#include "Deer/Memory.h"
#include "Deer/Enviroment.h"

#ifdef DEER_RENDER
#include "DeerRender/GizmoRenderer.h"
#endif

namespace Deer {
	namespace Scene {
        Environment environment;
		bool isExecuting = false;

#ifdef DEER_RENDER
        GizmoRenderer gizmoRenderer;
#endif
	}

}  // namespace Deer
