiKey_PageUp));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "PageDown", ImGuiKey_PageDown));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Right", ImGuiKey_RightArrow));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Up", ImGuiKey_UpArrow));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Down", ImGuiKey_DownArrow));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "Left", ImGuiKey_LeftArrow));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "RightCtrl", ImGuiKey_RightCtrl));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "LeftShift", ImGuiKey_LeftShift));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "RightShift", ImGuiKey_RightShift));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "LeftAlt", ImGuiKey_LeftAlt));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "RightAlt", ImGuiKey_RightAlt));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "LeftSuper", ImGuiKey_LeftSuper));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "RightSuper", ImGuiKey_RightSuper));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "LeftCtrl", ImGuiKey_LeftCtrl));
|
||||
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "MouseLeft", ImGuiKey_MouseLeft));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "MouseRight", ImGuiKey_MouseRight));
|
||||
AS_CHECK(scriptEngine->RegisterEnumValue("key", "MouseMiddle", ImGuiKey_MouseMiddle));
|
||||
}
|
||||
|
||||
} // namespace Deer
|
||||
69
DeerStudio/src/DeerStudio/StudioPanel.cpp
Normal file
69
DeerStudio/src/DeerStudio/StudioPanel.cpp
Normal file
@ -0,0 +1,69 @@
|
||||
#include "DeerStudio/StudioPanel.h"
|
||||
#include "DeerRender/Scripting.h"
|
||||
#include "DeerRender/Tools/Memory.h"
|
||||
#include "imgui.h"
|
||||
|
||||
namespace Deer {
|
||||
class World;
|
||||
|
||||
namespace StudioPanel {
|
||||
Scope<ScriptEnvironment> studioPanelEnvironment;
|
||||
ScriptObjectGroup* editorInstance;
|
||||
void renderSystem(ScriptSystem* system);
|
||||
} // namespace StudioPanel
|
||||
|
||||
void StudioPanel::init(World* world) {
|
||||
Scripting::registerInterface("Panel");
|
||||
Scripting::registerInterfaceFunction("Panel", "onImGui", Scripting::EventType::void_event);
|
||||
|
||||
Scripting::compileFiles("Editor/Scripts", "Editor");
|
||||
Scripting::SystemDescription systemDescription("Panel", "Editor");
|
||||
systemDescription.events.push_back(Scripting::SystemEvent("onInit", Scripting::EventType::void_event));
|
||||
systemDescription.events.push_back(Scripting::SystemEvent("onShutdown", Scripting::EventType::void_event));
|
||||
systemDescription.events.push_back(Scripting::SystemEvent("onImGui", Scripting::EventType::void_event));
|
||||
systemDescription.events.push_back(Scripting::SystemEvent("onUpdate", Scripting::EventType::void_event));
|
||||
systemDescription.events.push_back(Scripting::SystemEvent("onMenuBar", Scripting::EventType::void_event));
|
||||
|
||||
studioPanelEnvironment = Scripting::createScriptEnvironment(systemDescription);
|
||||
studioPanelEnvironment->tieWorld(world);
|
||||
|
||||
editorInstance = studioPanelEnvironment->createGroupWithAllSystems();
|
||||
editorInstance->executeOnGroup_voidEvent(0);
|
||||
}
|
||||
|
||||
void StudioPanel::update() {
|
||||
editorInstance->executeOnGroup_voidEvent(3);
|
||||
}
|
||||
|
||||
void StudioPanel::renderSystem(ScriptSystem* system) {
|
||||
if (system->hasFunction(4)) {
|
||||
ImGui::Begin(system->getSystemName(), (bool*)0, ImGuiWindowFlags_MenuBar);
|
||||
if (ImGui::BeginMenuBar()) {
|
||||
editorInstance->executeOnObject_voidEvent(system, 4);
|
||||
|
||||
ImGui::EndMenuBar();
|
||||
}
|
||||
} else {
|
||||
ImGui::Begin(system->getSystemName());
|
||||
}
|
||||
|
||||
if (ImGui::IsWindowHovered(ImGuiHoveredFlags_AllowWhenBlockedByActiveItem) &&
|
||||
(ImGui::IsMouseClicked(ImGuiMouseButton_Right) ||
