/*
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Open Asset Import Library - Java Binding (jassimp)
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Copyright (c) 2006-2020, assimp team

All rights reserved.

Redistribution and use of this software in source and binary forms, 
with or without modification, are permitted provided that the following 
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* Redistributions of source code must retain the above
  copyright notice, this list of conditions and the
  following disclaimer.

* Redistributions in binary form must reproduce the above
  copyright notice, this list of conditions and the
  following disclaimer in the documentation and/or other
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* Neither the name of the assimp team, nor the names of its
  contributors may be used to endorse or promote products
  derived from this software without specific prior
  written permission of the assimp team.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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*/
package jassimp;


/**
 * A single influence of a bone on a vertex.
 */
public final class AiBoneWeight {
    /**
     * Constructor.
     */
    AiBoneWeight() {
        /* nothing to do */
    }
    
    
    /**
     * Index of the vertex which is influenced by the bone.
     * 
     * @return the vertex index
     */
    public int getVertexId() {
        return m_vertexId;
    }
    
    
    /**
     * The strength of the influence in the range (0...1).<p>
     * 
     * The influence from all bones at one vertex amounts to 1
     * 
     * @return the influence
     */
    public float getWeight() {
        return m_weight;
    }
    
    
    /**
     * Vertex index.
     */
    private int m_vertexId;
    
    
    /**
     * Influence of bone on vertex.
     */
    private float m_weight;
}