|
||||
ImGui::IsMouseClicked(ImGuiMouseButton_Middle))) {
|
||||
ImGui::SetWindowFocus();
|
||||
}
|
||||
editorInstance->executeOnObject_voidEvent(system, 2);
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
void StudioPanel::render() {
|
||||
size_t sistemCount = studioPanelEnvironment->getSystemCount();
|
||||
for (size_t i = 0; i < sistemCount; i++) {
|
||||
renderSystem(studioPanelEnvironment->getSystemByIndex(i));
|
||||
}
|
||||
}
|
||||
|
||||
void StudioPanel::shutdown() {
|
||||
editorInstance->executeOnGroup_voidEvent(1);
|
||||
}
|
||||
} // namespace Deer
|
||||
@ -5,34 +5,34 @@ class AddComponentRender {
|
||||
}
|
||||
|
||||
void addComponentPopup() {
|
||||
UI::titleCenter("\uf055 Add Component");
|
||||
UI::separator();
|
||||
UI::subMenu("Rendering", SimpleFunction(this.addComponentRendering));
|
||||
if (UI::menuItem("Script Component")) {
|
||||
ImGui::titleCenter("\uf055 Add Component");
|
||||
ImGui::separator();
|
||||
ImGui::subMenu("Renderin ", SimpleFunction(this.addComponentRendering));
|
||||
if (ImGui::menuItem("Script Component )) {
|
||||
}
|
||||
}
|
||||
|
||||
void addComponentRendering() {
|
||||
if (entity.hasMeshComponent()) {
|
||||
UI::menuItemDisabled("\uf248 Mesh Render Component");
|
||||
ImGui::menuItemDisabled("\uf248 Mesh Render Component");
|
||||
} else {
|
||||
if (UI::menuItem("\uf248 Mesh Render Component")) {
|
||||
if (ImGui::menuItem("\uf248 Mesh Render Component )) {
|
||||
entity.createMeshComponent();
|
||||
}
|
||||
}
|
||||
|
||||
if (entity.hasShaderComponent()) {
|
||||
UI::menuItemDisabled("\uf042 Shader Render Component");
|
||||
ImGui::menuItemDisabled("\uf042 Shader Render Component");
|
||||
} else {
|
||||
if (UI::menuItem("\uf042 Shader Render Component")) {
|
||||
if (ImGui::menuItem("\uf042 Shader Render Component )) {
|
||||
entity.createShaderComponent();
|
||||
}
|
||||
}
|
||||
|
||||
if (entity.hasCameraComponent()) {
|
||||
UI::menuItemDisabled("\uf030 Camera Component");
|
||||
ImGui::menuItemDisabled("\uf030 Camera Component");
|
||||
} else {
|
||||
if (UI::menuItem("\uf030 Camera Component")) {
|
||||
if (ImGui::menuItem("\uf030 Camera Component )) {
|
||||
entity.createCameraComponent();
|
||||
}
|
||||
}
|
||||
|
||||
@ -15,19 +15,19 @@ class CameraComponentRender {
|
||||
float nearZ = cameraComponent.nearZ;
|
||||
float farZ = cameraComponent.farZ;
|
||||
|
||||
fov = UI::magicSlider("Fov", fov, 0.1);
|
||||
fov = ImGui::magicSlider("Fo ", f v, 0.1);
|
||||
if (fov > 180)
|
||||
fov = 180;
|
||||
if (fov < 0)
|
||||
fov = 0;
|
||||
|
||||
aspect = UI::magicSlider("Aspect Ratio", aspect, 0.1);
|
||||
aspect = ImGui::magicSlider("Aspect Rati ", aspe t, 0.1);
|
||||
if (aspect < 0.1)
|
||||
aspect = 0.1;
|
||||
nearZ = UI::magicSlider("Near Z", nearZ, 0.1);
|
||||
nearZ = ImGui::magicSlider("Near ", nea Z, 0.1);
|
||||
if (nearZ < 0)
|
||||
nearZ = 0;
|
||||
farZ = UI::magicSlider("Far Z", farZ, 0.1);
|
||||
farZ = ImGui::magicSlider("Far ", fa Z, 0.1);
|
||||
if (farZ < 0)
|
||||
farZ = 0;
|
||||
|
||||
@ -41,7 +41,7 @@ class CameraComponentRender {
|
||||
}
|
||||
|
||||
void remove() {
|
||||
if (UI::menuItem("Remove")) {
|
||||
if (ImGui::menuItem("Remove )) {
|
||||
entity.removeCameraComponent();
|
||||
}
|
||||
}
|
||||
|
||||
@ -12,36 +12,36 @@ class MeshComponentRender {
|
||||
return;
|
||||
|
||||
if (meshComponent.hasMesh) {
|
||||
UI::drawIcon("object3d.png", 32);
|
||||
ImGui::drawIcon("object3d.pn ", 32);
|
||||
} else {
|
||||
UI::drawIcon("empty.png", 32);
|
||||
ImGui::drawIcon("empty.pn ", 32);
|
||||
}
|
||||
|
||||
UI::dragDropTarget("MESH", ReciverFunction(this.setMesh));
|
||||
ImGui::dragDropTarget("MES ", ReciverFunction(this.setMesh));
|
||||
|
||||
if (meshComponent.hasMesh) {
|
||||
UI::sameline();
|
||||
UI::space();
|
||||
UI::sameline();
|
||||
ImGui::sameline();
|
||||
ImGui::space();
|
||||
ImGui::sameline();
|
||||
|
||||
UI::titleCenterY(meshComponent.meshResource.name, 32);
|
||||
UI::dragDropTarget("MESH", ReciverFunction(this.setMesh));
|
||||
ImGui::titleCenterY(meshComponent.meshResource.na e, 32);
|
||||
ImGui::dragDropTarget("MES ", ReciverFunction(this.setMesh));
|
||||
}
|
||||
|
||||
UI::space(20, 20);
|
||||
ImGui::space( 0, 20);
|
||||
|
||||
if (UI::button("Clear")) {
|
||||
if (ImGui::button("Clear )) {
|
||||
meshComponent.clear();
|
||||
}
|
||||
|
||||
UI::sameline();
|
||||
UI::space(10, 20);
|
||||
UI::sameline();
|
||||
ImGui::sameline();
|
||||
ImGui::space( 0, 20);
|
||||
ImGui::sameline();
|
||||
|
||||
if (meshComponent.hasMesh) {
|
||||
meshComponent.isActive = UI::checkbox("Active", meshComponent.isActive);
|
||||
meshComponent.isActive = ImGui::checkbox("Activ ", meshComponent.isActive);
|
||||
} else {
|
||||
UI::checkboxDisabled("Active", meshComponent.isActive);
|
||||
ImGui::checkboxDisabled("Activ ", meshComponent.isActive);
|
||||
}
|
||||
}
|
||||
|
||||
@ -53,7 +53,7 @@ class MeshComponentRender {
|
||||
}
|
||||
|
||||
void remove() {
|
||||
if (UI::menuItem("Remove")) {
|
||||
if (ImGui::menuItem("Remove )) {
|
||||
entity.removeMeshComponent();
|
||||
}
|
||||
}
|
||||
|
||||
@ -8,60 +8,60 @@ class PropertiesPanel : Panel {
|
||||
|
||||
// NAME
|
||||
// Id:0 [+ add component]
|
||||
UI::title("\uf1b2 " + entity.name);
|
||||
ImGui::title("\uf1b + entity.name);
|
||||
if (!entity.isRoot)
|
||||
UI::contextItemPopup("##MenuOptions", SimpleFunction(this.renameEntityMenu));
|
||||
UI::separator();
|
||||
UI::textColor(0.5, 0.5, 0.5f, "Id : " + entity.id);
|
||||
ImGui::contextItemPopup("##MenuOption ", SimpleFunction(this.renameEntityMenu));
|
||||
ImGui::separator();
|
||||
ImGui::textColor(0 5, 0 5, 0. f, "Id + entity.id);
|
||||
|
||||
// We don't want to change root options
|
||||
if (entity.isRoot)
|
||||
return;
|
||||
|
||||
UI::sameline();
|
||||
if (UI::buttonEnd("\uf055 Add Component")) {
|
||||
UI::openPopup("ADD_COMPONENT", any(entity));
|
||||
ImGui::sameline();
|
||||
if (ImGui::buttonEnd("\uf055 Add Component )) {
|
||||
ImGui::openPopup("ADD_COMPONEN ", any(entity));
|
||||
}
|
||||
|
||||
UI::space();
|
||||
ImGui::space();
|
||||
|
||||
TransformPropertiesRender transformComponentRender(entity);
|
||||
UI::componentNode("\uf0b2 Transform Component", SimpleFunction(transformComponentRender.renderTransformComponent));
|
||||
ImGui::componentNode("\uf0b2 Transform Componen ", SimpleFunction(transformComponentRender.renderTransformComponent));
|
||||
|
||||
if (entity.hasMeshComponent()) {
|
||||
MeshComponentRender meshComponentRender(entity);
|
||||
UI::componentNodeContextMenu("\uf248 Mesh Component", SimpleFunction(meshComponentRender.render), SimpleFunction(meshComponentRender.remove));
|
||||
ImGui::componentNodeContextMenu("\uf248 Mesh Componen ", SimpleFunction(meshComponentRender.rende ), SimpleFunction(meshComponentRender.remove));
|
||||
}
|
||||
|
||||
if (entity.hasShaderComponent()) {
|
||||
ShaderComponentRender shaderComponentRender(entity);
|
||||
UI::componentNodeContextMenu("\uf248 Shader Component", SimpleFunction(shaderComponentRender.render), SimpleFunction(shaderComponentRender.remove));
|
||||
ImGui::componentNodeContextMenu("\uf248 Shader Componen ", SimpleFunction(shaderComponentRender.rende ), SimpleFunction(shaderComponentRender.remove));
|
||||
}
|
||||
|
||||
if (entity.hasCameraComponent()) {
|
||||
CameraComponentRender cameraComponentRender(entity);
|
||||
UI::componentNodeContextMenu("\uf030 Camera Component", SimpleFunction(cameraComponentRender.render), SimpleFunction(cameraComponentRender.remove));
|
||||
ImGui::componentNodeContextMenu("\uf030 Camera Componen ", SimpleFunction(cameraComponentRender.rende ), SimpleFunction(cameraComponentRender.remove));
|
||||
}
|
||||
|
||||
UI::space();
|
||||
ImGui::space();
|
||||
|
||||
UI::separator();
|
||||
ImGui::separator();
|
||||
|
||||
if (UI::buttonCenter("\uf055 Add Component##2")) {
|
||||
UI::openPopup("ADD_COMPONENT", any(entity));
|
||||
if (ImGui::buttonCenter("\uf055 Add Component##2 )) {
|
||||
ImGui::openPopup("ADD_COMPONEN ", any(entity));
|
||||
}
|
||||
|
||||
AddComponentRender addComponentRender(entity);
|
||||
UI::simplePopup("ADD_COMPONENT", SimpleFunction(addComponentRender.addComponentPopup));
|
||||
UI::modalPopup("Rename entity", SimpleFunction(this.renameEntityMenu));
|
||||
ImGui::simplePopup("ADD_COMPONEN ", SimpleFunction(addComponentRender.addComponentPopup));
|
||||
ImGui::modalPopup("Rename entit ", SimpleFunction(this.renameEntityMenu));
|
||||
}
|
||||
|
||||
void renameEntityMenu() {
|
||||
Entity entity = ActiveEntity::getActiveEntity();
|
||||
|
||||
if (!entity.isRoot) {
|
||||
if (UI::menuItem("Rename")) {
|
||||
UI::openPopup("Rename entity", any(entity));
|
||||
if (ImGui::menuItem("Rename )) {
|
||||
ImGui::openPopup("Rename entit ", any(entity));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -27,47 +27,47 @@ class ShaderComponentRender {
|
||||
return;
|
||||
|
||||
if (shaderComponent.hasShader) {
|
||||
UI::drawIcon("shader.png", 32);
|
||||
ImGui::drawIcon("shader.pn ", 32);
|
||||
} else {
|
||||
UI::drawIcon("empty.png", 32);
|
||||
ImGui::drawIcon("empty.pn ", 32);
|
||||
}
|
||||
UI::dragDropTarget("SHADER", ReciverFunction(this.setShader));
|
||||
ImGui::dragDropTarget("SHADE ", ReciverFunction(this.setShader));
|
||||
|
||||
if (shaderComponent.hasShader) {
|
||||
UI::sameline();
|
||||
UI::space();
|
||||
UI::sameline();
|
||||
ImGui::sameline();
|
||||
ImGui::space();
|
||||
ImGui::sameline();
|
||||
|
||||
UI::titleCenterY(shaderComponent.shader.name, 32);
|
||||
UI::dragDropTarget("SHADER", ReciverFunction(this.setShader));
|
||||
ImGui::titleCenterY(shaderComponent.shader.na e, 32);
|
||||
ImGui::dragDropTarget("SHADE ", ReciverFunction(this.setShader));
|
||||
}
|
||||
|
||||
UI::space();
|
||||
ImGui::space();
|
||||
|
||||
if (shaderComponent.texture.isValid()) {
|
||||
UI::drawIcon(shaderComponent.texture, 32);
|
||||
ImGui::drawIcon(shaderComponent.textu e, 32);
|
||||
} else {
|
||||
UI::drawIcon("empty.png", 32);
|
||||
ImGui::drawIcon("empty.pn ", 32);
|
||||
}
|
||||
UI::dragDropTarget("TEXTURE", ReciverFunction(this.setTexture));
|
||||
ImGui::dragDropTarget("TEXTUR ", ReciverFunction(this.setTexture));
|
||||
|
||||
if (shaderComponent.texture.isValid()) {
|
||||
UI::sameline();
|
||||
UI::space();
|
||||
UI::sameline();
|
||||
ImGui::sameline();
|
||||
ImGui::space();
|
||||
ImGui::sameline();
|
||||
|
||||
UI::titleCenterY(shaderComponent.texture.name, 32);
|
||||
UI::dragDropTarget("TEXTURE", ReciverFunction(this.setTexture));
|
||||
ImGui::titleCenterY(shaderComponent.texture.na e, 32);
|
||||
ImGui::dragDropTarget("TEXTUR ", ReciverFunction(this.setTexture));
|
||||
}
|
||||
UI::space(20, 20);
|
||||
ImGui::space( 0, 20);
|
||||
|
||||
if (UI::button("Clear")) {
|
||||
if (ImGui::button("Clear )) {
|
||||
shaderComponent.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void remove() {
|
||||
if (UI::menuItem("Remove")) {
|
||||
if (ImGui::menuItem("Remove )) {
|
||||
entity.removeShaderComponent();
|
||||
}
|
||||
}
|
||||
|
||||
@ -12,8 +12,8 @@ class TransformPropertiesRender {
|
||||
vec3 scale = transform.scale;
|
||||
vec3 rotation = transform.rotation;
|
||||
|
||||
transform.position = UI::magicSlider3("Positon", position, 0.1);
|
||||
transform.scale = UI::magicSlider3("Scale", scale, 0.1);
|
||||
transform.rotation = UI::magicSlider3("Rotation", rotation, 0.1);
|
||||
transform.position = ImGui::magicSlider3("Posito ", positi n, 0.1);
|
||||
transform.scale = ImGui::magicSlider3("Scal ", sca e, 0.1);
|
||||
transform.rotation = ImGui::magicSlider3("Rotatio ", rotati n, 0.1);
|
||||
}
|
||||
}
|
||||
|
||||
@ -24,18 +24,18 @@ class ResourceExplorer : Panel {
|
||||
void render() {
|
||||
alreadyRendered = false;
|
||||
renderMenuBar();
|
||||
UI::space();
|
||||
ImGui::space();
|
||||
fase += 0.3;
|
||||
UI::automaticColumns(182);
|
||||
ImGui::automaticColumns(182);
|
||||
|
||||
string temp_path = currentPath;
|
||||
|
||||
// Render navigation folders
|
||||
for (uint i = 0; i < subFolders.length(); i++) {
|
||||
if (UI::cartIconButton(Path::getName(subFolders[i]), "folder.png", 128, UI::getAvailableSizeX())) {
|
||||
if (ImGui::cartIconButton(Path::getName(subFolders[i ), "folder.pn ", 1 8, ImGui::getAvailableSiz X())) {
|
||||
setPath(subFolders[i]);
|
||||
}
|
||||
UI::nextColumn();
|
||||
ImGui::nextColumn();
|
||||
}
|
||||
|
||||
for (uint i = 0; i < subFiles.length(); i++) {
|
||||
@ -64,50 +64,50 @@ class ResourceExplorer : Panel {
|
||||
meshFrameBuffer[filename] = frameBuffer;
|
||||
alreadyRendered = true;
|
||||
|
||||
if (UI::cartIconButton(Path::getName(filename), frameBuffer, 128, UI::getAvailableSizeX())) {
|
||||
if (ImGui::cartIconButton(Path::getName(filenam ), frameBuff r, 1 8, ImGui::getAvailableSiz X())) {
|
||||
selectedResource = filename;
|
||||
}
|
||||
UI::dragDropSource("MESH", any(filename), filename);
|
||||
UI::nextColumn();
|
||||
ImGui::dragDropSource("MES ", any(filenam ), filename);
|
||||
ImGui::nextColumn();
|
||||
return;
|
||||
}
|
||||
|
||||
if (resType == ResourceType::Shader) {
|
||||
if (UI::cartIconButton(Path::getName(filename), "shader.png", 128, UI::getAvailableSizeX())) {
|
||||
if (ImGui::cartIconButton(Path::getName(filenam ), "shader.pn ", 1 8, ImGui::getAvailableSiz X())) {
|
||||
selectedResource = filename;
|
||||
}
|
||||
UI::dragDropSource("SHADER", any(filename), filename);
|
||||
UI::nextColumn();
|
||||
ImGui::dragDropSource("SHADE ", any(filenam ), filename);
|
||||
ImGui::nextColumn();
|
||||
return;
|
||||
}
|
||||
|
||||
if (resType == ResourceType::Texture) {
|
||||
Texture texture = Resource::loadTexture(filename);
|
||||
if (UI::cartIconButton(Path::getName(filename), "texture.png", 128, UI::getAvailableSizeX())) {
|
||||
if (ImGui::cartIconButton(Path::getName(filenam ), "texture.pn ", 1 8, ImGui::getAvailableSiz X())) {
|
||||
selectedResource = filename;
|
||||
}
|
||||
UI::dragDropSource("TEXTURE", any(filename), filename);
|
||||
UI::nextColumn();
|
||||
ImGui::dragDropSource("TEXTUR ", any(filenam ), filename);
|
||||
ImGui::nextColumn();
|
||||
return;
|
||||
}
|
||||
|
||||
UI::cartIconButton(Path::getName(filename), "file.png", 128, UI::getAvailableSizeX());
|
||||
UI::nextColumn();
|
||||
ImGui::cartIconButton(Path::getName(filenam ), "file.pn ", 1 8, ImGui::getAvailableSizeX());
|
||||
ImGui::nextColumn();
|
||||
}
|
||||
|
||||
void renderMenuBar() {
|
||||
// If we select that path
|
||||
if (UI::button("Resources")) {
|
||||
if (ImGui::button("Resources )) {
|
||||
setPath("");
|
||||
}
|
||||
array<string>@ paths = Path::divide(currentPath);
|
||||
for (uint i = 0; i < paths.length(); i++) {
|
||||
UI::sameline();
|
||||
UI::text("/");
|
||||
UI::sameline();
|
||||
ImGui::sameline();
|
||||
ImGui::text("/");
|
||||
ImGui::sameline();
|
||||
|
||||
// If we select that path
|
||||
if (UI::button(paths[i])) {
|
||||
if (ImGui::button(paths[i )) {
|
||||
|
||||
// We obtain that pat
|
||||
string changePath = "";
|
||||
|
||||
@ -19,11 +19,11 @@ class EntityTreeRender {
|
||||
displayName += "##" + entity.id;
|
||||
if (entity.childs.count == 0) {
|
||||
// END OF THE TREE
|
||||
UI::treeNodeLeaf(displayName, isActiveEntity());
|
||||
ImGui::treeNodeLeaf(displayNa e, isActiveEntity());
|
||||
interaction();
|
||||
} else {
|
||||
// ADD ANOTHER NODE
|
||||
bool opened = UI::treeNode(displayName, isActiveEntity(), SimpleFunction(this.renderChilds));
|
||||
bool opened = ImGui::treeNode(displayNa e, isActiveEntity ), SimpleFunction(this.renderChilds));
|
||||
if (!opened) {
|
||||
interaction();
|
||||
}
|
||||
@ -39,11 +39,11 @@ class EntityTreeRender {
|
||||
}
|
||||
|
||||
void interaction() {
|
||||
UI::dragDropSource("ENTITY", any(entity), entity.name);
|
||||
UI::dragDropTarget("ENTITY", ReciverFunction(this.entityDrop));
|
||||
UI::contextItemPopup("POP_ENTITY_" + entity.id, SimpleFunction(this.renderContextMenu));
|
||||
ImGui::dragDropSource("ENTIT ", any(entit ), entity.name);
|
||||
ImGui::dragDropTarget("ENTIT ", ReciverFunction(this.entityDrop));
|
||||
ImGui::contextItemPopup("POP_ENTIT _ + entity. d, SimpleFunction(this.renderContextMenu));
|
||||
|
||||
if (UI::isItemClicked(0)) {
|
||||
if (ImGui::isItemClicked( )) {
|
||||
ActiveEntity::setActiveEntity(entity);
|
||||
}
|
||||
}
|
||||
@ -62,19 +62,19 @@ class EntityTreeRender {
|
||||
|
||||
void renderContextMenu() {
|
||||
if (entity.isRoot) {
|
||||
if (UI::menuItem("New Entity")) {
|
||||
if (ImGui::menuItem("New Entity )) {
|
||||
entity.createChild("node");
|
||||
}
|
||||
} else {
|
||||
if (UI::menuItem("Add child")) {
|
||||
if (ImGui::menuItem("Add child )) {
|
||||
entity.createChild("node");
|
||||
}
|
||||
|
||||
if (UI::menuItem("Rename")) {
|
||||
UI::openPopup("Rename entity", any(entity));
|
||||
if (ImGui::menuItem("Rename )) {
|
||||
ImGui::openPopup("Rename entit ", any(entity));
|
||||
}
|
||||
|
||||
if (UI::menuItem("Destroy")) {
|
||||
if (ImGui::menuItem("Destroy )) {
|
||||
entity.destroy();
|
||||
}
|
||||
}
|
||||
@ -86,7 +86,7 @@ class TreePanel : Panel {
|
||||
Entity root = Engine::getRoot();
|
||||
EntityTreeRender rootTree(root);
|
||||
|
||||
UI::contextMenuPopup("Window popup", SimpleFunction(rootTree.renderContextMenu));
|
||||
ImGui::contextMenuPopup("Window popu ", SimpleFunction(rootTree.renderContextMenu));
|
||||
rootTree.renderEntity();
|
||||
}
|
||||
}
|
||||
|
||||
@ -11,8 +11,8 @@ class ViewportPanel : Panel {
|
||||
if (!frameBuffer.isValid())
|
||||
return;
|
||||
|
||||
int x = UI::getAvailableSizeX();
|
||||
int y = UI::getAvailableSizeY();
|
||||
int x = ImGui::getAvailableSizeX();
|
||||
int y = ImGui::getAvailableSizeY();
|
||||
|
||||
if (x < 10 || y < 10)
|
||||
return;
|
||||
@ -23,22 +23,22 @@ class ViewportPanel : Panel {
|
||||
sceneCamera.camera.aspect = float(x) / y;
|
||||
env.render(frameBuffer, sceneCamera);
|
||||
|
||||
UI::drawFrameBufferCentered(frameBuffer, x, y);
|
||||
if (!UI::isPanelActive())
|
||||
ImGui::drawFrameBufferCentered(frameBuffer, x, y);
|
||||
if (!ImGui::isPanelActive())
|
||||
return;
|
||||
|
||||
if (UI::isMouseDragging(key::MouseRight) && !UI::isKeyDown(key::MouseMiddle)) {
|
||||
pitch += UI::getMouseDeltaY() * 0.1f;
|
||||
yaw += UI::getMouseDeltaX() * 0.1f;
|
||||
if (ImGui::isMouseDragging(key::MouseRight) && !ImGui::isKeyDown(key::MouseMiddle)) {
|
||||
pitch += ImGui::getMouseDeltaY() * 0.1f;
|
||||
yaw += ImGui::getMouseDeltaX() * 0.1f;
|
||||
|
||||
sceneCamera.transform.rotation.setEuler(vec3(pitch, yaw, 0));
|
||||
}
|
||||
|
||||
if (UI::isMouseDragging(key::MouseMiddle) && !UI::isKeyDown(key::MouseRight)) {
|
||||
if (ImGui::isMouseDragging(key::MouseMiddle) && !ImGui::isKeyDown(key::MouseRight)) {
|
||||
vec3 panDir = vec3();
|
||||
|
||||
panDir.x -= UI::getMouseDeltaX();
|
||||
panDir.y += UI::getMouseDeltaY();
|
||||
panDir.x -= ImGui::getMouseDeltaX();
|
||||
panDir.y += ImGui::getMouseDeltaY();
|
||||
|
||||
panDir = panDir * vel * 0.4f;
|
||||
sceneCamera.transform.position = sceneCamera.transform.relative(panDir);
|
||||
@ -46,23 +46,23 @@ class ViewportPanel : Panel {
|
||||
|
||||
vec3 relDir = vec3();
|
||||
|
||||
if (UI::isKeyDown(key::W))
|
||||
if (ImGui::isKeyDown(key::W))
|
||||
relDir.z++;
|
||||
if (UI::isKeyDown(key::S))
|
||||
if (ImGui::isKeyDown(key::S))
|
||||
relDir.z--;
|
||||
|
||||
if (UI::isKeyDown(key::D))
|
||||
if (ImGui::isKeyDown(key::D))
|
||||
relDir.x++;
|
||||
if (UI::isKeyDown(key::A))
|
||||
if (ImGui::isKeyDown(key::A))
|
||||
relDir.x--;
|
||||
|
||||
relDir = relDir * vel;
|
||||
sceneCamera.transform.position = sceneCamera.transform.relative(relDir);
|
||||
|
||||
float vertically = 0;
|
||||
if (UI::isKeyDown(key::Space))
|
||||
if (ImGui::isKeyDown(key::Space))
|
||||
vertically++;
|
||||
if (UI::isKeyDown(key::LeftCtrl))
|
||||
if (ImGui::isKeyDown(key::LeftCtrl))
|
||||
vertically--;
|
||||
|
||||
sceneCamera.transform.position = sceneCamera.transform.position + vec3(0, vertically * vel, 0);
|
||||
@ -75,22 +75,22 @@ class ViewportPanel : Panel {
|
||||
sceneCamera.transform.position = vec3(0, 1, -2);
|
||||
sceneCamera.camera.nearZ = 0.1;
|
||||
sceneCamera.camera.farZ = 100;
|
||||
UI::disablePanelPadding(true);
|
||||
ImGui::disablePanelPadding(true);
|
||||
}
|
||||
|
||||
void menuBar() {
|
||||
if (UI::menuItem("Start")) {
|
||||
if (ImGui::menuItem("Start")) {
|
||||
|
||||
}
|
||||
|
||||
if (UI::menuItem("Camera Props")) {
|
||||
UI::openPopup("ViewportCameraProps", any());
|
||||
if (ImGui::menuItem("Camera Props")) {
|
||||
ImGui::openPopup("ViewportCameraProps", any());
|
||||
}
|
||||
|
||||
UI::simplePopup("ViewportCameraProps", SimpleFunction(this.viewportCameraProps));
|
||||
ImGui::simplePopup("ViewportCameraProps", SimpleFunction(this.viewportCameraProps));
|
||||
}
|
||||
|
||||
void viewportCameraProps() {
|
||||
sceneCamera.camera.fov = UI::slider("Fov", sceneCamera.camera.fov / 3.14f * 180, 10, 160) / 180 * 3.14f;
|
||||
sceneCamera.camera.fov = ImGui::slider("Fov", sceneCamera.camera.fov / 3.14f * 180, 10, 160) / 180 * 3.14f;
|
||||
}
|
||||
}
|
||||
|
||||
11
Editor/Scripts/ActiveEntity/ActiveEntity.as
Normal file
11
Editor/Scripts/ActiveEntity/ActiveEntity.as
Normal file
@ -0,0 +1,11 @@
|
||||
namespace ActiveEntity {
|
||||
Entity entity;
|
||||
|
||||
Entity getActiveEntity() {
|
||||
return entity;
|
||||
}
|
||||
|
||||
void setActiveEntity(Entity ent) {
|
||||
entity = ent;
|
||||
}
|
||||
}
|
||||
101
Editor/Scripts/TreeExplorer/Tree.as
Normal file
101
Editor/Scripts/TreeExplorer/Tree.as
Normal file
@ -0,0 +1,101 @@
|
||||
class EntityTreeRender {
|
||||
EntityTreeRender(Entity _entity) {
|
||||
entity = _entity;
|
||||
}
|
||||
|
||||
Entity entity;
|
||||
bool isActiveEntity() {
|
||||
return entity == ActiveEntity::getActiveEntity();
|
||||
}
|
||||
|
||||
void renderEntity() {
|
||||
string displayName = entity.name;
|
||||
if (displayName == "") {
|
||||
displayName = "-";
|
||||
} else {
|
||||
displayName = "\uf1b2 " + displayName;
|
||||
}
|
||||
|
||||
displayName += "##" + entity.id;
|
||||
array<Entity>@ childs = entity.getChildrens();
|
||||
if (childs.length() == 0) {
|
||||
// END OF THE TREE
|
||||
ImGui::treeNodeLeaf(displayName, isActiveEntity());
|
||||
interaction();
|
||||
} else {
|
||||
// ADD ANOTHER NODE
|
||||
bool opened = ImGui::treeNode(displayName, isActiveEntity(), SimpleFunction(this.renderChilds));
|
||||
if (!opened) {
|
||||
interaction();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void renderChilds() {
|
||||
interaction();
|
||||
array<Entity>@ childs = entity.getChildrens();
|
||||
for (uint i = 0; i < childs.length(); i++) {
|
||||
EntityTreeRender child(childs[i]);
|
||||
child.renderEntity();
|
||||
}
|
||||
}
|
||||
|
||||
void interaction() {
|
||||
ImGui::dragDropSource("ENTITY", any(entity), entity.name);
|
||||
ImGui::dragDropTarget("ENTITY", ReciverFunction(this.entityDrop));
|
||||
ImGui::contextItemPopup("POP_ENTITY_" + entity.id, SimpleFunction(this.renderContextMenu));
|
||||
|
||||
if (ImGui::isItemClicked(0)) {
|
||||
ActiveEntity::setActiveEntity(entity);
|
||||
}
|
||||
}
|
||||
|
||||
void entityDrop(any@ data) {
|
||||
Entity data_entity;
|
||||
data.retrieve(data_entity);
|
||||
|
||||
// You cant be the father of your father
|
||||
if (data_entity.isRoot || data_entity.isDescendantOf(entity)) {
|
||||
return;
|
||||
}
|
||||
|
||||
data_entity.parent = entity;
|
||||
}
|
||||
|
||||
void renderContextMenu() {
|
||||
if (entity.isRoot) {
|
||||
if (ImGui::menuItem("New Entity")) {
|
||||
print("Child id : " + entity.id);
|
||||
entity.createChild("node");
|
||||
print("Child id : " + entity.id);
|
||||
}
|
||||
} else {
|
||||
if (ImGui::menuItem("Add child")) {
|
||||
print("Child id : " + entity.id);
|
||||
entity.createChild("node");
|
||||
}
|
||||
|
||||
if (ImGui::menuItem("Rename")) {
|
||||
ImGui::openPopup("Rename entity", any(entity));
|
||||
}
|
||||
|
||||
if (ImGui::menuItem("Destroy")) {
|
||||
entity.destroy();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class TreePanel : Panel {
|
||||
void onInit() {
|
||||
print("Wtf2");
|
||||
}
|
||||
|
||||
void onImGui() {
|
||||
Entity root;
|
||||
EntityTreeRender rootTree(root);
|
||||
|
||||
ImGui::contextMenuPopup("Window popup", SimpleFunction(rootTree.renderContextMenu));
|
||||
rootTree.renderEntity();
|
||||
}
|
||||
}
|
||||
64
imgui.ini
64
imgui.ini
@ -3,12 +3,6 @@ Pos=0,0
|
||||
Size=2560,1371
|
||||
Collapsed=0
|
||||
|
||||
[Window][ViewportPanel]
|
||||
Pos=488,34
|
||||
Size=1512,804
|
||||
Collapsed=0
|
||||
DockId=0x00000004,0
|
||||
|
||||
[Window][Debug##Default]
|
||||
Pos=60,60
|
||||
Size=400,400
|
||||
@ -16,62 +10,10 @@ Collapsed=0
|
||||
|
||||
[Window][TreePanel]
|
||||
Pos=0,34
|
||||
Size=486,804
|
||||
Size=2560,1336
|
||||
Collapsed=0
|
||||
DockId=0x00000001,0
|
||||
|
||||
[Window][ResourceExplorer]
|
||||
Pos=0,840
|
||||
Size=2560,530
|
||||
Collapsed=0
|
||||
DockId=0x00000006,0
|
||||
|
||||
[Window][ResourceMetadata]
|
||||
Pos=0,758
|
||||
Size=1920,253
|
||||
Collapsed=0
|
||||
DockId=0xA1672E74,1
|
||||
|
||||
[Window][PropertiesPanel]
|
||||
Pos=2002,34
|
||||
Size=558,804
|
||||
Collapsed=0
|
||||
DockId=0x00000003,0
|
||||
|
||||
[Window][Test]
|
||||
Pos=60,60
|
||||
Size=778,411
|
||||
Collapsed=0
|
||||
|
||||
[Window][Dear ImGui Demo]
|
||||
Pos=650,20
|
||||
Size=550,680
|
||||
Collapsed=0
|
||||
|
||||
[Window][Dear ImGui Debug Log]
|
||||
Pos=358,34
|
||||
Size=1192,645
|
||||
Collapsed=0
|
||||
DockId=0xA1672E74,0
|
||||
|
||||
[Window][Tst]
|
||||
Pos=60,60
|
||||
Size=127,184
|
||||
Collapsed=0
|
||||
|
||||
[Window][Dear ImGui Metrics/Debugger]
|
||||
Pos=433,34
|
||||
Size=1567,704
|
||||
Collapsed=0
|
||||
DockId=0x00000004,0
|
||||
DockId=0x0AC2E849,0
|
||||
|
||||
[Docking][Data]
|
||||
DockSpace ID=0x0AC2E849 Window=0xD0388BC8 Pos=0,34 Size=2560,1336 Split=Y
|
||||
DockNode ID=0x00000005 Parent=0x0AC2E849 SizeRef=1920,804 Split=X
|
||||
DockNode ID=0x00000002 Parent=0x00000005 SizeRef=1360,645 Split=X Selected=0xD9E076F4
|
||||
DockNode ID=0x00000001 Parent=0x00000002 SizeRef=486,976 Selected=0x16E3C1E7
|
||||
DockNode ID=0x00000004 Parent=0x00000002 SizeRef=1512,976 CentralNode=1 Selected=0x0F5FFC8C
|
||||
DockNode ID=0x00000003 Parent=0x00000005 SizeRef=558,645 Selected=0x9876A79B
|
||||
DockNode ID=0x00000006 Parent=0x0AC2E849 SizeRef=1920,530 Selected=0x018A0F9B
|
||||
DockSpace ID=0xA1672E74 Pos=0,34 Size=1920,976 CentralNode=1 Selected=0x9ED090AF
|
||||
DockSpace ID=0x0AC2E849 Window=0xD0388BC8 Pos=0,34 Size=2560,1336 CentralNode=1 Selected=0x16E3C1E7
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user